Aluminum
Aluminum is an electrical item used in crafting.
Usage
With the exception of the tin foil hat, aluminum is only used as a crafting component in electrical items.
Crafting
Obtaining
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Scrap Electronics |
One of: Valutech Radio ×1 Premium Technologies Radio ×1 |
Screwdriver |
none | none | 0.5 Electrical |
Scrap Electronics |
One of: Antique Television ×1 ValuTech Television ×1 Premium Technologies Television ×1 |
Screwdriver |
none | none | 0.5 Electrical |
Scrap Electronics |
One of: Premium Technologies Ham Radio ×1 US Army Ham Radio ×1 |
Screwdriver |
none | none | 0.5 Electrical |
What it can craft
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Tin Foil Hat |
Aluminum ×1 | none | none | none | none |
Makeshift Radio |
Scrap Electronics ×2 Amplifier ×1 Light Bulb ×1 Radio Receiver ×1 Electric Wire ×1 Aluminum ×2 |
Screwdriver |
Guerilla Radio vol.1 |
none | none |
Makeshift Walkie Talkie |
Scrap Electronics ×3 Amplifier ×1 Light Bulb ×1 Green Light Bulb ×1 Radio Transmitter ×1 Electric Wire ×2 Aluminum ×3 |
Screwdriver |
Guerilla Radio vol.2 |
none | none |
Makeshift Radio |
Scrap Electronics ×4 Amplifier ×1 Light Bulb ×1 Green Light Bulb ×1 Radio Transmitter ×1 Electric Wire ×3 Aluminum ×4 |
Screwdriver |
Guerilla Radio vol.3 |
none | none |
Aerosol Bomb |
Hairspray ×1 Box of Sparklers ×1 Aluminum ×1 |
none | Engineer occupation |
none | none |
Distribution
The loot distributions can be found in the table(s) below.
Aluminum distribution
Show / Hide
Building / Room | Container | Rolls | Chance |
---|---|---|---|
Electrician | crate | 4 | 8 |
Electrician | metal_shelves | 4 | 8 |
all | GroceryBag4 | 1 | 50 |
bakerykitchen | counter | 4 | 8 |
burgerkitchen | counter | 4 | 8 |
cafe | metal_shelves | 4 | 8 |
cafekitchen | counter | 4 | 8 |
cafeteriakitchen | counter | 4 | 8 |
chinesekitchen | counter | 4 | 8 |
closet | crate | 4 | 8 |
deepfry_kitchen | counter | 4 | 8 |
dinerkitchen | counter | 4 | 8 |
donut_kitchen | counter | 4 | 8 |
druglab | counter | 4 | 8 |
druglab | overhead | 4 | 8 |
drugshack | counter | 4 | 8 |
fishchipskitchen | counter | 4 | 8 |
garagestorage | crate | 4 | 8 |
generalstore | shelves | 4 | 20 |
generalstore | shelves | 4 | 10 |
generalstorestorage | crate | 4 | 20 |
generalstorestorage | crate | 4 | 10 |
generalstorestorage | shelves | 4 | 10 |
generalstorestorage | shelves | 4 | 20 |
gigamart | shelves | 4 | 20 |
gigamart | shelves | 4 | 10 |
gigamartkitchen | counter | 4 | 8 |
grocery | shelves | 4 | 10 |
grocery | shelves | 4 | 20 |
italiankitchen | counter | 4 | 8 |
jayschicken_kitchen | counter | 4 | 8 |
kitchen | counter | 4 | 8 |
kitchen | overhead | 4 | 8 |
kitchen_crepe | counter | 4 | 8 |
livingroom | counter | 4 | 8 |
mexicankitchen | counter | 4 | 8 |
pizzakitchen | counter | 4 | 8 |
restaurantkitchen | counter | 4 | 8 |
seafoodkitchen | counter | 4 | 8 |
spiffoskitchen | counter | 4 | 8 |
storageunit | crate | 4 | 8 |
westernkitchen | counter | 4 | 8 |
Vehicle Type/Location | Rolls | Chance |
---|---|---|
ElectricianGloveBox | 4 | 8 |
ElectricianTruckBed | 4 | 8 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item Aluminum
{
DisplayCategory = Material,
Weight = 0.1,
Type = Normal,
DisplayName = Aluminum,
Icon = Aluminum,
MetalValue = 5,
WorldStaticModel = Aluminum,
}