Antidepressants

From PZwiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Project ZomboidItemsMedical itemsAntidepressants
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Antidepressants
PillsAntidepressant Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Function
Properties
Capacity
10 units
Technical
Item ID
Base.PillsAntiDep
Reduces unhappiness over sustained periods
— In-game tooltip.

Antidepressants are a drainable item used in first aid.

Usage

Using antidepressants reduces the player's unhappiness over a long period of time, taking them first time, or after their effect had fully worn off will have a two hour wait untill they can have any effect. Using them multiple times in a row does not stack the effect, but merely resets their active timer.

Unhappiness reduces inventory transfer speed and weapon equip speed. Because of this, players should not rely on them if they find themselves needing to reduce unhappiness.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
MedicalCache1 MedicalBox 4 1
all militarycrate 4 2
bathroom counter 4 1
medicine 4 1
shelves 4 1
dentiststorage metal_shelves 4 1
metal_shelves 4 2
kennels counter 4 1
counter 4 2
laboratory crate 4 1

Trivia

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item PillsAntiDep
	{
	    DisplayCategory = FirstAid,
		Weight	=	0.2,
		Type	=	Drainable,
        UseDelta	=	0.1,
		UseWhileEquipped	=	FALSE,
		DisplayName	=	Antidepressants,
		Icon	=	PillsAntidepressant,
		Tooltip = Tooltip_PillsAntidepressant,
		StaticModel = PillBottle,
		WorldStaticModel = PillBottleGround,
		Medical = TRUE,
	}

See also