Bandage: Difference between revisions

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(Redesigned Page, + Navbar, reworked description - added difference between medical bandages/ripped sheets, confirmed info, changed categories)
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__NOTOC__
{{languages|Bandage}}
{{languages|Bandage}}
{{Items
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour -->
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">    '''Page Updated @ Version: 34.28'''    </div><!-- Code for Version Tag at top -->
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Consumables|Consumables]] -> [[:Category:Medical Items|Medical Items]] -> [[{{PAGENAME}}]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
{{Medical
|image = Retailbandage.png
|image = Retailbandage.png
|primaryuse= Bandage Wound
|bandagepower = 4.0
|alcoholpower = 0.0
|weight = 0.1
|weight = 0.1
}}  
}}


A medical bandage that is found in medical buildings and is used to treat injuries that break the skin and cause bleeding.
A medical bandage that is found in medical buildings and is used to treat injuries that break the skin and cause bleeding.


Bandages and [[Ripped Sheets]] are both interchangeable when bandaging wounds. The only differences are that ripped sheets weigh half as much and are craftable.
Bandages and [[Ripped Sheets]] are both interchangeable when bandaging wounds. However [[Ripped Sheets]] have only half the bandaging power that Medical Bandages utilise and therefore do not last as long.


If a wound is left untreated, the player will slowly lose health and will eventually die of blood loss. Open wounds also have a good chance of becoming infected. Bandaging a wound stops bleeding completely, the player will start regaining health, and the chance of an infection is reduced. Bandages eventually become dirty when left on, and a dirty bandage has a higher chance of becoming infected than a clean bandage so it is in the player's best interest to remove the dirty bandage and reapply a clean one. You can disinfect a bandage prior to putting it on by soaking it in disinfectant or alcohol, which further reduces the chances of the wound becoming infected.
If a wound is left untreated, the player will slowly lose health and will eventually die of blood loss. Open wounds also have a good chance of becoming infected. Bandaging a wound stops bleeding completely, the player will start regaining health, and the chance of an infection is reduced. Bandages eventually become dirty when left on, and a dirty bandage has a higher chance of becoming infected than a clean bandage so it is in the player's best interest to remove the dirty bandage and reapply a clean one. You can disinfect a bandage prior to putting it on by soaking it in disinfectant or alcohol, which further reduces the chances of the wound becoming infected.
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==Strategy==
== Code ==
At all times, even when you think you are safe, keep a few bandages on your character. Unexpected injuries can be dangerous if left untreated. Keep a few more backup bandages in your stronghold so that you can treat injuries if you run out of bandages you brought with you.
''Clean Bandage'' [[File:Retailbandage.png]]
<nowiki>
item Bandage
Count = 1,
Weight = 0.1,
AlwaysWelcomeGift = true,
Type = Normal,
DisplayName = Bandage,
ReplaceOnUse    = BandageDirty,
Icon = Bandage,
CanBandage = true,
BandagePower    = 4,
Tooltip = Tooltip_UseOnHealthPanel,
</nowiki>


==Code==
== See Also ==
<nowiki>
[[First_Aid|General First Aid]]
item Bandage
{
    Count       = 1,
    Weight            = 0.1,
    AlwaysWelcomeGift = true,
    Type       = Normal,
    DisplayName       = Bandage,
    Icon       = Bandage,
    CanBandage       = true,
}</nowiki>


==See Also==
* [[Ripped Sheets]]
* [[Sterilized Rag]]
* [[Dirty Bandage]]
{{Navbox/Consumables}}
{{Navbox/Consumables}}
[[Category:items]]
[[Category:Consumables]]
[[Category:Medical Items]]
[[Category:Items]]
[[Category:Version 34.28]]

Revision as of 02:16, 19 August 2016


Page Updated @ Version: 34.28
   Navigation - Main Index -> The Game World -> Items -> Consumables -> Medical Items -> Bandage   

Template:Medical

A medical bandage that is found in medical buildings and is used to treat injuries that break the skin and cause bleeding.

Bandages and Ripped Sheets are both interchangeable when bandaging wounds. However Ripped Sheets have only half the bandaging power that Medical Bandages utilise and therefore do not last as long.

If a wound is left untreated, the player will slowly lose health and will eventually die of blood loss. Open wounds also have a good chance of becoming infected. Bandaging a wound stops bleeding completely, the player will start regaining health, and the chance of an infection is reduced. Bandages eventually become dirty when left on, and a dirty bandage has a higher chance of becoming infected than a clean bandage so it is in the player's best interest to remove the dirty bandage and reapply a clean one. You can disinfect a bandage prior to putting it on by soaking it in disinfectant or alcohol, which further reduces the chances of the wound becoming infected.

Recipes

Name Recipe Description Skill Level












Code

Clean Bandage Retailbandage.png

	
item Bandage
	Count			= 1,
	Weight			= 0.1,
	AlwaysWelcomeGift	= true,
	Type			= Normal,
	DisplayName		= Bandage,
	ReplaceOnUse    	= BandageDirty,
	Icon			= Bandage,
	CanBandage		= true,
	BandagePower    	= 4,
	Tooltip 		= Tooltip_UseOnHealthPanel,

See Also

General First Aid

Template:Navbox/Consumables