Bourbon: Difference between revisions

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{{languages}}
{{languages}}
{{Consumables
{{Consumables
|image = WhiskeyFull.png
|image = Whiskey.gif
|hunger = 0
|hunger = 0
|weight = 4
|weight = 4
}}
}}
Whiskey is a drink that comes in a bottle. Only half of the bottle is consumed with each use, and once empty the player is left with an [[empty bottle]].
Drinking [[Whiskey]] will cause the player to become [[moodles#drunk | drunk]] which in turn makes the character unable to walk in a straight line and also reduces accuracy. [[Whiskey]] also works as a less effective combined version of [[painkillers]], [[beta blockers]], [[anti-depressants]] and [[sleeping tablets]].
== Effects ==
== Effects ==
[[Thirst]]: -20
[[Thirst]]: -20
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{{RecipeLookup|39}}
{{RecipeLookup|39}}
|}
|}
== Note ==
As of 0.1.4.c, there is currently a glitch where if a player has more than one half or full bottle in their inventory, and drinks one, the entire bottle will be consumed instead of giving the player a half bottle (if the bottle was full) or an empty bottle (if the bottle was half-full.)  To counteract this, store all whiskey in a container, then take out one at a time to drink.
== Code ==
== Code ==
  <nowiki>item WhiskeyFull
  <nowiki>item WhiskeyFull

Revision as of 17:55, 29 March 2012


Whiskey is a drink that comes in a bottle. Only half of the bottle is consumed with each use, and once empty the player is left with an empty bottle.

Drinking Bourbon will cause the player to become drunk which in turn makes the character unable to walk in a straight line and also reduces accuracy. Bourbon also works as a less effective combined version of painkillers, beta blockers, anti-depressants and sleeping tablets.

Effects

Moodles: -20

Crafting

Name Recipe Description












Note

As of 0.1.4.c, there is currently a glitch where if a player has more than one half or full bottle in their inventory, and drinks one, the entire bottle will be consumed instead of giving the player a half bottle (if the bottle was full) or an empty bottle (if the bottle was half-full.) To counteract this, store all whiskey in a container, then take out one at a time to drink.

Code

item WhiskeyFull
{
	Type				=			Food,
	DisplayName			=			Whiskey Bottle (full),
	Icon				=			WhiskeyFull,
	Weight				=			4,
	ReplaceOnUse		=			WhiskeyHalf,
	Alcoholic 			=			true,
	ThirstChange		=			-20,
}

Template:Navbox/Consumables