Build 36

From PZwiki
Build 36
Trading ui.jpg
Latest release
January 7, 2017
Stable release
January 7, 2017
Beta release
December 23, 2016
Beta versions
36.436.336.236.136
  • Survivor Trading UI. The initial MP iteration of a trading system that will later be expanded on in SP modes. Players can drag and drop items from their main inventory, and faction-owned surroundings, so they can barter with other players, make offers and finalise deals.
  • PZ builds now show changelogs on initial boot-up of new builds so survivors don’t have to hunt through Steam or the forums to find out what has changed.
  • Player can now move two-tile furniture like signs and paintings around, and also (with the correct tools) deconstruct larger objects into several smaller kit parts that can later be reconstructed. Movable item icons also improved in the UI to make system clearer.
  • MP Admin improvements. ‘Connected Players’ UI window and associated options. Item Editor options for special server events.
  • Small stuff: Electrician starts with radio recipes. New tooltips. Recipes now overwritable to make life easier for modders. ‘Invite Friends UI’ made prettier and more user-friendly. Expanded respawn/forage zones. Trapping nutrition adjusted.

Changelogs

Build 36.4

Date:

IWBUMS: January 5, 2017
Stable: January 7, 2017

Forum: Build 36.4

[Balance]

  • Lower the health regen when sleeping if you're starving.
  • Reduced the health loss done by starving.


[Bug Fix]

  • Fixed "Fruit Salad" being "Salad".
  • Fixed "Add" ingredient for evolved recipe being "From"
  • Fixed creating a new character keeping your previous traits for free.
  • Fixed translation errors in UI_EN.txt

IWBUMS Build 36.3

Date: January 3, 2017
Forum: IWBUMS Build 36.3

[New]

  • Added a disclaimer on main screen to show what's new in the version (will be mostly used for public branch, but adding it here so translators can translate it to be ready for public)


[Balance]

  • Lowered the berries calories (mostly from 70 to 20)
  • Lowered the mushroom calories
  • Increase *3 rabbit nutrition values
  • Various increase in trapping animals nutrition


[Bug Fix] You now can't add frozen food to your evolved recipe

  • Fixed recipes using wrong Alarm Clock/Digital Watch
  • Fixed "SleepAllowed" server options not working for sleeping in tent
  • Fixed being able to upgrade wall without having the required materials
  • Admin can edit item only in their inventory (or their backpack)

IWBUMS Build 36.2

Date: December 31, 2016
Forum: IWBUMS Build 36.2

[New] [MODDERS] Changed how overriding a recipe is done, you now need to have the same name as the recipe you want to override and ass an "Override:true" property to your recipe. Improve the "Invite Friends UI": added colors to friend's status, better sorting: online first, then busy/away, then offline, also added a name filtering.


[Balance] Changed lot of server options text thanks to ButterBot (who not just pass the butter...)


[Bug Fix] Fixed various bug on safehouses: Being able to transfer a safehouse to someone who owns a safehouse Owner wasn't taking in the "last time visited" calcul Fixed composter respawning items Fixed not being able to rip sheets from your clothings (only underwear)

IWBUMS Build 36.1

Date: December 30, 2016
Forum: IWBUMS Build 36.1

[New]

  • Added a tradingUI for MP:
  • Right click a player, select "Trade" to open the new window.
  • Drag & drop items from your main inventory to your offer, once you're done click "Seal Offer"
  • When both player sealed their offer, you can click "Finalize Deal"
  • Added watering can to items that can be on ground & filled with rain water
  • Add a break sound when failing to fix an item
  • Added a mini scoreboard in the admin panel:
  • Little UI showing all players connected (self updating), right click any player to bring a context menu to either teleport to him, teleport him to you, * make him invisible or enable godmode
  • [MODDERS] You can now override recipes, just make a new recipe with the same name than the one you want to override.
  • [MODDERS] Added an "Obsolete:true" property to recipes, using this will make them not in game
  • Added an item editor for admins in MP:
  • Right click an item (not a stack of item!) and click "Edit Item" to access the new UI.
  • You can modify various properties like color, name, damage, range, hunger reduction, etc...
  • Large furniture placing now checks tiles on floor for parts, however atleast 1 part must be in inventory.
  • Radio items can be dropped on floor as item (when draggin them into container panel)
  • Added description to every server options for the ServerOptionsUI


[Balance]

  • Added nutrition values on home made bread dough
  • Made walk to timed actions still work for Fast Forward x1
  • Decreased time needed for food to create compost in the composter


[Bug Fix]

  • Fixed game crashing with option 'nosound'
  • Added missing "break sound" on some items
  • Another attempt to fix the non-stop ringing alarm clock
  • Fixed stuck mute volume bug for radio/tv's after chunk unload/reload
  • Fixed antique oven not working after move
  • Fixed bug that broke dismantling
  • Fixed certain cartboxes that werent being able to be placed on floor.
  • Fixed not being able to sleep with a controller
  • Fixed not being able to interact with player's made item with a controller (painting, barricading...)
  • Fixed not being able to interact with multi stage item with a controller

IWBUMS Build 36

Date: December 23, 2016 Forum: IWBUMS Build 36

[New]

  • Added SteamID to PVP's log
  • Added DisplayName column in whitelist table in the database
  • Now dump the server's console into users/YOU/zomboid/server-console.txt
  • Added more zones to Rosewood and March Ridge for respawn/forage
  • Switched dll compiller to VS 2013 + rebuild all dll's (should no more require VCredist 2015 to work)
  • Items can now use the RequireInHandOrInventory properties (list, separated by /)
  • For now used only on Cigarettes which will require either a lighhter or matches
  • Added multi sprite objects to movables (max 4x4 grid)
  • Multi Sprite Movables:
  • Some multi sprite movables can appear as a single item and are added to inventory like the other movables (for example a 2 tile painting)
  • Most multi sprite movables however need to be broken down into parts. For example beds and big cabinets etc. They require a tool and when performing a 'pick up' action the object is broken down into several heavy parts, one part for each tile, which are spawned on ground.
  • The parts are named "Object name 1/2" etc.
  • Electrician will now start with create various radios recipes
  • Added tooltip on various Radios "Equip as primary or secondary item to operate radio."
  • Added a tradingUI for MP:
  • Right click a player, select "Trade" to open the new window.
  • Drag & drop items from your main inventory to your offer, once you're done click "Seal Offer"
  • When both player sealed their offer, you can click "Finalize Deal"
  • Added watering can to items that can be on ground & filled with rain water
  • Add a break sound when failing to fix an item
  • Added a mini scoreboard in the admin panel:
  • Little UI showing all players connected (self updating), right click any player to bring a context menu to either teleport to him, teleport him to you, make him invisible or enable godmode
  • [MODDERS] You can now override recipes, just make a new recipe with the same name than the one you want to override and add a Override:true.
  • [MODDERS] Added an "Obsolete:true" property to recipes, using this will make them not in game
  • Added an item editor for admins in MP:
  • Right click an item (not a stack of item!) and click "Edit Item" to access the new UI.
  • You can modify various properties like color, name, damage, range, hunger reduction, etc...
  • Large furniture placing now checks tiles on floor for parts, however atleast 1 part must be in inventory.
  • Radio items can be dropped on floor as item (when draggin them into container panel)
  • Added description to every server options for the ServerOptionsUI
  • Improve the "Invite Friends UI": added colors to friend's status, better sorting: online first, then busy/away, then offline, also added a name filtering.
  • Added a disclaimer on main screen to show what's new in the version (will be mostly used for public branch, but adding it here so translators can translate it to be ready for public)


[Balance]

  • Removed nightmares when sleeping in MP
  • Lowered water dispenser waterAmount from 400 to 250
  • Added nutrition values on home made bread dough
  • Made walk to timed actions still work for Fast Forward x1
  • Decreased time needed for food to create compost in the composter
  • Lowered the berries calories (mostly from 70 to 20)
  • Lowered the mushroom calories
  • Increase *3 rabbit nutrition values
  • Various increase in trapping animals nutrition
  • Lower the health regen when sleeping if you're starving.
  • Reduced the health loss done by starving.


[Bug Fix]

  • Fixed MaxAccountPerUser server option not working correctly
  • Removed moderators being able to alter the database in the dbviewer
  • Fixed bug with display name and factions
  • Players in faction will now have the updated list of players in their faction
  • Fixed a bug in the zone export making all the new zone non appears (need a new game)
  • Can now sterilize water mug using fire/oven
  • Boredom will increase way slower if you're reading (can still get bored after a while)
  • Changed movable item icons to reflect the actual object rather then category icons
  • Changed movable items can no longer be dropped on floors (other containers still possible)
  • Changed dragging movable item to world now activates the movable cursor for that item
  • Fixed tents not using the new sleeping code (didn't check if you were tired, etc.)
  • Crafted radios won't have battery inside it
  • Walk to action will be stopped if you fast forward (avoid anti-colision bug)
  • Fixed game crashing with option 'nosound'
  • Added missing "break sound" on some items
  • Another attempt to fix the non-stop ringing alarm clock
  • Fixed stuck mute volume bug for radio/tv's after chunk unload/reload
  • Fixed antique oven not working after move
  • Fixed bug that broke dismantling
  • Fixed certain cartboxes that werent being able to be placed on floor.
  • Fixed not being able to sleep with a controller
  • Fixed not being able to interact with player's made item with a controller (painting, barricading...)
  • Fixed not being able to interact with multi stage item with a controller
  • Fixed various bug on safehouses:
  • Being able to transfer a safehouse to someone who owns a safehouse
  • Owner wasn't taking in the "last time visited" calcul
  • Fixed composter respawning items
  • You now can't add frozen food to your evolved recipe
  • Fixed recipes using wrong Alarm Clock/Digital Watch
  • Fixed "SleepAllowed" server options not working for sleeping in tent
  • Fixed being able to upgrade wall without having the required materials
  • Fixed "Fruit Salad" being "Salad".
  • Fixed "Add" ingredient for evolved recipe being "From"
  • Fixed creating a new character keeping your previous traits for free.
  • Fixed translation errors in UI_EN.txt