Burglar Alarm: Difference between revisions

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{{Header|Project Zomboid|Game mechanics}}
{{Page version|41.78.16}}
{{About|the sound hazard when entering buildings|the home security device|Home Alarm}}
'''Burglar Alarm''' is a potential challenge players may face when exploring buildings in ''Project Zomboid''.


Occasionally, a house has a built-in burglar alarm that generates a loud siren [[noise]] when a player/zombie enters a house via the door or window. The burglar alarm sounds for about two in-game hours and the sound distance has a radius of about 250 tiles, which is the same distance that sound from a [[Sawed-Off_Shotgun|Sawed-Off Shotgun]] will travel. Since zombies are attracted to sound, the beeping of the burglar alarm will attract even more zombies to the alarm's location. A good way to spot a burglar alarm before it even rings is to watch nearby zombies after you get inside the house. If there's no noise, yet suddenly the zombies in the area start to wander towards the house, a burglar alarm is about to sound, thus giving the player enough time to escape.
==Danger==
Tripping a '''Burglar Alarm''' triggers a deafening siren [[noise]] that emanates from the affected building or vehicle. This happens when a player or a zombie breaches a house or car either through a door or window. In standard game settings, approximately 10% of all houses have this security feature. After a brief pause of three seconds, the alarm blares for roughly twenty in-game minutes, covering a sound radius of about 600 tiles—more than double the distance of the sound produced by a [[Sawed-off JS-2000 Shotgun|sawn-off shotgun]]. Given zombies' affinity for noises, large groups will flock towards the sound's origin.


[[Category:Version 0.2.0r]]
==Countermeasures==
For now, there isn't a direct method to neutralize a triggered alarm. The safest strategy is to vacate the premises and nearby vicinity, expecting zombies to converge from all directions.
 
==External links==
*[https://www.youtube.com/watch?v=8cKTnoklawM Burglar Alarm YouTube]

Latest revision as of 11:03, 4 March 2024

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PlushSpiffo.pngThis article is about the sound hazard when entering buildings. For the home security device, see Home Alarm.

Burglar Alarm is a potential challenge players may face when exploring buildings in Project Zomboid.

Danger

Tripping a Burglar Alarm triggers a deafening siren noise that emanates from the affected building or vehicle. This happens when a player or a zombie breaches a house or car either through a door or window. In standard game settings, approximately 10% of all houses have this security feature. After a brief pause of three seconds, the alarm blares for roughly twenty in-game minutes, covering a sound radius of about 600 tiles—more than double the distance of the sound produced by a sawn-off shotgun. Given zombies' affinity for noises, large groups will flock towards the sound's origin.

Countermeasures

For now, there isn't a direct method to neutralize a triggered alarm. The safest strategy is to vacate the premises and nearby vicinity, expecting zombies to converge from all directions.

External links