Carpentry/es

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Carpentry/es
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Spiffo haciendo lo mejor en carpintería.

La carpintería es una habilidad que permite al jugador crear ventanas y puertas para sus casas, construir sus propios muebles, o incluso construir su propia casa personalizada desde cero.


Convertirse en un maestro carpintero

Desde que el primer tablón fue clavado en la ventana, la carpintería ha sido un rasgo de supervivencia esencial de cualquier buen holocausto zombi. En Project Zomboid, lo mismo es cierto en el sentido de que es un conjunto de habilidades bastante crucial, y que puede marcar la diferencia entre una casa segura y un refugio.

Paso 1: creación del personaje

Cualquier verdadero maestro carpintero no solo levanta un martillo y comienza a trabajar. Debe estar sintonizado con la naturaleza del personaje, o podria encontrarse construyendo cosas innecesarias antes de obtener cualquier habilidad real.

Durante la creación del personaje, la elección de una ocupación y rasgos proporcionará al jugador algunos niveles de habilidad, pero también dará un impulso de experiencia a esa habilidad dependiendo del nivel de partida. Esta bonificación no podra obtenerse después de que se crea el personaje, lo que es un paso importante en el dominio de cualquier habilidad.
Comenzar el nivel de habilidad e Impulsar la experiencia

Level 0 - 25% (Default for all skills)
Level 1 - 75%
Level 2 - 100%
Level 3+ - 125%

Ocupaciones

Nombre Puntos de Inicio Habilidades principales Descripción Notas
Park Ranger -4 +1 Carpentry
+2 Foraging
+2 Trapping
N/A Ideal for any player looking to survive away from town and deep in the wilderness.
Construction Worker -2 +1 Carpentry
+3 Blunt Accuracy
N/A Not the best choice for those willing to become a master carpenter but definitely dangerous wielding a hammer.
Carpenter 2 +3 Carpentry N/A The best option for someone wanting to master the carpentry skill, with a few extra points left over.
Repairman -4 +1 Carpentry
+2 Blunt Maintenance
+2 Blade Maintenance
N/A This one is for those wanting to make the most out of what they've got. A repairman will have better durability from his weapons and tools.
Engineer -4 +1 Carpentry
+1 Electrical
Can make traps and explosives. For anyone wanting to defend their safehouse with armed traps and explosives. The Engineer has a unique set of trap recipes that can't be learnt by anyone else.

Traits

Name Cost Description Notes
Handy -8 +1 Carpentry
+1 Blunt Maintenance
+1 Blade Maintenance
Faster and stronger constructions.
Reduced time to finish constructions and +100hp to all constructions.

Step 2: Collecting Materials

The hammer is the main tool for building and barricading in Project Zomboid. Hammers can be found in many places including garages in homes. Other tools include the axe, saw and screwdriver.

Nails and wood planks are other common ingredients in many carpentry recipes. Nails are commonly found in the same places as hammers and other tools. Wood planks can be found, sawed from logs, created by chopping down doors, or by dissembling furniture.

You need a combination of the Hammer/Saw or Hammer/Screwdriver to disassemble different wooden furniture. You can receive nails and planks up to the cost it takes to create the object. The amount of nails and planks is dependent on carpentry level, with lower levels getting a higher chance to get unusable wood instead of a plank.

Logs can be found or created by chopping down trees. Trees can be chopped down by any weapon but the axe is most efficient. By Right-Clicking on the saw or the logs, an option should appear saying "Saw Logs". This will break down the logs into the necessary wooden planks.

It's worth bearing in mind that be it dismantling furniture to scavenge wood and nails, or if it's out in the forest felling trees, it's all very noisy business indeed. It's important you keep your wits about you and check your surroundings regularly. It's easy to quickly become over burdened with logs and planks and the last thing you want is to be panicking as the hordes descend on you, but you're moving as slow as a snail nailed to the floor.

Remember! Proper Planning & Preparation Prevents Piss Poor Performance!

Step 3: The Building Menu

Right click the ground to bring up the context menu. When you have a hammer in your inventory, you will be able to browse the list of possible constructions underneath the 'Carpentry' tab. The names will appear in red when you lack the necessary materials or required carpentry skill. Clicking on what you wish to build, a preview of the construction will appear. Position it where you want it to appear (rotate using R) and then click. Your character will automatically begin building.

With the release of build 35, multiple stage building was introduced. The process for building walls and windows now starts with constructing a wall frame, and then upgrading it to a window or wall by right clicking on the wall frame, and selecting the appropriate upgrade. There are three levels of walls/windows, each requiring a higher carpentry level.

Level of Wall/Window Carpentry Level Required
1 2
2 4
3 7

Walls/windows of level 1 or 2 can be upgraded to the next higher level at a cost of 1 plank and 4 nails. A level one wall could be upgraded to level 2, and then again to level 3.

File:Carpentry.png
Right click the ground to bring up the context menu. When you have a hammer in your inventory, you will be able to browse the list of possible constructions. Be aware that while building your character will be making noise and any nearby zombies will begin wandering in your direction.
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Be aware that some items require the player reaching a certain carpentry level before building.

Step 4: Level Up

Experience is gained in carpentry by building, sawing logs, or disassembling furniture. For characters with zero carpentry skill, sawing logs, building sturdy sticks , walls and drawers are the only options to gain experience.

Reading carpentry skill books will increase the rate at which you gain carpentry skill by adding a multiplier to your skill increase after every construction you complete. These are usually found in bookshelves in most houses.

As you gain levels in carpentry, more constructions will become available and your character will build sturdier structures overall. The visual appearance of a construction will change depending on the skill level of the creator at the time of construction. Higher level carpenters generally make more professional-looking structures than beginning carpenters.

Step 5: Decorate

You can decorate your wooden walls, door frames and window frames using plaster and paint. First you need to mix plaster in a Bucket using Bag of Plaster Powder and Water. When you have the Plaster Bucket in your main inventory, right click on the structure to plaster it. You can paint the plastered surface using a Paintbrush and Paint.

See Also