Cigarettes

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   Navigation - Main Index -> The Game World -> Items -> Consumables -> Medical Items -> Cigarettes   

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Cigarettes are consumable items which reduce the stress of the player in the exchange for causing some sickness. Cigarettes spawn in stacks of twenty at a time, and they may be found in counters, crates, desks, garbage cans and zombies.

If the player has the smoker trait, they will require having a regular cigarette, else they'll start to gain stress and eventually unhappiness. By having a smoke, they will receive a stress relief bonus (greater than without the trait).

Cigarettes can be used to make insecticide spray to combat pest flies in your garden - see Plant Health, Diseases and Cures.

As of build 35.22, cigarettes weigh 0.005 each (meaning 20 cigarettes weigh 0.1).

Effects

As of build 35.16, cigarettes reduce stress by 5, however also causing some sickness.


Farming

The farmer profession or gardener trait are required to craft insecticide.

Output Ingredients Description Level













Code

From items.txt (Project Zomboid directory/media/scripts/)

	
    item Cigarettes
		Count				= 20,
		HungerChange			= 0,
		Weight				= 0.005,
		RequireInHandOrInventory	= Lighter/Matches,
		Type				= Food,
		DisplayName			= Cigarettes,
		StressChange			= -5,
		Icon				= IckySticks,
		CustomContextMenu 		= Smoke,
		CantBeFrozen 			= TRUE,
		OnEat 				= OnEat_Cigarettes,
		CustomEatSound 			=

Future

This article or section may contain unconfirmed information about future development. It may not be entirely reliable.

It is speculated that in a future version, the player character may become addicted to cigarettes if used too often.
*This is now unlikely since the addition of the smoker trait in Build 35, along with cigarettes causing sickness if player does not have the trait*

See Also

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