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{{Languages|Furniture}}{{Outdated}}
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'''Furniture''' is a category of objects within Project Zomboid, coming in various sizes and functionality. Most pieces of furniture can be moved by the player, by picking up and then placing them. Many can also be deconstructed by the player, in which requires specific tools and skill.
==Moving furniture==
Furniture can be picked up and moved by the player. Moving furniture can be used to block the path of zombies, or in front of doors, keeping the door locked indefinitely. Furniture moved by the player can be destroyed by zombies if in their path, leaving just some the furniture’s components.


In Project Zomboid, there are many pieces of furniture that can be pushed or used to help the player survive.
In order to pick up and/or place furniture, the required tools must be within the player’s inventory, upon which will be equipped after selecting to pick-up a piece of furniture. Many types of furniture may also have a chance to break when being picked up, this “chance to break” will decrease as the player’s level increases in the correct skill, such as carpentry, for most wooden objects. The same is true when attempting to place a piece of furniture, where the player must also have the correct tools. Pieces of furniture that take up two or more tiles will be separated into an equal number of items. For example, a double bed, will be dropped as 4 items, upon being picked up. In order to place these types of furniture, all items must be accessible (on floor or in container) by the player, before reconstructing/placing the piece of furniture.  


==Containers==
==Containers==
Containers are used to store objects, usually containing valuable tools and supplies for the player to use. For more information, look at the [[container]] page. Containers are found in almost all structures, and are extremely valuable for storing and salvaging various tools and weapons. It is best to dump unneeded supplies as soon as possible and to organize those supplies into multiple containers if possible, as it can get pretty hard to find supplies when they are stashed into one container. (This includes the wheelie bin and the beside table_
{{Main|Containers}}
 
===Refrigerators===
==Bed==
===Ovens===
Beds are a piece of furniture that allows the player to sleep, and therefore allows the player to avoid getting the "exhausted" moodle. Unlike couches, beds cannot be pushed. The bed is the only furniture where a NPC, spawns in: In [['Till Death Us Do Part]], [[Kate]] will spawn in a bed, and is immobile unless there is a fire, then, Bob will have to carry her to another bed. Beds are found in almost all residential structures, and sometimes in other structures.
===Counters===
 
===Drawers and Wardrobes===
It is mentioned that in the future, the bed will have a different quality of sleep as a couch.
===Shelves===
 
===Desks===
==Pushables==
===Cabinets===
The furniture in this category can be pushed by players and NPCs and can make improvised barricades to help defend a shelter. As of
===Lockers===
===Couches===
===Crates===
Couches can be pushed by the player to slow down [[zombie]] and [[NPC]] entry in a house. Couches can also be slept in, just like certain chairs found in game, and can be a "mobile bed" for improvised shelters that do not come with a bed. Couches are found in the majority of the residential structures, and can also be found in other structures.
===Displays===
===Chairs===
===Bins===
There are certain chairs that are found in the game that can also be slept in, just like couches. Chairs can also be pushed to slow down enemy entry in a house, and can also be "mobile beds" for shelters that do not spawn with beds or couches. Chairs are found in the majority of the structures, although more in commercial structures rather than residential ones.
===Mail Boxes===
 
==Electrical==
[[Category:Furniture]]
===Lighting===
===Communication===
==Gym==
==Water==
===Sinks===
===Baths and Showers===
===Toilets===
==Seating==
===Lounge===
===Dining===
===Bench===
===Other===
==Tables==
==Beds==
==Floor==
===Carpet===
===Tiles===
===Rugs===
===Other===
==Plants==
==Gravestones==
==Curtains==
==Signs==
===Road===
===Shop===
==Decorations==
===Wall===

Revision as of 15:00, 20 January 2019

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This article is currently under construction.
It is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.
If this page has not been updated in a while, please replace this notice with {{Improve}}. Last edit was 20/01/2019.

Template:TOC right

Furniture is a category of objects within Project Zomboid, coming in various sizes and functionality. Most pieces of furniture can be moved by the player, by picking up and then placing them. Many can also be deconstructed by the player, in which requires specific tools and skill.

Moving furniture

Furniture can be picked up and moved by the player. Moving furniture can be used to block the path of zombies, or in front of doors, keeping the door locked indefinitely. Furniture moved by the player can be destroyed by zombies if in their path, leaving just some the furniture’s components.

In order to pick up and/or place furniture, the required tools must be within the player’s inventory, upon which will be equipped after selecting to pick-up a piece of furniture. Many types of furniture may also have a chance to break when being picked up, this “chance to break” will decrease as the player’s level increases in the correct skill, such as carpentry, for most wooden objects. The same is true when attempting to place a piece of furniture, where the player must also have the correct tools. Pieces of furniture that take up two or more tiles will be separated into an equal number of items. For example, a double bed, will be dropped as 4 items, upon being picked up. In order to place these types of furniture, all items must be accessible (on floor or in container) by the player, before reconstructing/placing the piece of furniture.

Containers

Main article: Containers

Refrigerators

Ovens

Counters

Drawers and Wardrobes

Shelves

Desks

Cabinets

Lockers

Crates

Displays

Bins

Mail Boxes

Electrical

Lighting

Communication

Gym

Water

Sinks

Baths and Showers

Toilets

Seating

Lounge

Dining

Bench

Other

Tables

Beds

Floor

Carpet

Tiles

Rugs

Other

Plants

Gravestones

Curtains

Signs

Road

Shop

Decorations

Wall