Hockey Stick
Template:WeaponsThe Hockey Stick is an weapon of modest weight and a fairly long range of 1.6 (for a melee weapon). Unfortunately, the hockey stick has poor durability and damage output, so it is recommended to have a backup weapon at hand when going on extended missions.
It is also a single attack weapon, meaning it can only concentrate on one zombie at a time, attacking two at a time is risky as only one zombie will be stopped per hit and the other could get in close enough to damage the character.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item HockeyStick MaxRange = 1.6, WeaponSprite = HockeyStick, MinAngle = 0.85, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 5, Weight = 1.5, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 7, MaxHitCount = 2, DoorDamage = 1, SwingAnim = Bat, DisplayName = Hockey Stick, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = FieldHockeyStick, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakWoodItem, TreeDamage = 0, TwoHandWeapon = TRUE, CriticalChance = 30, CritDmgMultiplier = 2, MinDamage = 0.3, MaxDamage = 0.7, BaseSpeed = 0.9, AttachmentType = Shovel,