Hockey Stick

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Revision as of 04:21, 25 May 2021 by Thing II (talk | contribs) (Updated to 41.50 (it was unversioned and /probably/ incorrect for 40.43))


WhiskeyHalf.png
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Template:WeaponsThe Hockey Stick is an weapon of modest weight and a fairly long range of 1.6 (for a melee weapon). Unfortunately, the hockey stick has poor durability and damage output, so it is recommended to have a backup weapon at hand when going on extended missions.



It is also a single attack weapon, meaning it can only concentrate on one zombie at a time, attacking two at a time is risky as only one zombie will be stopped per hit and the other could get in close enough to damage the character.













Code

From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50

	item HockeyStick
		MaxRange		= 1.6,
		WeaponSprite		= HockeyStick,
		MinAngle		= 0.85,
		Type			= Weapon,
		MinimumSwingTime	= 2,
		KnockBackOnNoDeath	= FALSE,
		SwingAmountBeforeImpact	= 0.02,
		Categories		= Improvised;Blunt,
		ConditionLowerChanceOneIn = 5,
		Weight			= 1.5,
		SplatNumber		= 1,
		PushBackMod		= 0.3,
		SubCategory		= Swinging,
		ConditionMax		= 7,
		MaxHitCount		= 2,
		DoorDamage		= 1,
		SwingAnim		= Bat,
		DisplayName		= Hockey Stick,
		MinRange		= 0.61,
		SwingTime		= 2,
		KnockdownMod		= 0,
		SplatBloodOnNoDeath	= FALSE,
		Icon			= FieldHockeyStick,
		RunAnim			= Run_Weapon2,
		IdleAnim		= Idle_Weapon2,
		BreakSound		= BreakWoodItem,
		TreeDamage		= 0,
		TwoHandWeapon		= TRUE,
		CriticalChance		= 30,
		CritDmgMultiplier	= 2,
		MinDamage		= 0.3,
		MaxDamage		= 0.7,
		BaseSpeed		= 0.9,
		AttachmentType		= Shovel,

Template:Navbox/Weapons