Hood: Difference between revisions

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{{Header/sandbox2|Project Zomboid|Vehicles|Vehicle parts}}
{{Header/sandbox2|Project Zomboid|Vehicles|Vehicle parts}}
{{page version|41.78.16}}
{{page version|41.78.16}}

Revision as of 08:03, 3 March 2024

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This page has been revised for the current stable version (41.78.16).
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Hood
General
Category
Item
Encumbrance
Moodle Icon HeavyLoad.png
15.0
Function
Protects the engine
Install/Uninstall
Tool(s)

A hood is an item as part of a vehicle. It is used to protect the engine from damage during collisions. It is highly advised to keep it in good condition.

Usage

Engine protection

A hood is fitted onto the front of a vehicle to protect the engine from collisions. Once the hood has broken, the engine will begin taking damage, often to catastrophic effect. Keep the hood in good condition at all times.

Having a hood fitted in a multiplayer game allows it to be locked using the car key, preventing other players from scrapping the vehicle for parts. However, players can still smash the window and unlock the vehicle. Therefore, it is highly recommended to store vehicles inside a secure safehouse if possible.

Installing

A hood can be installed and removed with a Wrench at Mechanics level 3 without the possibility of damage. It is not possible to mix types of vehicle parts. For example, a standard class hood can not be fitted onto a sport vehicle.

Repairing

A hood can be repaired with Metal Sheets or Small Metal Sheets and a Propane Torch at Metalworking level 1 and Mechanics level 2. Alternatively, it can be repaired with Screws instead of using a torch, however this will repair significantly less durability and take far more resources to do.

Item IDs

Vehicle type Class name
Standard Base.EngineDoor1
Heavy-Duty Base.EngineDoor2
Sport Base.EngineDoor3

Code

From vehicleitems.txt (Project Zomboid directory/media/scripts/vehicles/) Retrieved: Build 41.78.16

    item EngineDoor1
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Hood,
        Icon	=	EngineDoor,
        VehicleType =   1,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarHood,
    }

    item EngineDoor2
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Hood,
        Icon	=	EngineDoor,
        VehicleType =   2,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarHood,
    }

    item EngineDoor3
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Hood,
        Icon	=	EngineDoor,
        VehicleType =   3,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = CarHood,
    }

See also