Hunting Knife

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Revision as of 16:53, 27 August 2018 by Vaileasys (talk | contribs) (New infobox + new layout)
Hunting Knife
Hunting Knife
General
Category Weapon
Encumbrance
Heavy Load
0.3
Function Cooking
Equipped One-handed
Condition max. 10
Skill Blade
Damage
Type Blade
Attack speed 2
Range 0.61–0.9 tiles
Damage 0.3–0.6
Knockback 0.3
Knockdown 0
Execution Jaw stab
Technical details
Base ID Base.HuntingKnife

A hunting knife is a blade melee weapon.

Usage

Weapon

The hunting knife has a 'Jaw Stab' attack which can kill a zombie instantly if close enough and timed correctly. The hunting knife is a single attack weapon, so it is best if used in single combat or if zombies are relatively spread out when attacking.

Breaking doors

It is mostly ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.

Chopping trees

It is mostly ineffective at chopping trees, dealing 2 damage per hit. For comparison, an axe deals 35 damage.

Condition

The hunting knife is a blade weapon, therefore being influenced by the blade skills: accuracy, guard and maintenance. It has a maximum condition of just 5 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (20 + maintenance x 2)

Repairing

Materials that can be used to repair the hunting knife, based on first time repairing.

Repair Kitchen Knife
Duct Tape
DuctTape.png Potentially repairs: 50%
Chance of success: 95%
Needs:
Duct Tape (1 units)
Glue
Glue.png Potentially repairs: 20%
Chance of success: 95%
Needs:
Glue (1 units)
Adhesive Tape
Scotchtape.png Potentially repairs: 10%
Chance of success: 95%
Needs:
Adhesive Tape (2 units)

Crafting

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Cooking

Main article: Cooking

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Distribution

Hunting Knives can be found in bedrooms, police station storage, gunstores, in fishing storage and in a few other places ingame.

Code

Item

From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9

	item HuntingKnife
		MaxRange			= 0.9,
		WeaponSprite			= Knife,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Blade,
		ConditionLowerChanceOneIn	= 20,
		Weight				= 0.3,
		SplatN.umber			= 0,
		PushBackMod			= 0.3,
		MaxDamage			= 0.6,
		SubCategory			= Stab,
		AimingMod			= 0.8,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		IsAimedHandWeapon		= TRUE,
		DoorDamage			= 1,
		SwingAnim			= Stab,
		WeaponWeight			= 1.7,
		DisplayName			= Hunting Knife,
		MinRange			= 0.61,
		CloseKillMove 			= Jaw_Stab,
		SwingTime			= 2,
		MinDamage			= 0.3,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= TRUE,
		Icon				= HuntingKnife,
		RunAnim				= Run_Weapon2,
        	IdleAnim			= Idle_Weapon2,
        	TreeDamage  			= 2,
        	EnduranceMod 			= 0.5,
        	BreakSound  			= PZ_MetalSnap,
        	MetalValue 			= 30,

Repair

From fixing.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.9

	fixing Fix Hunting Knife
		Require : HuntingKnife,
		Fixer : DuctTape,
		Fixer : Glue,
		Fixer : Scotchtape=2,

See also

Template:Navbox/ToolsTemplate:Navbox/Weapons