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Project Zomboid works great on a Mac, but only when not running in a browser.


== Playing without browsers version 0.1.5d - The Launcher ==
== Running Project Zomboid on MacOS ==


# Download the launcher [http://dl.dropbox.com/u/31176212/Project%20Zomboid%20Launcher.app.zip here]
# Head to the Project [https://store.steampowered.com/app/108600/Project_Zomboid/ Zomboid Steam Page on steam]
# Unzip it
# Install the game (Must own the game)
# Double-click it!
# Click Play!


The launcher will only give you an option to play offline if you have it cached locally, so you must start it at least once in the browser first.
== Offline/Online mode ==


== Playing without browsers version 0.1.5d - The involved way ==
Project Zomboid offers both online/offline gameplay. The only difference between the 2 is whether you can connect to online multiplayer servers.


First, make sure you have logged in at least once with your account details using Safari, so that you have downloaded the client.
Steam will only allow you to play offline (single-player) or online (multi-player) if you have installed the game prior.


Next, open TextEdit (In /Applicatons) and create a new file with the following text:
[[category:Project Zomboid]]
#!/bin/bash
DATA=$HOME/Library/Caches/Java/cache/lwjglcache/cloud.projectzomboid.com/ProjectZomboid;
java -Xmx1024m -Djava.library.path=$DATA/natives -cp $DATA/zombie.jar:$DATA/lwjgl.jar:$DATA/lwjgl_util.jar zombie.GameWindow
 
After you paste in the text, click on '''Format''' in the menu bar and click '''Make Plain Text''' (unless the file is already in plain text). Then save the file as '''ProjectZomboid.command''' in the location of your choice. Next open Terminal.app (In /Applications/Utilities). Type in the following text '''and make sure you leave a space at the end''':
chmod u+x
Then '''drag the ProjectZomboid.command''' file from the Finder in the Terminal window, which will paste the path to it, then '''press enter'''.
 
Please remember that when you use this method your version of Project Zomboid will '''NOT''' auto-update, and you will have to login again using Safari to update your client.
 
Now ProjectZomboid.command can be started by double-clicking on it in the Finder.
 
This has been verified to work in this environment:
zombiepie$ /usr/bin/sw_vers
ProductName:    Mac OS X
ProductVersion: 10.6.7
BuildVersion:  10J869
zombiepie$ java -version
java version "1.6.0_24"
Java(TM) SE Runtime Environment (build 1.6.0_24-b07-334-10M3326)
Java HotSpot(TM) 64-Bit Server VM (build 19.1-b02-334, mixed mode)
 
== Running Test Release 0.2.0 on Your Mac ==
This has been tested with 0.2.0q. See the Indie Stone forum topic [http://theindiestone.com/community/viewtopic.php?f=22&t=7376 here.]
 
===Method 1===
 
''Clark W. Griswold wrote:''
 
version 0.1.5d is totally different. It works fine with no workarounds, but 0.2.0x needs more work.
 
Download the standalone version of the game (don't bother with the launcher, it won't work).
 
Download the lwjgl binaries from http://lwjgl.org/download.php
 
Copy the files from lwjgl-2.8.3/jar to your PZ directory.
 
Copy the files from lwjgl-2.8.3/native/macosx to your PZ directory.
 
Make a script file called "runzomboid.sh" or something similar and edit it to contain the following:
 
#!/bin/bash
PWD=`dirname "${0}"`
java -Dsun.java2d.noddraw=true -Dsun.awt.noerasebackground=true -Dsun.java2d.d3d=false -Xms1024m -Xmx1024m -Dsun.java2d.opengl=false -
Dsun.java2d.pmoffscreen=false -Djava.net.preferIPv4Stack=true -Djava.security.policy=applet.policy -XX:+AggressiveOpts -
XX:+ScavengeBeforeFullGC -XX:+TieredCompilation -XX:Tier2CompileThreshold=30000 -XX:CompileThreshold=1500 -XX:+UnlockExperimentalVMOptions -
XX:+UseG1GC -XX:MaxGCPauseMillis=3 -XX:+UseAdaptiveSizePolicy -Dorg.lwjgl.util.NoChecks=true -Djava.library.path="${PWD}" -cp
"lwjgl.jar:lwjgl_util.jar:minlog-1.2.jar:reflectasm-1.01.jar:asm-3.3.1.jar:./" zombie.FrameLoader
 
Open Terminal, navigate to your PZ directory, and run "sh runzomboid.sh", if you did it right and are very lucky, everything will work.
 
 
===Method 2===
 
''Kawo wrote:''
 
Hi there,
 
I have managed to run PZ 0.2.x on my mac, here are the steps:
 
'''1.''' Download latest PZ pre-version (http://theindiestone.com/community/viewforum.php?f=21), unrar wherever you want.
 
'''2.''' Download lwjgl library (http://sourceforge.net/projects/java-game-lib/files/Official%20Releases/LWJGL%202.8.3/) and unzip it.
 
'''3.''' In lwjgl-xxx/jar, copy "lwjgl.jar" and "lwjgl_util.jar" and paste them in PZ directory (eg. zomboid020 folder).
 
'''4.''' In lwjgl-xxx/native/macosx, copy all 3 files and paste them in PZ directory again
 
'''5.''' Open your favorite text editor (TextEdit will be fine) and copy/paste ONE of the following code:
 
'''For High preset:'''
 
#!/bin/bash
PWD=`dirname "${0}"`
java -Dsun.java2d.noddraw=true -Dsun.awt.noerasebackground=true -Dsun.java2d.d3d=false -Xms1024m -Xmx1024m -Dsun.java2d.opengl=false -
Dsun.java2d.pmoffscreen=false -Djava.net.preferIPv4Stack=true -Djava.security.policy=applet.policy -XX:+AggressiveOpts -
XX:+ScavengeBeforeFullGC -XX:+TieredCompilation -XX:Tier2CompileThreshold=30000 -XX:CompileThreshold=1500 -XX:+UnlockExperimentalVMOptions -
XX:+UseG1GC -XX:MaxGCPauseMillis=3 -XX:+UseAdaptiveSizePolicy -Dorg.lwjgl.util.NoChecks=true -Djava.library.path="${PWD}" -cp
"lwjgl.jar:lwjgl_util.jar:minlog-1.2.jar:reflectasm-1.01.jar:asm-3.3.1.jar:./" zombie.FrameLoader
 
 
'''For Medium preset:'''
 
#!/bin/bash
PWD=`dirname "${0}"`
java -Dsun.java2d.noddraw=true -Dsun.awt.noerasebackground=true -Dsun.java2d.d3d=false -Xms1024m -Xmx1024m -Dsun.java2d.opengl=false -
Dsun.java2d.pmoffscreen=false -Djava.net.preferIPv4Stack=true -Dgraphiclevel=3 -Djava.security.policy=applet.policy -XX:+AggressiveOpts -
XX:+ScavengeBeforeFullGC -XX:+TieredCompilation -XX:Tier2CompileThreshold=30000 -XX:CompileThreshold=1500 -XX:+UnlockExperimentalVMOptions -
XX:+UseG1GC -XX:MaxGCPauseMillis=3 -XX:+UseAdaptiveSizePolicy -Dorg.lwjgl.util.NoChecks=true -Djava.library.path="${PWD}" -cp
"lwjgl.jar:lwjgl_util.jar:minlog-1.2.jar:reflectasm-1.01.jar:asm-3.3.1.jar:./" zombie.FrameLoader
 
 
'''For Low preset:'''
 
#!/bin/bash
PWD=`dirname "${0}"`
java -Dgraphiclevel=0 -Dsun.java2d.noddraw=true -Dsun.awt.noerasebackground=true -Dsun.java2d.d3d=false -Dsun.java2d.opengl=false -
Dsun.java2d.pmoffscreen=false -Djava.net.preferIPv4Stack=true -Djava.security.policy=applet.policy -XX:+AggressiveOpts -
XX:+ScavengeBeforeFullGC -XX:+TieredCompilation -XX:Tier2CompileThreshold=30000 -XX:CompileThreshold=1500 -XX:+UnlockExperimentalVMOptions -
XX:+UseG1GC -XX:MaxGCPauseMillis=3 -XX:+UseAdaptiveSizePolicy -Dorg.lwjgl.util.NoChecks=true -Djava.library.path="${PWD}" -
Dsun.java2d.noddraw=true -Dsun.awt.noerasebackground=true -Dsun.java2d.d3d=false -Xms1024m -Xmx1024m -Dsun.java2d.opengl=false -
Dsun.java2d.pmoffscreen=false -Djava.net.preferIPv4Stack=true -Djava.security.policy=applet.policy -cp "lwjgl.jar:lwjgl_util.jar:minlog-
1.2.jar:reflectasm-1.01.jar:kryonet-1.04.jar:kryo-1.04.jar:asm-3.3.1.jar:./" zombie.FrameLoader
 
 
'''6.''' Save this file, in plain text, inside your PZ directory with ".sh" extension (eg. "launch_high.sh").
 
'''7.''' Open Terminal.app and navigate to PZ folder:
 
cd path/to/pz/folder
 
'''8.''' Then launch the script:
 
bash launch_high.sh
 
You will have a black screen for some seconds (30sec average) but it's ok.
 
''Notes: This tutorial makes you download the latest lwjgl library (2.8.3), but you can download the version of your choice. Just make sure to follow steps 3 and 4. It's critical.
If you want to match the lwjgl version shipped with PZ 0.2.x, you can download 2.8.2 version.''
 
 
 
[[category:community]]

Latest revision as of 08:01, 7 March 2024

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Running Project Zomboid on MacOS

  1. Head to the Project Zomboid Steam Page on steam
  2. Install the game (Must own the game)
  3. Click Play!

Offline/Online mode

Project Zomboid offers both online/offline gameplay. The only difference between the 2 is whether you can connect to online multiplayer servers.

Steam will only allow you to play offline (single-player) or online (multi-player) if you have installed the game prior.