Metagame: Difference between revisions

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'''Metagame''' consists of the off-screen simulation of events and interactions of [[NPC]]s and [[Zombies]] between themselves and their environment. The metagame becomes concrete when the simulated characters and events come "on-screen."
'''Metagame''' consists of the off-screen simulation of events and interactions of [[NPC]]s and [[Zombies]] between themselves and their environment. The metagame becomes concrete when the simulated characters and events come "on-screen."



Revision as of 01:09, 31 May 2013


Metagame consists of the off-screen simulation of events and interactions of NPCs and Zombie between themselves and their environment. The metagame becomes concrete when the simulated characters and events come "on-screen."

For example, the gunshots heard and the helicopter or airplanes passing overhead are metagame events. As of RC 2.9, however, the player can't find who fired the gun or where the helicopter or plane went. The dead will still follow the sounds, sometimes passing (or eating) the player, originating from somewhere off-screen.

See also