Planned features
- This article is about Project Zomboid's planned features. For features that are confirmed and in development, see [[Planned features]].
This is the place to find all potential future features that the developers have spoken publicly about adding to Project Zomboid. To see a list of what has been added to the game please check the version history page.
Note: some of the reference links may be broken since the forum moved mid-2013. The source post of such links has been recovered and can be found here
In Progress
- More map content. [1]
- Currently working on Louisville suburbs and finishing up other map locations already in-game. [2]
- New weather system. [3]
- New animations. [4]
- More animation specific injuries. [5]
- New clothing. [6]
- Getting covered in blood, visually.
NPCs
Locations
- Additional areas such as the city, rural farms and coastal areas.[16]
- Basements.[21]
- Sewers, as an alternative way to travel. [22]
Items
Game Mechanics
- Farming improvements [26]
- Hunting, the ability to hunt live and moving animals. [27]
- Up to 16 story buildings possible.[28]
- Amputation on injured or infected limbs.[29]
- Full body damage system on zombies.[30]
General
- More intuitive User-InterfaceTemplate:Citation needed
- Gamepad improvements [31]
- Profanity filter [32]
- Narrative summaries/Scoreboards planned.[33]
Vehicles
See Also
References
- ↑ https://projectzomboid.com/blog/2014/06/march-to-1-0/
- ↑ https://projectzomboid.com/blog/2018/05/death-cab-for-zombie/
- ↑ https://projectzomboid.com/blog/2018/03/storms-and-studies/
- ↑ https://projectzomboid.com/blog/2017/02/buildstatus/
- ↑ https://projectzomboid.com/blog/2015/08/apzdtisa-5/
- ↑ https://projectzomboid.com/blog/2017/02/buildstatus/
- ↑ https://steamcommunity.com/app/108600/discussions/0/405692224235441345/
- ↑ https://projectzomboid.com/blog/2014/06/march-to-1-0/
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=21&t=704&p=23027#p23027
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=20&t=471&p=6043#p6043
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=20&t=381&p=4633#p4633
- ↑ http://theindiestone.com/community/viewtopic.php?f=24&t=1034&p=53487#p53487
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=20&t=422&p=5156#p5156
- ↑ http://theindiestone.com/community/viewtopic.php?f=24&t=327&p=3803#p3803
- ↑ https://projectzomboid.com/blog/2014/06/march-to-1-0/
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=24&t=325&p=4283#p4283
- ↑ https://projectzomboid.com/blog/2015/08/apzdtisa-5/
- ↑ https://projectzomboid.com/blog/2014/06/march-to-1-0/
- ↑ https://projectzomboid.com/blog/2014/06/march-to-1-0/
- ↑ https://projectzomboid.com/blog/2014/06/march-to-1-0/
- ↑ http://projectzomboid.com/blog/2016/02/dark-places/
- ↑ http://theindiestone.com/community/viewtopic.php?f=24&t=325&p=3886#p3886
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=24&t=502&p=7556#p7556
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=20&t=700&p=10996#p10996
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=20&t=376&p=5062#p5062
- ↑ https://projectzomboid.com/blog/2018/04/kitchen-sink-drama/
- ↑ https://projectzomboid.com/blog/2014/06/march-to-1-0/
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=20&t=429&p=5178#p5178
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=24&t=453&p=5645#p5645
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=20&t=337&p=3926#p3926
- ↑ https://projectzomboid.com/blog/2018/04/dead-of-night/
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=24&t=905&p=13232#p13232
- ↑ http://www.theindiestone.com/community/viewtopic.php?f=24&t=579&p=8151#p8151
- ↑ https://projectzomboid.com/blog/2017/09/thursdoid-rising/
- ↑ https://projectzomboid.com/blog/2017/05/parking-lots-of-zombies/