Ripped Sheets: Difference between revisions

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|weight = 0.05
|weight = 0.05
}}
}}
Ripped sheets serve two purposes: to stop bleeding caused by [[Health#Types_of_Injuries|injuries]] that manage to break the skin, and to craft a [[Molotov cocktail]] which is uncraftable as of Build 30.
Ripped sheets serve two purposes: to stop bleeding caused by [[Health#Types_of_Injuries|injuries]] that manage to break the skin, and to craft a [[Molotov Cocktail]].


When bandaging a wound, ripped sheets function the same as a [[bandage]], with the only differences appearing to be that ripped sheets are half the weight and are craftable. See [[Bandage]] for information on bandaging wounds.
When bandaging a wound, ripped sheets function the same as a [[bandage]], with the only differences appearing to be that ripped sheets are half the weight and are craftable. See [[Bandage]] for information on bandaging wounds.
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! class="unsortable" | Recipe  
! class="unsortable" | Recipe  
! class="unsortable" | Description
! class="unsortable" | Description
! Skill Level
{{RecipeLookup|4000}}
{{RecipeLookup|4000}}
{{RecipeLookup|8000}}
{{RecipeLookup|3000}}
{{RecipeLookup|3000}}
{{RecipeLookup|4009}}
{{RecipeLookup|4009}}

Revision as of 13:27, 5 August 2015

Template:Items Ripped sheets serve two purposes: to stop bleeding caused by injuries that manage to break the skin, and to craft a Molotov Cocktail.

When bandaging a wound, ripped sheets function the same as a bandage, with the only differences appearing to be that ripped sheets are half the weight and are craftable. See Bandage for information on bandaging wounds.


Crafting

Name Recipe Description Skill Level




























































Code

item RippedSheets
{
CanBandage	=	TRUE,
Weight	=	0.05,
AlwaysWelcomeGift	=	TRUE,
Type	=	Normal,
DisplayName	=	Bandages,
Icon	=	Rag,
}

See Also

Template:Navbox/Consumables