Scissors
Template:WeaponsScissors are an emergency starting weapon which can be found in most houses in lockers, shelves, desks, drawers - mostly in office buildings and in the school. However with every hit on a zombie guarenteeing item condition falling by 1, and having a max of 10, it means you only get at max 10 hits with the scissors before it breaks.
The scissors are a single attack weapon, meaning it can only concentrate on one zombie at a time, attacking two at a time is risky as only one zombie will be stopped per hit and the other could get in close enough to damage the character.
Code
item Scissors MaxRange = 0.9, WeaponSprite = Knife, MinAngle = 0, Type = Weapon, MinimumSwingTime = 2, SwingAmountBeforeImpact = 0.02, Categories = Blade, Weight = 0.4, ConditionLowerChanceOneIn = 1, PushBackMod = 0.3, MaxDamage = 0.3, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 10, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 1, SwingAnim = Stab, CriticalChance = 5, WeaponWeight = 0.4, DisplayName = Scissors, MinRange = 0.61, SwingTime = 2, MinDamage = 0.2, KnockdownMod = 0, Icon = Scissors, TreeDamage = 0, EnduranceMod = 0.5, MetalValue = 8,