Screws

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Screws
Screws Model.png
ScrewsBox Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
Single: 0.003
Box: 0.3
Function
Repairing vehicle parts
Technical
Item ID
Base.Screws
Base.ScrewsBox

Screws are components used in Mechanics

Usage

Screws are used in repairing vehicle parts. This is currently the only use for them.

Box of Screws

Boxes of screws contain 100 screws. You can turn a box of screws into 100 screws and vice versa using the crafting menus. Unlike boxes of nails or ammunition, boxes of screws do not provide any encumbrance reductions for you over unboxed screws. They weigh the same amount.

Crafting

General

Product XP gained Skill(s) Recipe Ingredient 1
Screws.png
Screws x100
0 XP none Box of Screws
Box of Screws
(consumed)
Box of Screws
Box of Screws
0 XP none Screws.png
Screws x100
(consumed)

Metalworking

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
EngineDoor.png
Hood
1 Mechanics Mechanics 2 EngineDoor.png
Hood
(consumed)
Screws.png
Screws x8
(keep)
SheetMetal.png
Metal Sheet
(consumed)
EngineDoor.png
Trunk Lid
1 Mechanics Mechanics 2 EngineDoor.png
Hood
(consumed)
Screws.png
Screws x8
(keep)
SheetMetal.png
Metal Sheet
(consumed)

Distribution

Boxes of screws can be found in tool stores, factories, warehouses, and sheds.

Most wooden fences found in the world provides an easy source of screws when you disassemble them.

Disassembling some metal objects can also yield several screws.

Code

From newitems.txt (Project Zomboid directory/media/scripts/)

Screws Screws.png Retrieved: Build 41.65

	item Screws
    {
        DisplayCategory     = Material,
        Count	            = 5,
        Weight	            = 0.003,
        AlwaysWelcomeGift   = TRUE,
        Type	            = Normal,
        DisplayName	    = Screws,
        Icon	            = Screws,
        MetalValue          = 1,
        WorldStaticModel    = Screws,
    }

Box of Screws ScrewsBox.png Retrieved: Build 41.65

	item ScrewsBox
    {
        DisplayCategory     = Material,
        Weight	            = 0.3,
        Type	            = Normal,
        DisplayName	    = Box of Screws,
        Icon	            = ScrewsBox,
        MetalValue          = 100,
        WorldStaticModel    = ScrewsBox,
    }

See also