Pot of Soup (Recipe): Difference between revisions

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Pot of Soup (Recipe)
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'''Note:''' This is a different item than the one made by pouring an open can of soup into a cooking pot.
'''Note:''' This is a different item than the one made by pouring an open can of soup into a cooking pot.
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== Soup Recipe ==
The '''Soup''' Recipe creates a Pot of Soup, which is a tasty yet nutritious food item that is crafted by placing [[Soup_Ingredients|soup ingredients]] into a [[Cooking Pot]] with water.  The soup can relieve a large amount of hunger, boredom, and unhappiness, though these amounts vary depending on the player's cooking skill, and the combination and quantity of ingredients.  Soup can be drank in whole, half, or quarter increments, but this does not reduce the weight of the pot of soup.  A pot of soup can be poured into either 2 or 4 [[Bowl of Soup|bowls of soup]], but this wastes a portion of the hunger reduction.  Cooking the soup will increase its effectiveness.  If a soup contains raw ingredients, it must be cooked to prevent [[Moodles#Sick|food poisoning]].  However, adding stale ingredients to a soup will add their hunger reduction to the soup without adding the boredom and unhappiness penalties.  This is an effective method of extending the life of your perishables.
The '''Soup''' Recipe creates a Pot of Soup, which is a tasty yet nutritious food item that is crafted by placing up to 6 [[Recipe Ingredients#Soup & Stew Ingredients|Soup Ingredients]] into a [[Cooking Pot]] with water.  The soup can relieve a large amount of hunger, boredom, and unhappiness, though these amounts vary depending on the player's cooking skill, and the combination and quantity of ingredients.  The name of the soup will depend on the ingredients added, but the player can also rename it.  Soup can be drank in whole, half, or quarter increments, but this does not reduce the weight of the pot of soup.  A pot of soup can be poured into either 2 or 4 [[Items#Cooked Food|Bowls of Soup]].  Cooking the soup will increase its effectiveness.  If a soup contains raw ingredients, it must be cooked to prevent [[Moodles#Sick|Food Poisoning]].


   
   
'''Soup vs Stew:''' [[Raw Steak]] can be used as an ingredient in stew, but not in soup, while [[Cheese]] cannot be used in stew, but can be used in a soup.  Otherwise, every ingredient behaves the same in both soup and stew.  Soup takes 50 minutes to cook, whereas stew takes 70 minutes.
'''Soup vs Stew:''' [[Bacon]], [[Bacon Rashers]], [[Raw Steak]], [[Meat Patty]], and [[Beef Jerky]] can be used in '''stew''', but not in soup.  [[Bell Pepper]], [[Cheese]] and [[Dry Ramen Noodles]] can be used in '''soup''', but not in stew.  Otherwise, every ingredient behaves the same in both soup and stew.  <br />
Soup takes 50 minutes to cook, and burns in 100 minutes.<br>
[[Stew Recipe|Stew]] takes 70 minutes to cook, and burns in 140 minutes.
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== Effects ==
== Effects ==
'''Hunger:''' Each ingredient added to the soup will add their hunger reduction to the total.  A maximum of 6 ingredient may be added, excluding spices.  When adding ingredients, the hunger reduction will be shown next to the ingredient name, in parentheses.  Cooking any soup will increase it's hunger reduction, but will disallow adding further ingredients.  
=== Hunger ===
Each ingredient added to the soup will add its hunger reduction to the total.  A maximum of 6 ingredients may be added, excluding spices.  Spices must be added before the 6th ingredient.  When adding ingredients, the hunger reduction will be shown next to the ingredient name in parentheses.  Cooking any soup will increase it's hunger reduction, but will disallow adding further ingredients.  
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'''Boredom:''' At cooking level 0, no boredom reduction is added, and more than 3 ingredients will add a penalty. Cooking levels 1,2, and 3 will add 5, 10, and 15 boredom reduction respectively.
=== Boredom & Unhappiness ===
Each new ingredient added to the soup will add -5 Boredom/Unhappiness, but the maximum is limited by cooking skill level.  At cooking level 0, the maximum is -10 Boredom/Unhappiness.  Each ingredient added beyond this will INCREASE Boredom/Unhappiness. However, at cooking level 2, the maximum becomes -20 (4 ingredients).  The player can add more ingredients, but at level 2, 4 ingredients is the optimal number for Boredom/Unhappiness reduction. <br /><br />


'''Unhappiness:''' At cooking level 0, no unhappiness reduction is added, and more than 3 ingredients will add a penalty. Cooking levels 1,2, and 3 will add 5, 10, and 15 unhappiness reduction respectively.
Adding a second ingredient that has already been added will not affect the Boredom/Unhappiness of the soup (though it will change Hunger).  However, adding a third or more of a same ingredient will INCREASE Boredom/Unhappiness.
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More details from testing here
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'''Multiple Ingredients:''' For higher level chefs, there is no penalty for adding more than 3 ingredients.  However unhappiness and boredom penalties will be added for too many of the same ingredient f.e. 3 or more at level 4).  Strangely, soups made entirely from 1 ingredient do not have penalties if there are 5 or 6 of the same ingredient:  I made a potato soup with 4 potatoes and it raised unhappiness/boredom.  When I brought it up to 5 potatoes, the soup lowered boredom/unhappiness instead.  Same for 6 Tomatoes in a soup.   
=== Stale & Rotten Ingredients ===
Ingredients that have gone stale can still be used in soups.  Their hunger reduction will be added to the soup, while the boredom and unhappiness penalties will not.  This is a good way to extend the life of your perishable foods, and is one of the best uses of soups and stews.  <br><br>
Ingredients that have gone rotten can be used by players with cooking skill of 4 or 5.  This will add a small amount of the hunger reduction but will not create rotten soup; an expert chef can trim the rotten pieces off, saving any good parts. 
<br>Skill level 4 allows 5% of the ingredient to be saved. 
<br>Skill level 5 allows 10% of the ingredient to be saved.
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<!--
I haven't been able to reproduce this, so for now I'm commenting it out until I can test further.  It might have been a Cooking Skill level 3 bug, because now that my character is level 4, he cannot make this soup/stew without massive penalties.
=== Multiple Ingredients ===
For higher level chefs, there is no penalty for adding more than 3 ingredients.  However unhappiness and boredom penalties will be added for too many of the same ingredient f.e. 3 or more at level 4).  Strangely, soups made entirely from 1 ingredient do not have penalties if there are 5 or 6 of the same ingredient:  I made a potato soup with 4 potatoes and it raised unhappiness/boredom.  When I brought it up to 5 potatoes, the soup lowered boredom/unhappiness instead.  Same for 6 Tomatoes in a soup.   
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== Crafting ==
== Crafting ==
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"  
|-
|-  
! class="unsortable" | Name
! Output
! class="unsortable" | Recipe
! class="unsortable" | Ingredients
! class="unsortable" | Description
! class="unsortable" | Description
{{Recipe|4
! Skill Level
|item1=[[Water]]    |picitem1=File:water_drop.png |tag1=(consumed)                 
{{RecipeLookup|2030}}
|item2=[[Cooking Pot]]  |q2=x1  |picitem2=File:Smallpot.png |tag2=(consumed)
|item3=[[Soup_Ingredients|Soup Ingredients]]    |picitem3=File:Soup_Ingredients.png        |tag3=(consumed)
|item4=[[Heat source]]          |picitem4=File:Oven.png            |tag4=(cooking)  |opt4=1
|item5=...       
|product=[[Pot of Soup]] |q6=x1  |picproduct=File:Smallpotofsoup.png
|description=Add more ingredients to increase the effectiveness of the soup.}}
|}
|}
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The type of soup created will depend on the ingredients added. 
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For example:
* [[Broccoli]] and a [[Potato]] will make "Vegetable Soup"
* 5 [[Potato|Potatoes]] will make "Potato Soup"
* [[Chicken]], a [[Carrot]], and a [[Leek]] will make "Chicken & Vegetable Soup"
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The Hunger, Boredom, and Unhappiness amounts will vary depending on the player's cooking skill, the values and quantities of ingredients added, and whether the soup is cooked or uncooked.
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== Code ==
== Code ==
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[[Category:Food]]
[[Category:Food]]
[[Category:Cookable Food]]
[[Category:Cookable Food]]
[[Category:Non-Perishable Food]]
[[Category:Perishable Food]]
[[Category:Version build 27]]
[[Category:Version build 27]]

Revision as of 00:42, 1 May 2016


Note: This is a different item than the one made by pouring an open can of soup into a cooking pot.

Soup Recipe

The Soup Recipe creates a Pot of Soup, which is a tasty yet nutritious food item that is crafted by placing up to 6 Soup Ingredients into a Cooking Pot with water. The soup can relieve a large amount of hunger, boredom, and unhappiness, though these amounts vary depending on the player's cooking skill, and the combination and quantity of ingredients. The name of the soup will depend on the ingredients added, but the player can also rename it. Soup can be drank in whole, half, or quarter increments, but this does not reduce the weight of the pot of soup. A pot of soup can be poured into either 2 or 4 Bowls of Soup. Cooking the soup will increase its effectiveness. If a soup contains raw ingredients, it must be cooked to prevent Food Poisoning.


Soup vs Stew: Bacon, Bacon Strips, Steak, Meat Patty, and Beef Jerky can be used in stew, but not in soup. Bell Pepper, Cheese and Dry Ramen Noodles can be used in soup, but not in stew. Otherwise, every ingredient behaves the same in both soup and stew.
Soup takes 50 minutes to cook, and burns in 100 minutes.
Stew takes 70 minutes to cook, and burns in 140 minutes.


Effects

Hunger

Each ingredient added to the soup will add its hunger reduction to the total. A maximum of 6 ingredients may be added, excluding spices. Spices must be added before the 6th ingredient. When adding ingredients, the hunger reduction will be shown next to the ingredient name in parentheses. Cooking any soup will increase it's hunger reduction, but will disallow adding further ingredients.

Boredom & Unhappiness

Each new ingredient added to the soup will add -5 Boredom/Unhappiness, but the maximum is limited by cooking skill level. At cooking level 0, the maximum is -10 Boredom/Unhappiness. Each ingredient added beyond this will INCREASE Boredom/Unhappiness. However, at cooking level 2, the maximum becomes -20 (4 ingredients). The player can add more ingredients, but at level 2, 4 ingredients is the optimal number for Boredom/Unhappiness reduction.

Adding a second ingredient that has already been added will not affect the Boredom/Unhappiness of the soup (though it will change Hunger). However, adding a third or more of a same ingredient will INCREASE Boredom/Unhappiness.

Stale & Rotten Ingredients

Ingredients that have gone stale can still be used in soups. Their hunger reduction will be added to the soup, while the boredom and unhappiness penalties will not. This is a good way to extend the life of your perishable foods, and is one of the best uses of soups and stews.

Ingredients that have gone rotten can be used by players with cooking skill of 4 or 5. This will add a small amount of the hunger reduction but will not create rotten soup; an expert chef can trim the rotten pieces off, saving any good parts.
Skill level 4 allows 5% of the ingredient to be saved.
Skill level 5 allows 10% of the ingredient to be saved.


Crafting

Output Ingredients Description Skill Level













The type of soup created will depend on the ingredients added.
For example:


The Hunger, Boredom, and Unhappiness amounts will vary depending on the player's cooking skill, the values and quantities of ingredients added, and whether the soup is cooked or uncooked.


Code

item PotOfSoupRecipe
    {
        HungerChange	=	-40,
        Weight	=	4,
        Type	=	Food,
        IsCookable	=	TRUE,
        UnhappyChange	=	-20,
        MinutesToBurn	=	100,
        DisplayName	=	Pot of Soup,
        ReplaceOnUse	=	Pot,
        Icon	=	PotFull,
        MinutesToCook	=	50,
        BoredomChange	=	-10,
        DaysTotallyRotten	=	5,
        DaysFresh = 3,
        CustomContextMenu = Drink,
    }

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