Pot of Soup (Recipe)

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Pot of Soup (Recipe)


Note: This is a different item than the one made by pouring an open can of soup into a cooking pot.

The Soup Recipe creates a Pot of Soup, which is a tasty yet nutritious food item that is crafted by placing Recipe ingredients into a Cooking Pot with water. The soup can relieve a large amount of hunger, boredom, and unhappiness, though these amounts vary depending on the player's cooking skill, and the combination and quantity of ingredients. Soup can be drank in whole, half, or quarter increments, but this does not reduce the weight of the pot of soup. A pot of soup can be poured into either 2 or 4 Bowls of Soup, but this wastes a portion of the hunger reduction. Cooking the soup will increase its effectiveness. If a soup contains raw ingredients, it must be cooked to prevent Food Poisoning. However, adding stale ingredients to a soup will add their hunger reduction to the soup without adding the boredom and unhappiness penalties. This is an effective method of extending the life of your perishables.


Soup vs Stew: Steak and Beef Jerky can be used in stew, but not in soup. Cheese and Dry Ramen Noodles can be used in soup, but not in stew. Otherwise, every ingredient behaves the same in both soup and stew.
Soup takes 50 minutes to cook, and burns in 100 minutes.
Stew takes 70 minutes to cook, and burns in 140 minutes.


Effects

Hunger: Each ingredient added to the soup will add their hunger reduction to the total. A maximum of 6 ingredient may be added, excluding spices. When adding ingredients, the hunger reduction will be shown next to the ingredient name, in parentheses. Cooking any soup will increase it's hunger reduction, but will disallow adding further ingredients.

Boredom: At cooking level 0, no boredom reduction is added, and more than 3 ingredients will add a penalty. Cooking levels 1,2, and 3 will add 5, 10, and 15 boredom reduction respectively.

Unhappiness: At cooking level 0, no unhappiness reduction is added, and more than 3 ingredients will add a penalty. Cooking levels 1,2, and 3 will add 5, 10, and 15 unhappiness reduction respectively.

Multiple Ingredients: For higher level chefs, there is no penalty for adding more than 3 ingredients. However unhappiness and boredom penalties will be added for too many of the same ingredient f.e. 3 or more at level 4). Strangely, soups made entirely from 1 ingredient do not have penalties if there are 5 or 6 of the same ingredient: I made a potato soup with 4 potatoes and it raised unhappiness/boredom. When I brought it up to 5 potatoes, the soup lowered boredom/unhappiness instead. Same for 6 Tomatoes in a soup.


Crafting

Output Ingredients Description Skill Level













The type of soup created will depend on the ingredients added.
For example:


The Hunger, Boredom, and Unhappiness amounts will vary depending on the player's cooking skill, the values and quantities of ingredients added, and whether the soup is cooked or uncooked.


Code

item PotOfSoupRecipe
    {
        HungerChange	=	-40,
        Weight	=	4,
        Type	=	Food,
        IsCookable	=	TRUE,
        UnhappyChange	=	-20,
        MinutesToBurn	=	100,
        DisplayName	=	Pot of Soup,
        ReplaceOnUse	=	Pot,
        Icon	=	PotFull,
        MinutesToCook	=	50,
        BoredomChange	=	-10,
        DaysTotallyRotten	=	5,
        DaysFresh = 3,
        CustomContextMenu = Drink,
    }

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