https://pzwiki.net/w/index.php?title=Special:NewPages&feed=atom&hideredirs=1&limit=50&offset=&namespace=0&username=&tagfilter=
PZwiki - New pages [en]
2024-03-28T20:38:31Z
From PZwiki
MediaWiki 1.39.6
https://pzwiki.net/wiki/Garage_door
Garage door
2024-03-28T06:57:09Z
<p>Calvy: Add more images</p>
<hr />
<div>{{Header|Project Zomboid|Tiles|Barriers|Doors}}<br />
{{Page version|41.78.16}}<br />
{{Infobox tile<br />
|name=Garage Door<br />
|icon=Walls garage 01 51+52+53.png<br />
|icon2=Walls garage 01 3+4+5.png<br />
|icon3=Walls garage 01 19+20+21.png<br />
|category=Door<br />
|size=3<br />
|function=Stop [[zombie]]s while allowing [[player]]s<br />
|tile_id=Walls_garage_01_51<br />
|tile_id2=Walls_garage_01_52<br />
|tile_id3=Walls_garage_01_53<br />
}}<br />
<br />
A '''garage door''' is a non constructable door tile, that spawns as part of the map.<br />
<br />
==Overview==<br />
It is a large door used for [[player]]s and [[vehicles]] to pass walls. [[Zombies]] cannot open garage doors, but they can bash through them, breaking them permanently. A garage door cannot be [[barricade]]d like a normal door.<br />
<br />
It is also possible to break down a double wooden door with a melee weapon. The [[axe]] is the most efficient but a [[hammer]] or [[baseball bat]] can also be used but will require a lot more uses. Breaking down a door will cause lots of [[noise]].<br />
<br />
Garage doors cannot be crafted, or moved. They are stationary tiles and are part of the map. They are most often found on residential garages, but can also be found in loading locations such as stores or warehouses. <br />
<br />
==See also==<br />
*[[Double Wooden Door]]<br />
*[[Doors]]<br />
<br />
{{Navbox construction|metalworking}}</div>
Calvy
https://pzwiki.net/wiki/Brake/tr
Brake/tr
2024-03-27T10:27:36Z
<p>Ksilem: Created page with "{{DISPLAYTITLE:Fren}} {{Header|Project Zomboid|Vehicles|Vehicle parts}} {{Translate}} {{Infobox vehicle part |name=Brake |model=BrakeDisk_Model.png |icon=CarBrakes.png |category=Vehicle Maintenance |weight=3 |function=Stop vehicle |part_tier=Old |brake_force={{Tooltip|17, 20, 20|Standard, Heavy-Duty, Sport}} |part_tier2=Average |brake_force2={{Tooltip|20, 23, 23|Standard, Heavy-Duty, Sport}} |part_tier3=Performance |brake_force3={{Tooltip|25, 28, 27|Standard..."</p>
<hr />
<div>{{DISPLAYTITLE:Fren}}<br />
{{Header|Project Zomboid|Vehicles|Vehicle parts}}<br />
{{Translate}}<br />
{{Infobox vehicle part<br />
|name=Brake<br />
|model=BrakeDisk_Model.png<br />
|icon=CarBrakes.png<br />
|category=Vehicle Maintenance<br />
|weight=3<br />
|function=Stop [[vehicles|vehicle]]<br />
|part_tier=Old<br />
|brake_force={{Tooltip|17, 20, 20|Standard, Heavy-Duty, Sport}}<br />
|part_tier2=Average<br />
|brake_force2={{Tooltip|20, 23, 23|Standard, Heavy-Duty, Sport}}<br />
|part_tier3=Performance<br />
|brake_force3={{Tooltip|25, 28, 27|Standard, Heavy-Duty, Sport}}<br />
|skill={{Tooltip|[[Mechanics]] 3, 6, 7|Standard, Heavy-Duty, Sport}}<br />
|tool=[[Jack]]<br />
|tool2=[[Wrench]]<br />
|item_id=OldBrake1<br />
|item_id2=OldBrake2<br />
|item_id3=OldBrake3<br />
|item_id4=NormalBrake1<br />
|item_id5=NormalBrake2<br />
|item_id6=NormalBrake3<br />
|item_id7=ModernBrake1<br />
|item_id8=ModernBrake2<br />
|item_id9=ModernBrake3<br />
|item_id_more=Item IDs<br />
}}<br />
{{Quote|text=Low condition brakes reduce a vehicle's stopping power.|author=In-game description}}<br />
A '''brake''' is an [[Items|item]] forming an integral part of a [[Vehicles|vehicle]], and can be found in three different tiers, '''old''', '''regular''' and '''performance'''. <br />
<br />
==Usage==<br />
===Braking===<br />
Brakes are used to stop the vehicle, with the tier of brake affecting the time it takes to stop the vehicle. From worst to best, they are: '''old''', '''regular''' and '''performance'''.<br />
{| class="wikitable theme-red"<br />
!Tier<br />
!Vehicle type<br />
!Brake force<br />
|-<br />
|rowspan=3|Old<br />
|Standard<br />
|17<br />
|-<br />
|Heavy-Duty<br />
|20<br />
|-<br />
|Sport<br />
|20<br />
|-<br />
|rowspan=3|Regular<br />
|Standard<br />
|20<br />
|-<br />
|Heavy-Duty<br />
|23<br />
|-<br />
|Sport<br />
|23<br />
|-<br />
|rowspan=3|Performance<br />
|Standard<br />
|25<br />
|-<br />
|Heavy-Duty<br />
|28<br />
|-<br />
|Sport<br />
|27<br />
|}<br />
<br />
===Installing/uninstalling===<br />
A brake is fitted onto the vehicle under the [[tire]] with a [[jack]] and [[wrench]]. Therefore, the tire must first be removed to access the brake. Each level of [[mechanics]] will decrease the chance of causing damage and increase the chance of success. Each vehicle type has a different recommended level, which will result in no damage and a 100% chance of success. The recommended [[mechanics]] level for each vehicle type is listed below. <br />
*Standard: 3<br />
*Heavy-Duty: 6<br />
*Sport: 7<br />
<br />
It is not possible to mix classes of car parts. For example, a ''standard'' class brake cannot be fitted onto a ''sport'' class vehicle. It is possible, however, to mix ''types'' of brakes, as long as they are the same ''class''. For example, a standard class vehicle can have ''performance'' brakes in the front and ''old'' brakes in the back, so long as they are all ''standard'' class parts. This is not recommended, however, as it can cause skidding, sliding, and loss of control while braking.<br />
<br />
===Kondisyon===<br />
The condition of the brake will affect the vehicle's ability to stop quickly with reduced skid/slide. Different types of brake affect the braking force. From least effective to most effective, they are ''old'', ''regular'', and ''performance''.<br />
<br />
Brake condition will gradually decrease as the brakes are continually used, and damaged brakes cannot be repaired. They cannot be repaired, meaning a new muffler must be salvaged from other vehicles or found in the world.<br />
<br />
The tier of the vehicle will also affect the chance of finding it already damaged.<br>''Modifier used for finding a part damaged (higher is more likely):''<br />
*Old: 70<br />
*Regular: 50<br />
*Performance: 30<br />
<br />
==Dağılım==<br />
Frenler tamirci dükkanlarına bulunabilir.<br />
<br />
==Eşya IDleri==<br />
{| class="wikitable theme-red"<br />
!Eşya<br />
!Araç tipi<br />
!Eşya ID<br />
|-<br />
|rowspan=3|Eski Fren<br />
|Standart<br />
|{{ID|Base.OldBrake1}}<br />
|-<br />
|Ağır<br />
|{{ID|Base.OldBrake2}}<br />
|-<br />
|Spor<br />
|{{ID|Base.OldBrake3}}<br />
|-<br />
|rowspan=3|Sıradan Fren<br />
|Standart<br />
|{{ID|Base.NormalBrake1}}<br />
|-<br />
|Ağır<br />
|{{ID|Base.NormalBrake2}}<br />
|-<br />
|Spor<br />
|{{ID|Base.NormalBrake3}}<br />
|-<br />
|rowspan=3|Performans Freni<br />
|Standart<br />
|{{ID|Base.ModernBrake1}}<br />
|-<br />
|Ağır<br />
|{{ID|Base.ModernBrake2}}<br />
|-<br />
|Spor<br />
|{{ID|Base.ModernBrake3}}<br />
|}<br />
<br />
==Ayrıca bakınız==<br />
*{{ll|Vehicles}}<br />
*{{ll|Mechanics}}<br />
<br />
{{Navbox vehicles}}</div>
Ksilem
https://pzwiki.net/wiki/Picture_of_Casey-Jo
Picture of Casey-Jo
2024-03-27T02:06:03Z
<p>Slightsmile: Created page with "{{Header|Project Zomboid|Items|Miscellaneous items|Junk}} {{Page version|41.78.16}} {{Future|Build 42}} {{Infobox item |name=Picture of Casey-Jo |model=Pictureofcasey.png |icon=Frame.png |icon_name=Picture of Casey-Jo |category=Junk |weight=0.2 |item_id=Base.CaseyPic }} '''Picture of Casey-Jo''' is a junk item that can only be acquired from debug or admin in multiplayer. ==See Also== *Picture of Kate *Picture of James Garcia *Picture of Hank *Picture of M..."</p>
<hr />
<div>{{Header|Project Zomboid|Items|Miscellaneous items|Junk}}<br />
{{Page version|41.78.16}}<br />
{{Future|Build 42}}<br />
{{Infobox item<br />
|name=Picture of Casey-Jo<br />
|model=Pictureofcasey.png<br />
|icon=Frame.png<br />
|icon_name=Picture of Casey-Jo<br />
|category=Junk<br />
|weight=0.2<br />
|item_id=Base.CaseyPic<br />
}}<br />
<br />
'''Picture of Casey-Jo''' is a junk item that can only be acquired from debug or admin in multiplayer.<br />
<br />
==See Also==<br />
*[[Picture of Kate]]<br />
*[[Picture of James Garcia]]<br />
*[[Picture of Hank]]<br />
*[[Picture of Marianne Brown]]<br />
*[[Picture of Dr Cortman]]<br />
*[[Picture of Chris Bailey]]<br />
*[[Picture of Bob]]<br />
<br />
{{Navbox miscellaneous items|junk}}</div>
Slightsmile
https://pzwiki.net/wiki/Picture_of_Bob
Picture of Bob
2024-03-27T02:03:03Z
<p>Slightsmile: Created page with "{{Header|Project Zomboid|Items|Miscellaneous items|Junk}} {{Page version|41.78.16}} {{Future|Build 42}} {{Infobox item |name=Picture of Bob |model=Pictureofbob.png |icon=Frame.png |icon_name=Picture of Bob |category=Junk |weight=0.2 |item_id=Base.BobPic }} '''Picture of Bob''' is a junk item that can only be acquired from debug or admin in multiplayer. ==See Also== *Picture of Kate *Picture of James Garcia *Picture of Hank *Picture of Marianne Brown *..."</p>
<hr />
<div>{{Header|Project Zomboid|Items|Miscellaneous items|Junk}}<br />
{{Page version|41.78.16}}<br />
{{Future|Build 42}}<br />
{{Infobox item<br />
|name=Picture of Bob<br />
|model=Pictureofbob.png<br />
|icon=Frame.png<br />
|icon_name=Picture of Bob<br />
|category=Junk<br />
|weight=0.2<br />
|item_id=Base.BobPic<br />
}}<br />
<br />
'''Picture of Bob''' is a junk item that can only be acquired from debug or admin in multiplayer.<br />
<br />
==See Also==<br />
*[[Picture of Kate]]<br />
*[[Picture of James Garcia]]<br />
*[[Picture of Hank]]<br />
*[[Picture of Marianne Brown]]<br />
*[[Picture of Dr Cortman]]<br />
*[[Picture of Chris Bailey]]<br />
*[[Picture of Casey-Jo]]<br />
<br />
{{Navbox miscellaneous items|junk}}</div>
Slightsmile
https://pzwiki.net/wiki/Picture_of_Dr_Cortman
Picture of Dr Cortman
2024-03-27T01:58:50Z
<p>Slightsmile: Created page with "{{Header|Project Zomboid|Items|Miscellaneous items|Junk}} {{Page version|41.78.16}} {{Future|Build 42}} {{Infobox item |name=Picture of Dr Cortman |model=Pictureofcortman.png |icon=Frame.png |icon_name=Picture of Dr Cortman |category=Junk |weight=0.2 |item_id=Base.CortmanPic }} '''Picture of Dr Cortman''' is a junk item that can only be acquired from debug or admin in multiplayer. ==See Also== *Picture of Kate *Picture of James Garcia *Picture of Hank *P..."</p>
<hr />
<div>{{Header|Project Zomboid|Items|Miscellaneous items|Junk}}<br />
{{Page version|41.78.16}}<br />
{{Future|Build 42}}<br />
{{Infobox item<br />
|name=Picture of Dr Cortman <br />
|model=Pictureofcortman.png<br />
|icon=Frame.png<br />
|icon_name=Picture of Dr Cortman<br />
|category=Junk<br />
|weight=0.2<br />
|item_id=Base.CortmanPic<br />
}}<br />
<br />
'''Picture of Dr Cortman''' is a junk item that can only be acquired from debug or admin in multiplayer.<br />
<br />
==See Also==<br />
*[[Picture of Kate]]<br />
*[[Picture of James Garcia]]<br />
*[[Picture of Hank]]<br />
*[[Picture of Marianne Brown]]<br />
*[[Picture of Chris Bailey]]<br />
*[[Picture of Bob]]<br />
*[[Picture of Casey-Jo]]<br />
<br />
{{Navbox miscellaneous items|junk}}</div>
Slightsmile
https://pzwiki.net/wiki/Picture_of_Chris_Bailey
Picture of Chris Bailey
2024-03-27T01:55:53Z
<p>Slightsmile: Created page with "{{Header|Project Zomboid|Items|Miscellaneous items|Junk}} {{Page version|41.78.16}} {{Future|Build 42}} {{Infobox item |name=Picture of Chris Bailey |model=Pictureofchris.png |icon=Frame.png |icon_name=Picture of Chris Bailey |category=Junk |weight=0.2 |item_id=Base.ChrisPic }} '''Picture of Chris Bailey''' is a junk item that can only be acquired from debug or admin in multiplayer. ==See Also== *Picture of Kate *Picture of James Garcia *Picture of Hank *..."</p>
<hr />
<div>{{Header|Project Zomboid|Items|Miscellaneous items|Junk}}<br />
{{Page version|41.78.16}}<br />
{{Future|Build 42}}<br />
{{Infobox item<br />
|name=Picture of Chris Bailey<br />
|model=Pictureofchris.png<br />
|icon=Frame.png<br />
|icon_name=Picture of Chris Bailey<br />
|category=Junk<br />
|weight=0.2<br />
|item_id=Base.ChrisPic<br />
}}<br />
<br />
'''Picture of Chris Bailey''' is a junk item that can only be acquired from debug or admin in multiplayer.<br />
<br />
==See Also==<br />
*[[Picture of Kate]]<br />
*[[Picture of James Garcia]]<br />
*[[Picture of Hank]]<br />
*[[Picture of Marianne Brown]]<br />
*[[Picture of Dr Cortman]]<br />
*[[Picture of Bob]]<br />
*[[Picture of Casey-Jo]]<br />
<br />
{{Navbox miscellaneous items|junk}}</div>
Slightsmile
https://pzwiki.net/wiki/Picture_of_Marianne_Brown
Picture of Marianne Brown
2024-03-27T01:52:00Z
<p>Slightsmile: Created page with "{{Header|Project Zomboid|Items|Miscellaneous items|Junk}} {{Page version|41.78.16}} {{Future|Build 42}} {{Infobox item |name=Picture of Marianne |model=Pictureofmarianne.png |icon=Frame.png |icon_name=Picture of Marianne |category=Junk |weight=0.2 |item_id=Base.MariannePic }} '''Picture of Marianne''' is a junk item that can only be acquired from debug or admin in multiplayer. ==See Also== *Picture of Kate *Picture of James Garcia *Picture of Hank *Pictur..."</p>
<hr />
<div>{{Header|Project Zomboid|Items|Miscellaneous items|Junk}}<br />
{{Page version|41.78.16}}<br />
{{Future|Build 42}}<br />
{{Infobox item<br />
|name=Picture of Marianne<br />
|model=Pictureofmarianne.png<br />
|icon=Frame.png<br />
|icon_name=Picture of Marianne<br />
|category=Junk<br />
|weight=0.2<br />
|item_id=Base.MariannePic<br />
}}<br />
<br />
'''Picture of Marianne''' is a junk item that can only be acquired from debug or admin in multiplayer.<br />
<br />
==See Also==<br />
*[[Picture of Kate]]<br />
*[[Picture of James Garcia]]<br />
*[[Picture of Hank]]<br />
*[[Picture of Chris Bailey]]<br />
*[[Picture of Dr Cortman]]<br />
*[[Picture of Bob]]<br />
*[[Picture of Casey-Jo]]<br />
<br />
{{Navbox miscellaneous items|junk}}</div>
Slightsmile
https://pzwiki.net/wiki/Picture_of_Hank
Picture of Hank
2024-03-27T01:47:49Z
<p>Slightsmile: Created page with "{{Header|Project Zomboid|Items|Miscellaneous items|Junk}} {{Page version|41.78.16}} {{Future|Build 42}} {{Infobox item |name=Picture of Hank |model=Pictureofhank.png |icon=Frame.png |icon_name=Picture of Hank |category=Junk |weight=0.2 |item_id=Base.JamesPic }} '''Picture of Hank''' is a junk item that can only be acquired from debug or admin in multiplayer. ==See Also== *Picture of Kate *Picture of James Garcia *Picture of Marianne Brown *Picture of Chri..."</p>
<hr />
<div>{{Header|Project Zomboid|Items|Miscellaneous items|Junk}}<br />
{{Page version|41.78.16}}<br />
{{Future|Build 42}}<br />
{{Infobox item<br />
|name=Picture of Hank<br />
|model=Pictureofhank.png<br />
|icon=Frame.png<br />
|icon_name=Picture of Hank<br />
|category=Junk<br />
|weight=0.2<br />
|item_id=Base.JamesPic<br />
}}<br />
<br />
'''Picture of Hank''' is a junk item that can only be acquired from debug or admin in multiplayer.<br />
<br />
==See Also==<br />
*[[Picture of Kate]]<br />
*[[Picture of James Garcia]]<br />
*[[Picture of Marianne Brown]]<br />
*[[Picture of Chris Bailey]]<br />
*[[Picture of Dr Cortman]]<br />
*[[Picture of Bob]]<br />
*[[Picture of Casey-Jo]]<br />
<br />
{{Navbox miscellaneous items|junk}}</div>
Slightsmile
https://pzwiki.net/wiki/Picture_of_James_Garcia
Picture of James Garcia
2024-03-27T00:16:47Z
<p>Slightsmile: </p>
<hr />
<div>{{Header|Project Zomboid|Items|Miscellaneous items|Junk}}<br />
{{Page version|41.78.16}}<br />
{{Future|Build 42}}<br />
{{Infobox item<br />
|name=Picture of James Garcia<br />
|model=Pictureofjamesgarcia5.png<br />
|icon=Frame.png<br />
|icon_name=Picture of James Garcia<br />
|category=Junk<br />
|weight=0.2<br />
|item_id=Base.JamesPic<br />
}}<br />
<br />
'''Picture of James Garcia''' is a junk item that can only be acquired from debug or admin in multiplayer.<br />
<br />
==See Also==<br />
*[[Picture of Kate]]<br />
*[[Picture of Hank]]<br />
*[[Picture of Marianne Brown]]<br />
*[[Picture of Chris Bailey]]<br />
*[[Picture of Dr Cortman]]<br />
*[[Picture of Bob]]<br />
*[[Picture of Casey-Jo]]<br />
<br />
{{Navbox miscellaneous items|junk}}</div>
Slightsmile
https://pzwiki.net/wiki/Food_types
Food types
2024-03-26T02:23:06Z
<p>Calvy: Create page</p>
<hr />
<div>{{Header|Modding}}<br />
{{Page version|41.78.16}}<br />
'''Warning: Everything below has been programmatically generated - any changes made will be lost on the next update!'''<br />
If you would like to generate this file please use the github repo found [https://github.com/CalvyPZ/PZ-scripts-to-item-tag here].<br />
All item names have been modified for readability and linkability.<br />
<br />
Project Zomboid uses food types to define food items. The following table shows the food types assigned to specific items.<br />
<br />
==Food Types==<br />
{| class="wikitable theme-blue"<br />
|-<br />
! Tag !! Items<br />
|-<br />
| <span id="tag-Bean">[[#Bean|Bean]]</span> || [[Bowl of Beans]], [[Black Beans]], [[Dried Black Beans]], [[Dried Chick Peas]], [[Dried Kidney Beans]], [[Dried White Beans]], [[Opened Canned Beans]], [[Refried Beans]]<br />
|-<br />
| <span id="tag-Beef">[[#Beef|Beef]]</span> || [[Beef Jerky]], [[Opened Canned Corned Beef]], [[Meat Patty]], [[Ground Beef]], [[Steak]]<br />
|-<br />
| <span id="tag-Beer">[[#Beer|Beer]]</span> || [[Beer Bottle]], [[Beer Can]]<br />
|-<br />
| <span id="tag-Berry">[[#Berry|Berry]]</span> || [[Beautyberry]], [[Berries]], [[Berries]], [[Berries]], [[Berries]], [[Berries]], [[Berries]], [[Berries]], [[Berries]], [[Holly Berry]], [[Rose Hips]], [[Winterberry]]<br />
|-<br />
| <span id="tag-Bread">[[#Bread|Bread]]</span> || [[Baguette]], [[Bread]], [[Bread Slices]]<br />
|-<br />
| <span id="tag-Candy">[[#Candy|Candy]]</span> || [[Allsorts]], [[Candy Corn]], [[Candied Fruit Slices]], [[Gummy Bears]], [[Gummy Worms]], [[Hard Candies]], [[Jellybeans]], [[Jujubes]], [[Black Licorice]], [[Red Licorice]], [[Rock Candy]]<br />
|-<br />
| <span id="tag-Cheese">[[#Cheese|Cheese]]</span> || [[Cheese]], [[Processed Cheese]]<br />
|-<br />
| <span id="tag-Chocolate">[[#Chocolate|Chocolate]]</span> || [[Chocolate Chips]]<br />
|-<br />
| <span id="tag-Citrus">[[#Citrus|Citrus]]</span> || [[Lemon]], [[Lime]]<br />
|-<br />
| <span id="tag-Cocoa">[[#Cocoa|Cocoa]]</span> || [[Cocoa Powder]]<br />
|-<br />
| <span id="tag-Coffee">[[#Coffee|Coffee]]</span> || [[Coffee]]<br />
|-<br />
| <span id="tag-Egg">[[#Egg|Egg]]</span> || [[Egg]], [[Boiled Egg]], [[Omelette]], [[Poached Egg]], [[Scrambled Eggs]], [[Omelette]], [[Wild Eggs]]<br />
|-<br />
| <span id="tag-Fish">[[#Fish|Fish]]</span> || [[Opened Canned Sardines]], [[Fish Fillet]], [[Fried Fish]], [[Salmon]], [[Opened Canned Tuna]]<br />
|-<br />
| <span id="tag-Fruits">[[#Fruits|Fruits]]</span> || [[Apple]], [[Banana]], [[Opened Canned Fruit Cocktail]], [[Opened Canned Peaches]], [[Opened Canned Pineapple]], [[Cherry]], [[Grapefruit]], [[Grapes]], [[Mango]], [[Orange]], [[Peach]], [[Pear]], [[Pineapple]], [[Watermelon]], [[Watermelon Slice]], [[Watermelon Chunks]]<br />
|-<br />
| <span id="tag-Game">[[#Game|Game]]</span> || [[Frog Meat]], [[Rabbit Meat]], [[Rodent Meat]], [[Small Bird Meat]]<br />
|-<br />
| <span id="tag-Greens">[[#Greens|Greens]]</span> || [[Dandelions]], [[Lettuce]]<br />
|-<br />
| <span id="tag-Herb">[[#Herb|Herb]]</span> || [[Basil]], [[Black Sage]], [[Chives]], [[Cilantro]], [[Common Mallow]], [[Lemongrass]], [[Nettles]], [[Oregano]], [[Parsley]], [[Rosemary]], [[Sage]], [[Thistles]], [[Thyme]], [[Wild Garlic]]<br />
|-<br />
| <span id="tag-HotPepper">[[#HotPepper|HotPepper]]</span> || [[Habanero]], [[Jalapeno]]<br />
|-<br />
| <span id="tag-Juice">[[#Juice|Juice]]</span> || [[Opened Canned Fruit Beverage]], [[Juice Box]]<br />
|-<br />
| <span id="tag-Liquor">[[#Liquor|Liquor]]</span> || [[Bourbon]]<br />
|-<br />
| <span id="tag-Meat">[[#Meat|Meat]]</span> || [[Opened Canned Spaghetti Bolognese]], [[Opened Canned Chili]], [[Opened Dog Food]], [[Ham]], [[Ham Slice]], [[Hot Dog]], [[Meat Dumpling]], [[Mutton Chop]], [[Pork Chop]]<br />
|-<br />
| <span id="tag-Milk">[[#Milk|Milk]]</span> || [[Opened Canned Evaporated Milk]], [[Milk]]<br />
|-<br />
| <span id="tag-Mushroom">[[#Mushroom|Mushroom]]</span> || [[Opened Canned Mushroom Soup]], [[Mushrooms]], [[Mushrooms]], [[Mushrooms]], [[Mushrooms]], [[Mushrooms]], [[Mushrooms]], [[Mushrooms]]<br />
|-<br />
| <span id="tag-NoExplicit">[[#NoExplicit|NoExplicit]]</span> || [[Biscuit]], [[Fried Chicken]], [[Chicken Nuggets]], [[Chocolate]], [[Chocolate-Covered Coffee Beans]], [[Cornbread]], [[Crackers]], [[Fish Roe]], [[Flour]], [[Ginger Pickled]], [[Ginger Root]], [[Ginseng]], [[Gravy]], [[Guacamole]], [[Hot Sauce]], [[Icing]], [[Fruit Jam]], [[Marmalade]], [[Ketchup]], [[Lard]], [[Maple Syrup]], [[Margarine]], [[Marinara]], [[Marshmallows]], [[Mayonnaise]], [[Bottle with Mayonnaise (Full)]], [[Mustard]], [[Peanut Butter]], [[Pepper]], [[Pickles]], [[Pumpkin]], [[Rice Vinegar]], [[Salt]], [[Seaweed]], [[Soy sauce]], [[Tomato Paste]], [[Violets]], [[Wasabi]], [[Yogurt]]<br />
|-<br />
| <span id="tag-Nut">[[#Nut|Nut]]</span> || [[Acorn]], [[Peanuts]]<br />
|-<br />
| <span id="tag-Oil">[[#Oil|Oil]]</span> || [[Olive Oil]], [[Vegetable Oil]]<br />
|-<br />
| <span id="tag-Pasta">[[#Pasta|Pasta]]</span> || [[Dry Ramen Noodles]]<br />
|-<br />
| <span id="tag-Poultry">[[#Poultry|Poultry]]</span> || [[Chicken]]<br />
|-<br />
| <span id="tag-Rice">[[#Rice|Rice]]</span> || [[Cooking Pot with Rice]], [[Saucepan with Rice]]<br />
|-<br />
| <span id="tag-Sausage">[[#Sausage|Sausage]]</span> || [[Baloney]], [[Baloney Slices]], [[Pepperoni]], [[Salami]], [[Salami Slices]], [[Sausage]]<br />
|-<br />
| <span id="tag-Seafood">[[#Seafood|Seafood]]</span> || [[Crayfish]], [[Lobster]], [[Oysters]], [[Fried Oysters]], [[Shrimp]], [[Shrimp Dumpling]], [[Fried Shrimp]], [[Fried Shrimp]], [[Squid]], [[Squid Calamari]]<br />
|-<br />
| <span id="tag-Seed">[[#Seed|Seed]]</span> || [[Sunflower Seeds]]<br />
|-<br />
| <span id="tag-SoftDrink">[[#SoftDrink|SoftDrink]]</span> || [[Pop]], [[Pop]], [[Pop]], [[Orange Soda]]<br />
|-<br />
| <span id="tag-Stock">[[#Stock|Stock]]</span> || [[Bouillon Cube]]<br />
|-<br />
| <span id="tag-Sugar">[[#Sugar|Sugar]]</span> || [[Sugar]], [[Brown Sugar]], [[Sugar Packet]]<br />
|-<br />
| <span id="tag-Tea">[[#Tea|Tea]]</span> || [[Tea Bag]]<br />
|-<br />
| <span id="tag-Vegetables">[[#Vegetables|Vegetables]]</span> || [[Avocado]], [[Bell Pepper]], [[Broccoli]], [[Opened Canned Carrots]], [[Opened Canned Corn]], [[Opened Canned Peas]], [[Opened Canned Potato]], [[Opened Canned Tomato]], [[Carrots]], [[Corn]], [[Packaged Corn]], [[Daikon]], [[Dried Lentils]], [[Dried Split Peas]], [[Edamame]], [[Eggplant]], [[Fried Onion Rings]], [[Fried Onion Rings]], [[Grape Leaves]], [[Leek]], [[Mixed Vegetables]], [[Onion]], [[Onion Slices]], [[Peas]], [[Opened Canned Vegetable Soup]], [[Tofu]], [[Fried Tofu]], [[Zucchini]]<br />
|-<br />
| <span id="tag-Wine">[[#Wine|Wine]]</span> || [[White Wine]], [[Red Wine]]<br />
|}</div>
Calvy
https://pzwiki.net/wiki/.308_Bullets_Mold
.308 Bullets Mold
2024-03-26T00:53:07Z
<p>Faalagorn: /* See also */ new links</p>
<hr />
<div>{{Header|Project Zomboid|Items|Obsolete items}}<br />
{{Page version|41.78.16}}<br />
{{Future|build 42}}<br />
{{Infobox item<br />
|name=.308 Bullet Mold<br />
|model=ShotGunShellsMold_Model.png<br />
|icon=BulletMold.png<br />
|icon_name=Metal Drum<br />
|category=Ammo<br />
|weight=0.5<br />
|item_id=Base..308BulletsMold<br />
}}<br />
<br />
A '''.308 bullet mold''' is a hidden item that can only be spawned in [[debug mode]] or by an admin in [[multiplayer]].<br />
<br />
==Usage==<br />
It was used in the old [[blacksmith]] system many years ago. The mold has no purpose and has no crafting recipes.<br />
<br />
==See also==<br />
*[[Build 42]]<br />
*[[Ammo#Molds]]<br />
*[[Planned features]]<br />
*[[9mm Bullet Mold]]<br />
*[[.223 Bullet Mold]]<br />
*[[Shotgun Shells Mold]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Slightsmile
https://pzwiki.net/wiki/9mm_Bullets_Mold
9mm Bullets Mold
2024-03-26T00:52:58Z
<p>Faalagorn: /* See also */ molds</p>
<hr />
<div>{{Header|Project Zomboid|Items|Obsolete items}}<br />
{{Page version|41.78.16}}<br />
{{Future|build 42}}<br />
{{Infobox item<br />
|name=9mm Bullet Mold<br />
|model=ShotGunShellsMold_Model.png<br />
|icon=BulletMold.png<br />
|icon_name=9mm Bullet Mold<br />
|category=Ammo<br />
|weight=0.5<br />
|item_id=Base.9mmBulletsMold<br />
}}<br />
<br />
A '''9mm bullet mold''' is a hidden item that can only be spawned in [[debug mode]] or by an admin in [[multiplayer]].<br />
<br />
==Usage==<br />
It was used in the old [[blacksmith]] system many years ago. The mold has no purpose and has no crafting recipes.<br />
<br />
==See also==<br />
*[[Build 42]]<br />
*[[Ammo#Molds]]<br />
*[[Planned features]]<br />
*[[.223 Bullet Mold]]<br />
*[[.308 Bullet Mold]]<br />
*[[Shotgun Shells Mold]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Slightsmile
https://pzwiki.net/wiki/Shotgun_Shells_Mold
Shotgun Shells Mold
2024-03-26T00:51:43Z
<p>Faalagorn: /* See also */ more links</p>
<hr />
<div>{{Header|Project Zomboid|Items|Obsolete items}}<br />
{{Page version|41.78.16}}<br />
{{Future|build 42}}<br />
{{Infobox item<br />
|name=Shotgun Shells Mold<br />
|model=ShotGunShellsMold_Model.png<br />
|icon=BulletMold.png<br />
|icon_name=Shotgun Shells Mold<br />
|category=Ammo<br />
|weight=0.5<br />
|item_id=Base.ShotgunShellsMold<br />
}}<br />
<br />
A '''Shotgun Shells Mold''' is a hidden item that can only be spawned in [[debug mode]] or by an admin in [[multiplayer]].<br />
<br />
==Usage==<br />
It was used in the old [[blacksmith]] system many years ago. The mold has no purpose and has no crafting recipes.<br />
<br />
==See also==<br />
*[[Build 42]]<br />
*[[Ammo]]<br />
*[[Planned features]]<br />
*[[9mm Bullet Mold]]<br />
*[[.223 Bullet Mold]]<br />
*[[.308 Bullet Mold]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Slightsmile
https://pzwiki.net/wiki/.223_Bullets_Mold
.223 Bullets Mold
2024-03-25T19:56:41Z
<p>Faalagorn: See also</p>
<hr />
<div>{{Header|Project Zomboid|Items|Obsolete items}}<br />
{{Page version|41.78.16}}<br />
{{Future|build 42}}<br />
{{Infobox item<br />
|name=.223 Bullet Mold<br />
|model=ShotGunShellsMold_Model.png<br />
|icon=BulletMold.png<br />
|icon_name=.223 Bullet Mold<br />
|category=Ammo<br />
|weight=0.5<br />
|item_id=Base.223BulletsMold<br />
}}<br />
<br />
A '''.223 bullet mold''' is a hidden item that can only be spawned in [[debug mode]] or by an admin in [[multiplayer]].<br />
<br />
==Usage==<br />
It was used in the old [[blacksmith]] system many years ago. The mold has no purpose and has no crafting recipes.<br />
<br />
==See also==<br />
*[[Build 42]]<br />
*[[Ammo#Molds]]<br />
*[[9mm Bullet Mold]]<br />
*[[.308 Bullet Mold]]<br />
*[[Shotgun Shells Mold]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Slightsmile
https://pzwiki.net/wiki/Metal_Drum_(item)
Metal Drum (item)
2024-03-25T01:04:08Z
<p>Faalagorn: Add Code stub</p>
<hr />
<div>{{Header|Project Zomboid|Items|Obsolete items}}<br />
{{Page version|41.78.16}}<br />
{{Future|build 42}}<br />
{{Infobox item<br />
|name=Metal Drum<br />
|name_colour=<br />
|name_text_colour=<br />
|icon=BarrellDrum.png<br />
|icon_name=Metal Drum<br />
|category=Hidden<br />
|weight=2<br />
|item_id=Base.MetalDrum<br />
}}<br />
<br />
{{About|an item|a tile|Metal Drum}}<br />
'''Metal drum''' is a hidden item that can currently only be spawned in [[debug mode]] or by an admin in [[multiplayer]]. It seems to be a remnant of the old [[blacksmith]] system.<br />
<br />
==Metal Drum==<br />
There is a tile for the [[metal drum]], which has purposes such as creating charcoal and collecting water.<br />
<br />
==Code==<br />
{{Stub|section=true}}<br />
<br />
==See also==<br />
*[[Water]]<br />
*[[Planned features]]<br />
*[[Build 42]]<br />
*[[Metal Drum]]<br />
<br />
{{Navbox construction}}</div>
Slightsmile
https://pzwiki.net/wiki/The_Smithing_Magazine
The Smithing Magazine
2024-03-24T22:50:17Z
<p>Faalagorn: minor</p>
<hr />
<div>{{Header|Project Zomboid|Items|Literature|Recipe magazines}}<br />
{{Page version|41.78.16}}<br />
{{Future|build 42}}<br />
{{Infobox item<br />
|name=The Smithing Magazine Vol.1<br />
|model=Model_Magazine.png<br />
|icon=MagazineBlacksmith1.png<br />
|icon_name=The Smithing Magazine Vol.1<br />
|icon2=MagazineBlacksmith2.png<br />
|icon_name2=The Smithing Magazine Vol.2<br />
|icon3=MagazineBlacksmith3.png<br />
|icon_name3=The Smithing Magazine Vol.3<br />
|icon4=MagazineBlacksmith4.png<br />
|icon_name4=The Smithing Magazine Vol.4<br />
<!--GENERAL--><br />
|category=Literature<br />
|weight=0.1<br />
|consumed=False<br />
|vol_number=4<br />
<!--EFFECT--><br />
|recipes=''See [[#Learned recipes|Learned recipes]]''<br />
<!--TECHNICAL DETAILS--><br />
|item_id=Base.SmithingMag1<br />
|item_id2=Base.SmithingMag2<br />
|item_id3=Base.SmithingMag3<br />
|item_id4=Base.SmithingMag4<br />
}}<br />
<br />
'''The Smithing Magazine''' is a [[literature]] item with 4 volumes.<br />
<br />
==Usage==<br />
The Smithing Magazine can be read, granting the player with [[crafting]] recipes for [[blacksmith]]ing.<br />
<br />
===Learned recipes===<br />
[[File:MagazineBlacksmith1.png]] '''''The Smithing Magazine Vol. 1'''''<br />
*Make [[fork]]<br />
*Make [[spoon]]<br />
*Make [[Cooking Pot|cooking pot]]<br />
*Make [[Roasting Pan|roasting pan]]<br />
*Make [[saucepan]]<br />
*Make [[Baking Pan|baking pan]]<br />
*Make [[Baking Tray|baking tray]]<br />
*Make [[Frying Pan|frying pan]]<br />
<br />
[[File:MagazineBlacksmith2.png]] '''''The Smithing Magazine Vol. 2'''''<br />
*Make [[Letter Opener|letter opener]]<br />
*Make [[nails]]<br />
*Make [[paperclip]]s<br />
*Make [[scissors]]<br />
*Make [[Doorknob|door knob]]<br />
*Make [[hinge]]<br />
*Make [[Butter Knife|butter knife]]<br />
*Make [[Ball-peen Hammer|ball-peen hammer]]<br />
<br />
[[File:MagazineBlacksmith3.png]] '''''The Smithing Magazine Vol. 3'''''<br />
*Make [[tongs]]<br />
*Make [[hammer]]<br />
*Make [[Metal Sheet|metal sheet]]<br />
*Make [[Suture Needle Holder|suture needle holder]]<br />
*Make [[tweezers]]<br />
*Make [[Suture Needle|suture needles]]<br />
*Make [[Metal Drum (item)|metal drum]]<br />
*Make [[Kitchen Knife|kitchen knife]]<br />
*Make [[saw]]<br />
*Make [[Hunting Knife|hunting knife]]<br />
*Make [[shovel]]<br />
*Make [[trowel]]<br />
<br />
[[File:MagazineBlacksmith4.png]] '''''The Smithing Magazine Vol. 4'''''<br />
*Make [[9mm Bullets Mold|9mm bullets mold]]<br />
*Make [[.308 Bullets Mold|.308 bullets mold]]<br />
*Make [[.223 Bullets Mold|.223 bullets mold]]<br />
*Make [[Shotgun Shells Mold|shotgun shells mold]]<br />
*Make [[9mm Round|9mm rounds]]<br />
*Make [[Shotgun Shells|shotgun shells]]<br />
*Make [[.308 Round|.308 round]]<br />
*Make [[.223 Round|.223 round]]<br />
*Make [[crowbar]]<br />
*Make [[Golf Club|golf club]]<br />
*Make [[axe]]<br />
*Make [[sledgehammer]]<br />
<br />
==Distribution==<br />
The smithing magazine cannot be found in-game, and can only be obtained via [[debug mode]] or spawned by an admin in [[multiplayer]].<br />
<br />
==See also==<br />
*[[Blacksmith]]<br />
*[[Planned features]]<br />
*[[Build 42]]<br />
<br />
{{Navbox literature}}</div>
Slightsmile
https://pzwiki.net/wiki/Kevin_Spifenmeister
Kevin Spifenmeister
2024-03-23T20:52:15Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|World|AI}}<br />
{{Page version|41.78.16}}<br />
{{Obsolete}}<br />
{{Infobox_character<br />
|name=Kevin Spifenmeister<br />
|image=NoImage-Person.png<br />
|sex=Male<br />
|personality=Unknown<br />
|location=Unknown<br />
}}<br />
Kevin is a non-intractable NPC who is rarely mentioned, but is known for his part in the [[Spiffo’s]] fast-food chain.<br />
<br />
==Overview==<br />
From information given by the ''[[Secrets of Spiffo's Special Sauce]]'' Home VHS tape we find out that Kevin and his brother [[John Spifenmeister]] founded the Spiffo’s brand in Raleigh, North Carolina in 1940.<br />
<br />
Overall the information on both brothers is lacking, but might be added with more updates<br />
<br />
==Gallery==<br />
<gallery><br />
Franklin Valuline Spiffo.png|Spiffo's branded [[Franklin Valuline]] delivery van.<br />
Base.TrailerAdvert-3.png|Spiffo's [[Advert Trailer]].<br />
</gallery><br />
<br />
==See Also==<br />
*[[Spiffo’s]]<br />
*[[Spiffo]]<br />
*[[Burger]]<br />
*[[Fries]]</div>
Roudrick
https://pzwiki.net/wiki/John_Spifenmeister
John Spifenmeister
2024-03-23T20:45:41Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|World|AI}}<br />
{{Page version|41.78.16}}<br />
{{Obsolete}}<br />
{{Infobox_character<br />
|name=John Spifenmeister<br />
|image=NoImage-Person.png<br />
|sex=Male<br />
|personality=Unknown<br />
|location=Unknown<br />
}}<br />
John is a non-intractable NPC who is rarely mentioned, but is known for his part in the [[Spiffo’s]] fast-food chain.<br />
<br />
==Overview==<br />
From information given by the ''[[Secrets of Spiffo's Special Sauce]]'' Home VHS tape we find out that John and his brother [[Kevin Spifenmeister]] founded the Spiffo’s brand in Raleigh, North Carolina in 1940.<br />
<br />
Overall the information on both brothers is lacking, but might be added with more updates<br />
<br />
==Gallery==<br />
<gallery><br />
Spiffo_Statue.png|Spiffo's statue.<br />
Spiffo's test kitchen sign.png|Spiffo's test kitchen logo.<br />
</gallery><br />
<br />
==See Also==<br />
*[[Spiffo’s]]<br />
*[[Spiffo]]<br />
*[[Burger]]<br />
*[[Fries]]</div>
Roudrick
https://pzwiki.net/wiki/Post_office_(March_Ridge)
Post office (March Ridge)
2024-03-21T15:35:10Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|World|Locations|Businesses}}<br />
{{Page version|41.78.16}}<br />
{{Infobox location<br />
|name=Post office (March Ridge)<br />
|image=POMR.png<br />
|image_caption=Isometric view of the post office in [[March Ridge]].<br />
|type=Post office<br />
|location=[[March Ridge]]<br />
|floors=2<br />
|coordinates=10108x12714<br />
}}<br />
the '''post office''' in [[March Ridge]] is located across the street from the [[Knox Military Apartments]]. It is a great place to find skill books.<br />
<br />
==Interior==<br />
The interior of the post office is split among two floors. The first floor contains the reception area, as well as a few office spaces, a break room, and a large storage room, which contains several shelves stocked with [[Skill Book]]s and recipe magazines. There is a garage door to allow the entry of vehicles for safe loading of cargo.<br />
<br />
'''The second floor mostly consists of offices, and contains no significant loot.'''<br />
<br />
==Gallery==<br />
<gallery><br />
POMR1.png|Interior view of the first floor.<br />
POMR2.png|Interior view of the second floor.<br />
</gallery><br />
<br />
{{navbox locations}}<br />
<br />
[[Category:March Ridge]]</div>
ThinkDock1721
https://pzwiki.net/wiki/Movie_theater_(March_Ridge)
Movie theater (March Ridge)
2024-03-19T23:46:43Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|World|Locations|Businesses}}<br />
{{Page version|41.78.16}}<br />
{{Infobox location<br />
|name=Movie theater (March Ridge)<br />
|image=MTMR.png<br />
|image_caption=Isometric view of the Movie theater in [[March Ridge]].<br />
|type=Movie theater<br />
|location=[[March Ridge]]<br />
|floors=2<br />
|coordinates=10171x12645<br />
}}<br />
The '''movie theater''' in [[March Ridge]] is located just east of the [[Knox Military Apartments]]. There isn't much to be found inside.<br />
<br />
==Interior==<br />
The interior of the theater is split among two floors. The first floor is composed of two theater rooms, as well as the reception and snack area. The second floor mainly consists of projector rooms, as well as a storage closet.<br />
<br />
'''This location contains no significant loot.'''<br />
<br />
==Gallery==<br />
<gallery><br />
MarchRidgeMovie1.png|Interior view of the first floor.<br />
MTMR2.png|Interior view of the second floor.<br />
</gallery><br />
<br />
{{Navbox locations}}<br />
<br />
[[Category:March Ridge]]</div>
Slightsmile
https://pzwiki.net/wiki/Strawberry_plant
Strawberry plant
2024-03-19T23:00:36Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|Tiles|Crops}}<br />
{{Page version|41.78.16}}<br />
{{Infobox tile<br />
|name=Strawberry plant<br />
|icon=Strawberry_CropB.png<br />
|icon_name=Strawberry plant<br />
|category=None<br />
|size=1<br />
<!--Properties--><br />
|type=Floor<br />
|function=[[Farming]]<br />
}}<br />
<br />
{{About|crop|vegetable|Strawberries}}<br />
'''Strawberry plant''' crop is the plant that [[strawberries]] grow on. It can be trampled by [[zombie]]s.<br />
<br />
==Usage==<br />
===Crafting===<br />
{{Crafting header|ing=3}}<br />
{{Crafting farming|207|ing=3}}<br />
|}<br />
<br />
==See also==<br />
*[[Farming]]</div>
Faalagorn
https://pzwiki.net/wiki/Radishes
Radishes
2024-03-19T22:58:59Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|Tiles|Crops}}<br />
{{Page version|41.78.16}}<br />
{{Infobox tile<br />
|name=Radishes<br />
|icon=Radish_CropB.png<br />
|icon_name=Radishes<br />
|category=None<br />
|size=1<br />
<!--Properties--><br />
|type=Floor<br />
|function=[[Farming]]<br />
}}<br />
<br />
{{About|crop|vegetable|Radish}}<br />
'''Radishes''' crop is the plant that [[radish]] grow on. It can be trampled by [[zombie]]s.<br />
<br />
==Usage==<br />
===Crafting===<br />
{{Crafting header|ing=3}}<br />
{{Crafting farming|206|ing=3}}<br />
|}<br />
<br />
==See also==<br />
*[[Farming]]</div>
Faalagorn
https://pzwiki.net/wiki/Potatoes
Potatoes
2024-03-19T22:58:17Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|Tiles|Crops}}<br />
{{Page version|41.78.16}}<br />
{{Infobox tile<br />
|name=Potatoes<br />
|icon=Potato_CropB.png<br />
|icon_name=Potatoes<br />
|category=None<br />
|size=1<br />
<!--Properties--><br />
|type=Floor<br />
|function=[[Farming]]<br />
}}<br />
<br />
{{About|crop|vegetable|Potato}}<br />
'''Potatoes''' crop is the plant that [[potato]] grow on. It can be trampled by [[zombie]]s.<br />
<br />
==Usage==<br />
===Crafting===<br />
{{Crafting header|ing=3}}<br />
{{Crafting farming|205|ing=3}}<br />
|}<br />
<br />
==See also==<br />
*[[Farming]]</div>
Faalagorn
https://pzwiki.net/wiki/Carrots_(crop)
Carrots (crop)
2024-03-19T22:57:33Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|Tiles|Crops}}<br />
{{Page version|41.78.16}}<br />
{{Infobox tile<br />
|name=Carrots<br />
|icon=Carrot_CropB.png<br />
|icon_name=Carrots<br />
|category=None<br />
|size=1<br />
<!--Properties--><br />
|type=Floor<br />
|function=[[Farming]]<br />
}}<br />
<br />
{{About|crop|vegetable|Carrots}}<br />
'''Carrots''' crop is the plant that [[carrots]] grow on. It can be trampled by [[zombie]]s.<br />
<br />
==Usage==<br />
===Crafting===<br />
{{Crafting header|ing=3}}<br />
{{Crafting farming|204|ing=3}}<br />
|}<br />
<br />
==See also==<br />
*[[Farming]]</div>
Faalagorn
https://pzwiki.net/wiki/Cabbages
Cabbages
2024-03-19T22:56:11Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|Tiles|Crops}}<br />
{{Page version|41.78.16}}<br />
{{Infobox tile<br />
|name=Cabbages<br />
|icon=Cabbage_CropB.png<br />
|icon_name=Cabbages<br />
|category=None<br />
|size=1<br />
<!--Properties--><br />
|type=Floor<br />
|function=[[Farming]]<br />
}}<br />
<br />
{{About|crop|vegetable|Cabbage}}<br />
'''Cabbages''' crop is the plant that [[cabbage]] grow on. It can be trampled by [[zombie]]s.<br />
<br />
==Usage==<br />
===Crafting===<br />
{{Crafting header|ing=3}}<br />
{{Crafting farming|202|ing=3}}<br />
|}<br />
<br />
==See also==<br />
*[[Farming]]</div>
Faalagorn
https://pzwiki.net/wiki/Broccoli_(crop)
Broccoli (crop)
2024-03-19T22:19:44Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|Tiles|Crops}}<br />
{{Page version|41.78.16}}<br />
{{Infobox tile<br />
|name=Tomato<br />
|icon=Broccoli_CropB.png<br />
|icon_name=Broccoli<br />
|category=None<br />
|size=1<br />
<!--Properties--><br />
|type=Floor<br />
|function=[[Farming]]<br />
}}<br />
<br />
{{About|crop|vegetable|Broccoli}}<br />
'''Broccoli''' crop is the plant that [[broccoli]] grow on. It can be trampled by [[zombie]]s.<br />
<br />
==Usage==<br />
===Crafting===<br />
{{Crafting header|ing=3}}<br />
{{Crafting farming|202|ing=3}}<br />
|}<br />
<br />
==See also==<br />
*[[Farming]]</div>
Faalagorn
https://pzwiki.net/wiki/Last_President_of_the_United_States
Last President of the United States
2024-03-19T19:10:46Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Infobox character<br />
|name=Last President of the United States<br />
|image=Seal.png<br />
|image_caption=Executive seal<br />
|sex=Male<br />
|occupation=President of the United States<br />
|location=Washington, D.C.<br />
}}<br />
The '''Last President of the United States''' was a minor character who lastly held the post of President in July 1993. <br />
<br />
==Description==<br />
The last president was an individual who held the executive post during the Project Zomboid course of events, and was possibly elected in 1992 or was serving a second term from 1988. The President is mentioned multiple times on radio transmissions, implying that he was notified of the situation and met with members of the senior military command, such as[[General John McGrew]], who then updated the population in return. <br />
<br />
==Events of Project Zomboid==<br />
===July 10, 1993===<br />
00:00 AM: Triple-N reports from Washington, D.C. that the Republican Party is in uproar for the president's lack of action, implying that he was a member of the Democratic Party.<br />
<br />
6 AM: Protests erupt in the capital due to the lack of information on the new illness. The President is mentioned attending meetings with members of the Center for Disease Control. <br />
<br />
===July 11, 1993===<br />
6 AM: Increasing violence and unrest is noted in Los Angeles, Chicago and Detroit. The President makes a statement on the situation.<br />
<br />
12 AM: The President orders the FAA to cease all civil flights movements within the United States.<br />
<br />
00:00 AM: Rumors on the alleged event which involves the Knox Military Base being overrun is left with no comment by government officials. <br />
<br />
===July 14, 1993===<br />
6 PM: Major disorders are registered in all U.S. major cities. The President makes a public statement, demanding calm. <br />
<br />
00:00 AM: The President signs an executive order declaring a nationwide state of emergency. <br />
<br />
===July 15, 1993===<br />
The Exclusion Zone is overrun. Thousands of refugees leave the area.<br />
<br />
===July 16, 1993===<br />
The infection spreads within Kentucky. Major bridges are closed down and demolished; Louisville is overrun. <br />
<br />
===July 17, 1993===<br />
6 PM: John McGrew pre-recorded message is played. <br />
<br />
===July 18, 1993===<br />
The infection is confirmed in other parts of the U.S. and the world.<br />
<br />
===July 19, 1993===<br />
The Emergency Alert System is activated for all radio and television stations. The President signs an executive order declaring martial law. <br />
<br />
===July 20, 1993===<br />
The President and Vice President abandon the White House, and are escorted to unknown locations, along with the individuals part of the order of succession to ensure a potential continuity of government scenario. All communications are set offline.</div>
Vosle
https://pzwiki.net/wiki/Chevalier_D6/tr
Chevalier D6/tr
2024-03-19T17:58:52Z
<p>Ksilem: /* Beygir */</p>
<hr />
<div>{{DISPLAYTITLE:Chevalier D6}}<br />
{{Header|Project Zomboid|Vehicles|Heavy-duty vehicles}}<br />
{{Infobox vehicle<br />
|name=Chevalier D6<br />
|name_colour=Mechanic<br />
|name_text_colour=Mechanic<br />
|image=Chevalier_D6.png<br />
|image_caption=Chevalier D6<br />
|manufacturer=Chevalier<br />
|vehicle_type=Ağır<br />
|weight=1300<br />
|engine_power=400-480<br />
|engine_loudness=55<br />
|seats=2<br />
|doors=2<br />
|trunk_storage=22-110<br />
|glove_box=10<br />
|service=İtfaiye<br>Fossoil<br>Korucu<br>McCoy Logging Co.<br />
|vehicle_id=Base.PickUpTruck<br />
|vehicle_id2=Base.PickUpTruckLights<br />
|vehicle_id3=Base.PickUpTruckLightsPolice<br />
|vehicle_id4=Base.PickUpTruckMccoy<br />
|vehicle_id_more=Vehicle IDs<br />
}}<br />
<br />
'''Chevalier D6''' {{ll|Knox Country}} genelinde bulunan standart kabinli bir kamyonettir. Yüksek süspansiyonlu, ortalama motor gücüne sahip ve yeterli çekiş gücüne sahip bir Ağır araç olması, iyi lastikler takıldığında onu harika bir arazi aracı haline getirir.<br />
<br />
{{ll|Dash Bulldriver}}'dan biraz daha az olan 110 ünitelik ağırlığı sığdırabilecek geniş bir bagaja sahiptir. Ayrıca, bagajın bir kapağı yoktur ve araç kilitli olsa bile bagaj yatağının yakınındaki herhangi bir yerden bagaja erişmek mümkündür. Bagajdaki eşyaların çok az yere düşme ihtimali vardır. Chevalier D6'in bagajına zarar vermek diğer araçlara göre oldukça güçtür, bu da oyun tarafından durumu tam bir bagaj kapağına sahip olduğunun kabul edildiğini göstermektedir.<br />
<br />
==Nitelikler==<br />
{| class="wikitable theme-red"<br />
!Artılar<br />
!Eksiler<br />
|-<br />
|<br />
*Yüksek bagaj ve toplam yük kapasitesi.<br />
*Bagaja yalnızca arkadan değil, her yönden erişilebilir.<br />
*Sağlamdır, özellikle bagajı.<br />
*Oyundaki ikinci en hafif Ağır araç.<br />
*Yüksek zemin açıklığı; asflatsız yüzeylerde süspansiyona, egzoz susturucusuna veya yakıt deposuna zarar vermeden sürülebilir.<br />
*Polis/itfaiye varyantları iki yönlü telsiz takılı olarak gelir.<br />
|<br />
*Oyundaki ikinci en sesli motor.<br />
*Oyundaki tüm Ağır araçlar arasındaki ikinci en düşük bagaj ve toplam yük kapasitesi.<br />
*Diğer araçlara göre orta-düzey motor gücü ve yüksek ağırlık (itfaiye varyantı daha yüksek motor gücüne sahiptir).<br />
*Yalnızca 2 koltuk; çok oyunculu co-op'ta ikiden fazla oyuncu için tercih edilmez.<br />
|}<br />
<br />
===Beygir===<br />
D6, kamyonetlerin iş aracı itibarına sadık kalmıştır. Dayanıklıdır, güvenilirdir, fazla miktarlarda yük taşıyabilir ve arazi yolu şartlarını iyi idare eder. Diğer ağır araçları bulmak bazen zorken, D6'nın doğmasının neredeyse garanti olduğu pek çok alan vardır ve genel olarak en yaygın ağır araç gibi görünmektedir.<br />
<br />
Tek sıkıntısı insanları taşımaktır. Ne yazık ki, D6'nın arkasında hiç yük olmasa bile, arkasına binmek mümkün değildir. Bu durum gelecek bir güncellemede değiştirilebilir.<br />
<br />
==Araç varyantları==<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
|-<br />
! rowspan=2 | Varyant<br />
! colspan=5 | Gövde<br />
|-<br />
! Ağırlık<br />
! Motor <br>Gücü (hp)<br />
! Motor <br>Sesi<br />
! Bagaj <br>Saklama Alanı<br />
! Toplam Saklama Alanı<br> (Koltuklar + Bagaj)<br />
|-<br />
|[[File:Chevalier_D6.png|150px]]<br />
Chevalier D6<br />
| 1300<br />
| 400<br />
| 55<br />
| 110<br />
| 130<br />
|-<br />
|[[File:Chevalier_D6_Mccoy.png|150px]]<br />
McCoy<br />
| 1300<br />
| 400<br />
| 55<br />
| 110<br />
| 130<br />
|-<br />
|[[File:Chevalier D6 Fossoil.png|150px]]<br />
Fossoil<br />
| 1300<br />
| 400<br />
| 55<br />
| 110<br />
| 130<br />
|-<br />
|[[File:Chevalier D6 Ranger.png|150px]]<br />
Korucu<br />
| 1300<br />
| 400<br />
| 55<br />
| 110<br />
| 130<br />
|-<br />
|[[File:Chevalier D6 Fire.png|150px]]<br />
İtfaiye<br />
| 1300<br />
| 480<br />
| 55<br />
| 110<br />
| 130<br />
|}<br />
<br />
Çakarlı D6 kamyonetlerinde araç işlem menüsünü {{Key|V}} açarak sirenlere erişmek mümkündür. Sireni aktifleştirmek çok uzaklardan zombileri çekecektir.<br />
<br />
Ranger ve Fossoil varantlarının sirenleri vardır ama itfaiye varyantının arttırılmış motor gücüne sahip değillerdir.<br />
<br />
*{{ll|muffler|Egzoz Susturucusu}} rastgeledir; %20 ekler veya çıkarır.<br />
*{{ll|brake|Frenler}} rastgeledir; ya Standart'tır ya da Spor.<br />
*Genelde büyük bir {{ll|Gas Tank|benzin deposuyla}} ortaya çıkar.<br />
<br />
==Yağma dağılımları==<br />
===İtfaiye===<br />
*{{ll|First Aid Kit|İlk Yardım Çantası}}<br />
*{{ll|Walkie Talkie|Telsiz}}<br />
*{{ll|Axe|Balta}}<br />
*{{ll|Bandaid|Yara Bandı}}<br />
*{{ll|Tweezers|Cımbız}}<br />
*{{ll|Bottle of Disinfectant|Dezenfektan}}<br />
*{{ll|Alcohol Wipes|Alkollü Mendil}}<br />
*{{ll|Suture Needle|Cerrahi İğne}}<br />
<br />
===Fossoil===<br />
*{{ll|Gas Can|Benzin Bidonu}}<br />
<br />
===Korucu===<br />
*{{ll|Trapping|Tuzaklar}}<br />
*{{ll|Shotgun|Pompalı Tüfek}}<br />
*{{ll|Shovel|Kürek}}<br />
*{{ll|Walkie Talkie|Telsiz}}<br />
<br />
===McCoy Logging Co.===<br />
*{{ll|Log|Kütük}}<br />
<br />
==Araç IDleri==<br />
{| class="wikitable"<br />
!Varyant<br />
!Temel ID<br />
|-<br />
|Normal<br />
|{{ID|Base.PickUpTruck}}<br />
|-<br />
|İtfaiye<br />
|{{ID|Base.PickUpTruckLightsFire}}<br />
|-<br />
|{{abbr|Fossoil/Ranger|Varyant rastgele seçilir}}<br />
|{{ID|Base.PickUpTruckLights}}<br />
|-<br />
|McCoy Logging Co.<br />
|{{ID|Base.PickUpTruckMccoy}}<br />
|}<br />
<br />
==Bölgeler==<br />
Sivil Chevalier D6 en yaygın varyanttır. Neredeyse her yerde bulmak mümkündür. Sivil D6 haritada rastgele yollarda ve otoparklarda ortaya çıkan yol çalışmalarında doğabilir. Bu olay trafik konileriyle çevrelenmiş bir rögar kapağı, içinde alet edevat olan oldukça zarar görmüş bir D6, hem bagajda hem de yakında zeminde bulunan aletler ve inşaat malzemeleri ile en fazla 4 zombi meydana getirir. Burası denk gelmesi zor {{ll|Sledgehammer|Balyozu}} bulmak için iyi bir yerdir.<br />
<br />
D6'nın itfaiye varyantını {{ll|Dash Bulldriver}}'ın itfaiye varyantıyla birlikte {{ll|Knox Country}} genelindeki {{ll|Fire department|itfaiyelerde}} bulmak en olasıdır. Bu varyantı otoparklarda ve özellikle dünya oluşturulması esnasında yanmış biçimde doğan evlerin özel araba yollarında bulunabilir.<br />
<br />
D6'nın Fossoil varyantını {{ll|Franklin Valuline}} ve {{ll|Dash Bulldriver}} varyantlarıyla birlikte {{ll|Gas station|Fossoil benzin istasyonlarında|#=Fossoil}} bulmak en olasıdır. Fossoil kamyonetleri ayrıca harita genelinde bazen özel araba yollarında ve otoyollarda bulunabilir.<br />
<br />
McCoy Logging D6 varyantının {{ll|Muldraugh}} yakınınlarındaki McCoy Logging Camp'te bulunması muhtemeldir. Ayrıca bazen otoparklarda ve özel araba yollarında bulunabilir.<br />
<br />
Korucu D6 varyantı bazen otoparklarda ve özel araba yollarında bulunabilir.<br />
<br />
==Galeri==<br />
<gallery><br />
vehicle_pickuppoliceshell.png|Oyun dosyalarında görünen hiç kullanılmamış, tamamiyle bütün halde polis kamyoneti. <br />
vehicles_pickupburnt_police.png|Yanmış versiyonunun dokuları, oyunda var olan tek türdür.<br />
</Gallery><br />
<br />
==Ivır zıvır bilgi==<br />
*Chevalier D6 [[Wikipedia:Chevrolet C/K (third generation)|üçüncü-nesil Chevrolet C/K]] kamyonetini temel almış gibi görünyor.<br />
*Chevalier D6'nın sürülebilir polis varyantı yoktur, doku dosyalarında hasar almamış versiyonu olsa da yalnızca otoyol kazalarında yanmış varyantıyla olarak ortaya çıkar.<br />
<br />
==Ayrıca bakınız==<br />
*{{ll|Mechanics}}<br />
*{{ll|Dash Bulldriver}}<br />
*{{ll|Chevalier}}<br />
<br />
{{Navbox vehicles}}</div>
Ksilem
https://pzwiki.net/wiki/Chevalier_Step_Van/tr
Chevalier Step Van/tr
2024-03-19T17:39:24Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{DISPLAYTITLE:Chevalier Step Van}}<br />
{{Header|Project Zomboid|Vehicles|Heavy-duty vehicles}}<br />
{{Infobox vehicle<br />
|name=Chevalier Step Van<br />
|name_colour=Mechanic<br />
|name_text_colour=Mechanic<br />
|image=Chevalier Step Van.png<br />
|image_caption=Chevalier Step Van<br />
|manufacturer=Chevalier<br />
|vehicle_type=Ağır<br />
|weight=1440<br />
|engine_power=370 or 400<br />
|engine_loudness=50<br />
|seats=2<br />
|doors=3<br />
|trunk_storage=33-160<br />
|glove_box=10<br />
|service=Posta<br>Kentucky Herald<br>Scarlet Oak Distillery<br />
|vehicle_id=Base.StepVan<br />
|vehicle_id2=Base.StepVanMail<br />
|vehicle_id3=Base.StepVan_Heralds<br />
|vehicle_id4=Base.StepVan_Scarlet<br />
|vehicle_id_more=Vehicle IDs<br />
}}<br />
<br />
'''Chevalier Step Van''' {{ll|Knox Country}}'de bulunan bir kargo minibüsüdür. Son derece geniş bir bagaj kapasitesine sahiptir, bu da onu büyük miktarlarda yük taşımak için uygun bir araç haline getirir.<br />
<br />
==Nitelikler==<br />
{| class="wikitable theme-red"<br />
!Artılar<br />
!Eksiler<br />
|-<br />
|<br />
*Oyundaki en yüksek bagaj ve toplam yük kapasitesi.<br />
|<br />
*Oyundaki en ağır araç.<br />
*Yalnızca 2 koltuk; çok oyunculu co-op'ta ikiden fazla oyuncu için tercih edilmez.<br />
|}<br />
<br />
===Kargo nakliyecisi===<br />
Step Van bir yerden başka bir yere yük taşımak için harika bir araçtır. Nispeten düşük hızı ve boyutu dolayısıyla yağma git gelleri için en iyi tercih olmayabilse de, yüksek nüfuslu bir yere gidilmediği veya acele içinde olunmadığı sürece bu araç erzakları toplamak için en iyisidir. 160 ünitelik ağırlık kapasitesiyle oyundaki en geniş bagaja sahiptir. Ancak, yavaş hızlanmasından ötürü zombi sürülerinin arasından geçmekte sıkıntı yaşar, hele ki bagajı yağmayla dolup taşmaktaysa. Ağırlığı yoldaki birkaç aylağı sorunsuzca ezip geçmede yardımcı olabilir ama eğer zombiler minibüsü yavaşlatıp çevresini sarmayı başarırsa, oyuncu hız şeytanı özelliği olsa dahi kendisini ölmüş bilmelidir.<br />
<br />
Step Van ayrıca insanları taşımakta zorluk çeker. Ne yazık ki bagaj boş olsa bile Step Van'ın arkasında yolculuk etmek imkansızdır. Bu, gelecek bir güncellemede değiştirilebilir. Yağma yerine bir eli silahlı hayatta kalan ordusunu taşımayı amaçlıyorsanız, 6-koltuklu {{ll|Franklin Valuline}} varyantı çok daha iyi bir seçenektir.<br />
<br />
==Araç varyantları==<br />
{| class="wikitable theme-red sortable" style="text-align:center;"<br />
|-<br />
! rowspan=2 | Varyant<br />
! colspan=5 | Gövde<br />
|-<br />
! Ağırlık<br />
! Motor <br>Gücü (hp)<br />
! Motor <br>Sesi<br />
! Bagaj <br>Saklama Alanı<br />
! Toplam Saklama Alanı<br> (Koltuklar + Bagaj)<br />
|-<br />
|[[File:Chevalier_Step_Van.png|150px]]<br />
Chevalier Step Van<br />
| 1100<br />
| 370<br />
| 50<br />
| 160<br />
| 180<br />
|-<br />
|[[File:Chevalier_Step_Van_Mail.png|150px]]<br />
Posta<br />
| 1100<br />
| 400<br />
| 50<br />
| 160<br />
| 180<br />
|-<br />
|[[File:Base.StepVan_Heralds.png|150px]]<br />
Kentucky Herald<br />
| 1100<br />
| 370<br />
| 50<br />
| 160<br />
| 180<br />
|-<br />
|[[File:Base.StepVan_Scarlet.png|150px]]<br />
Scarlet Oak Distillery<br />
| 1100<br />
| 370<br />
| 50<br />
| 160<br />
| 180<br />
|}<br />
<br />
==Araç IDleri==<br />
{| class="wikitable"<br />
!Varyant<br />
!Sınıf adı<br />
|-<br />
|Normal<br />
|{{ID|Base.StepVan}}<br />
|-<br />
|Posta<br />
|{{ID|Base.StepVanMail}}<br />
|-<br />
|Kentucky Herald<br />
|{{ID|Base.StepVan_Heralds}}<br />
|-<br />
|Scarlet Oak Distillery<br />
|{{ID|Base.StepVan_Scarlet}}<br />
|}<br />
<br />
==Galeri==<br />
<gallery><br />
Chevalier Step Van.png| Normal<br />
Chevalier Step Van Mail.png| Posta<br />
Base.StepVan_Heralds.png| Kentucky Herald<br />
Base.StepVan_Scarlet.png| Scarlet Oak Distillery<br />
image-55.png|Yaygın polis arabaları üstündeki yeni standart boya ve yanda hasarlı SWAT Step Van.{{Sup|Gelecek}}<br />
</gallery><br />
<br />
==Bölgeler==<br />
Chevalier Step Van {{ll|Knox Country}} boyunca nadiren bulunabilir; ancak neredeyse araçların doğduğu her yerde ortaya çıkabilir.<br />
<br />
==Ivır zıvır bilgi==<br />
*Chevalier Step Van, [[Wikipedia:Chevrolet Step-Van|Chevrolet Step-Van]] modelini temel almış gibi görünüyor.<br />
<br />
==Ayrıca bakınız==<br />
*{{ll|Mechanics}}<br />
<br />
{{Navbox vehicles}}</div>
Ksilem
https://pzwiki.net/wiki/Dash_Bulldriver/tr
Dash Bulldriver/tr
2024-03-19T17:09:03Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{DISPLAYTITLE:Dash Bulldriver}}<br />
{{Header|Project Zomboid|Vehicles|Heavy-duty vehicles}}<br />
{{Infobox vehicle<br />
|name=Dash Bulldriver<br />
|name_colour=Mechanic<br />
|name_text_colour=Mechanic<br />
|image=Dash_Bulldriver.png<br />
|image_caption=Dash Bulldriver<br />
|manufacturer=Dash<br />
|vehicle_type=Ağır<br />
|weight=1370-1400<br />
|engine_power=400 or 480<br />
|engine_loudness=60<br />
|seats=2<br />
|doors=2<br />
|trunk_storage=27-130<br />
|glove_box=10<br />
|service=Fossoil<br>Korucu<br>İtfaiye<br>Polis<br>McCoy Logging Co.<br />
|vehicle_id=Base.PickUpVanLights<br />
|vehicle_id2=Base.PickUpVanLightsFire<br />
|vehicle_id3=Base.PickUpVanLightsPolice<br />
|vehicle_id4=Base.PickUpVanMccoy<br />
|vehicle_id_more=Vehicle IDs<br />
}}<br />
<br />
'''Dash Bulldriver''', üzerine bir kasa kapağı takılmış normal kabinli bir kamyonettir. Kasa kapağı hiçbir şekilde çıkarılamaz. {{ll|Knox Country}} genelinde bulunabilir. Kasa kapaksız kuzeni {{ll|Chevalier D6}}'e benzer şekilde, Bulldriver etkileyici bir bagaj kapasitesini koltukların az olması bedeliyle sunar. Aynı şekilde çeşitli varyantları sirenlerle bezenmiştir. Ek olarak, polis ve itfaiye gibi özel Bulldriver'ın özel versiyonlarında iki yönlü bir telsiz bulunacaktır.<br />
<br />
==Nitelikler==<br />
{| class="wikitable theme-red"<br />
!Artılar<br />
!Eksiler<br />
|-<br />
|<br />
*Oyundaki ikinci en yüksek bagaj ve toplam yük kapasitesi.<br />
*Oyundaki Spor tipi olmayan araçlar arasındaki ikinci en güçlü motor (yalnızca polis/itfaiye varyantları için geçerlidir).<br />
*Yüksek zemin açıklığı; asflatsız yüzeylerde süspansiyona, egzoz susturucusuna veya yakıt deposuna zarar vermeden sürülebilir.<br />
*Polis/itfaiye varyantları iki yönlü telsiz takılı olarak gelir.<br />
|<br />
*Oyundaki en sesli motor.<br />
*Oyundaki en ağır ikinci araç.<br />
*Yalnızca 2 koltuk; çok oyunculu co-op'ta ikiden fazla oyuncu için tercih edilmez.<br />
|}<br />
===Gürültücü fakat istikrarlı===<br />
Bulldriver çeşitli miktarlarda yükü çekmek için en iyi araçlardan bir tanesidir. {{ll|Franklin Valuline}} her biri yük kapasitesi ve motor gücü bağlamında birbirinden çok farklı olacak şekilde çeşitli varyantlarda doğabilse de, Bulldriver istikrarlıdır ve her zaman yüksek yük kapasitesine ve orta halli bir motor gücüne sahip olacaktır (İtfaiye ve polis versiyonlarının motor gücü daha fazladır). Özünde daha sesli ve ağır bir {{ll|Chevalier D6}} gibi davranır.<br />
<br />
Oyundaki en sesli araç olması diğer araçların başaramadığı kadar kendisine zombi çekebildiği anlamına geliyor. Bu, önceden bahsedilmiş {{ll|Franklin Valuline}} veya {{ll|Chevalier Step Van}} gibi diğer ağır araçlara göre sahip olduğu ana dezavantajlardan biridir. Step Van'dan daha yaygın olmasına ve Valuline'den daha istikrarlı olmasına rağmen, özellikle eski veya kötü durumdaki bir egzoz susturucusuna sahip olmasından dolayı çıkardığı ses çatışmaya hazır olmayan oyuncular için ciddi bir sorun teşkil edebilir.<br />
<br />
==Araç varyantları==<br />
{| class="wikitable theme-red sortable" style="text-align:center;"<br />
|-<br />
! rowspan=2 | Varyant<br />
! colspan=5 | Gövde<br />
|-<br />
! Ağırlık<br />
! Motor <br>Gücü (hp)<br />
! Motor <br>Sesi<br />
! Bagaj <br>Saklama Alanı<br />
! Toplam Saklama Alanı<br> (Koltuklar + Bagaj)<br />
|-<br />
|[[File:Dash Bulldriver.png|150px]]<br />
Normal<br />
| 1370<br />
| 400<br />
| 60<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Dash Bulldriver Fire.png|150px]]<br />
İtfaiye<br />
| 1400<br />
| 480<br />
| 60<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Dash Bulldriver Ranger.png|150px]]<br />
Korucu<br />
| 1400<br />
| 400<br />
| 60<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Dash Bulldriver Fossoil.png|150px]]<br />
Fossoil<br />
| 1400<br />
| 400<br />
| 60<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Base.PickUpVanLightsPolice.png|150px]]<br />
Polis<br />
| 1400<br />
| 480<br />
| 60<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Base.PickUpVanMccoy.png|150px]]<br />
McCoy Logging Co.<br />
| 1375<br />
| 400<br />
| 60<br />
| 130<br />
| 150<br />
|}<br />
<br />
==Araç IDleri==<br />
{| class="wikitable"<br />
!Varyant<br />
!Sınıf adı<br />
|-<br />
|Normal<br />
|{{ID|Base.PickUpVan}}<br />
|-<br />
|Fossoil/Korucu<br />
|{{ID|Base.PickUpVanLights}}<br />
|-<br />
|İtfaiye<br />
|{{ID|Base.PickUpVanLightsFire}}<br />
|-<br />
|Polis<br />
|{{ID|Base.PickUpVanLightsPolice}}<br />
|-<br />
|McCoy Logging Co.<br />
|{{ID|Base.PickUpVanMccoy}}<br />
|}<br />
<br />
==Bölgeler==<br />
*Bulldriver'ın sivil varyantı araçların doğduğu her yerde çok sık olmamak kaydıyla bulunabilir.<br />
*Fossoil varyantı en yaygın olarak {{ll|Gas station|Fossoil benzin istasyonlarında|#=Fossoil}} bulunur.<br />
*Korucu (Ranger) varyantı diğer korucu araçlara benzer şekilde nadiren otoparklarda ve özel araba yollarında bulunabilir.<br />
*Polis ve İtfaiye varyantları {{ll|Knox Country}} genelindeki {{ll|police station|polis merkezlerinde}} ve itfaiyelerde bulunabilir.<br />
*McCoy varyantı {{ll|Muldraugh}}'da {{ll|McCoy Logging Co.}} şirketinde bulunabilir.<br />
<br />
==Ivır zıvır bilgi==<br />
*Dash Bulldriver, [[Wikipedia:Chevrolet C/K (third generation)|üçüncü-nesil Chevrolet C/K]] kamyonetini, kamyon kasası kapağı ile temel almış gibi görünüyor.<br />
<br />
==Ayrıca bakınız==<br />
*{{ll|Mechanics}}<br />
*{{ll|Chevalier D6}}<br />
*{{ll|Dash}}<br />
<br />
{{Navbox vehicles}}</div>
Ksilem
https://pzwiki.net/wiki/Town_hall_(Fallas_Lake)
Town hall (Fallas Lake)
2024-03-19T15:58:25Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|World|Locations|Businesses}}<br />
{{Page version|41.78.16}}<br />
{{Infobox location<br />
|name=Town hall (Fallas Lake)<br />
|logo=<br />
|logo_caption=<br />
|image=THGFL.png<br />
|image_caption=Isometric view of the town hall in [[Fallas Lake]].<br />
<!--GENERAL--><br />
|type=Government building<br />
|location=[[Fallas Lake]]<br />
|coordinates=7296x8335<br />
}}<br />
<br />
There is a '''town hall''' in [[Fallas Lake]]. There isn't much to be found here.<br />
<br />
==Interior==<br />
The interior of the building is divided among two floors. Both floors mainly consist of office spaces. There is a water dispenser on the second floor, which can hold 250 units of water.<br />
<br />
'''This location contains no significant loot.'''<br />
<br />
==Gallery==<br />
<gallery><br />
FallasLakeTownhall1.png|Interior view of the first floor.<br />
FallasLakeTownhall2.png|Interior view of the second floor<br />
</gallery><br />
<br />
{{Navbox locations}}<br />
<br />
[[Category:Fallas Lake]]</div>
Slightsmile
https://pzwiki.net/wiki/Assembly_hall_(Fallas_Lake)
Assembly hall (Fallas Lake)
2024-03-19T15:44:33Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|World|Locations|Businesses}}<br />
{{Page version|41.78.16}}<br />
{{Infobox location<br />
|name=Assembly hall<br />
|name_colour=<br />
|name_text_colour=<br />
|image=AHFL.png<br />
|image_caption=Isometric view of the assembly hall in Fallas Lake.<br />
<!--GENERAL--><br />
|type=Social center<br />
|location=[[Fallas Lake]]<br />
|coordinates=7413x8387<br />
}}<br />
<br />
There is an '''assembly hall''' in [[Fallas Lake]]. It is a good place to level the [[metalworking]] skill. <br />
<br />
==Interior==<br />
The interior of the building is split among two floors. The first floor consists of a small kitchen and large open room with various metal furniture strewn about, and the second floor consists of similar small rooms with various furniture. The furniture can be dismantled for [[metalworking]] experience.<br />
<br />
'''This location contains no significant loot.'''<br />
<br />
==Trivia==<br />
*The building was likely used as a place for the after-service of the church next door.<br />
<br />
==See also==<br />
*[[Metalworking]]<br />
*[[Church]]<br />
<br />
==Gallery==<br />
<gallery><br />
FallasLakeAssembly.png|Interior view of the first floor.<br />
FallasLakeAssembly2.png|Interior view of the second floor.<br />
</gallery><br />
<br />
{{Navbox locations}}<br />
<br />
[[Category:Fallas Lake]]</div>
Slightsmile
https://pzwiki.net/wiki/Franklin_Valuline/tr
Franklin Valuline/tr
2024-03-19T10:57:30Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{DISPLAYTITLE:Franklin Valuline}}<br />
{{Header|Project Zomboid|Vehicles|Heavy-duty vehicles}}<br />
{{Infobox vehicle<br />
|name=Franklin Valuline<br />
|name_colour=Mechanic<br />
|name_text_colour=Mechanic<br />
|image=Franklin_Valuline.png<br />
|image_caption=Franklin Valuline<br />
|manufacturer=Franklin<br />
|vehicle_type=Ağır<br />
|weight=1000-1250<br />
|engine_power=260-490<br />
|engine_loudness=50<br />
|seats=2 (6)<br />
|doors=3 (5)<br />
|trunk_storage=27-130<br />
|glove_box=10<br />
|service=Ambulans<br>Radyo Minibüsü<br>3N Radyo Minibüsü<br>Fossoil Minibüsü<br>McCoy Logging Co.<br>Mail<br>Fossoil<br>Spiffo's Minibüsü<br>Knox Distillery<br>Lectro Max<br>Mass GenFac<br>Transit<br />
|style=6-Koltuklu<br />
|vehicle_id=Base.Van<br />
|vehicle_id2=Base.VanAmbulance<br />
|vehicle_id3=Base.VanRadio<br />
|vehicle_id5=Base.VanSeats<br />
|vehicle_id_more=Vehicle IDs<br />
}}<br />
<br />
'''Franklin Valuline''' {{ll|Knox Country}} genelinde bulunan bir minibüstür. Bu ağır araç geniş yelpazede varyantlara sahiptir, kimisi diğerlerinden göre motor gücü (hp), ağırlık veya sirenler gibi özel özelliklerle daha üstündür.<br />
<br />
==Nitelikler==<br />
{| class="wikitable theme-red"<br />
!Artılar<br />
!Eksiler<br />
|-<br />
|<br />
*Potansiyel olarak diğer Ağır araçlardan çok daha hafiftir (varyanta göre değişir).<br />
*2-koltuklu varyantlar {{ll|Dash Bulldriver}} ile oyundaki ikinci en yüksek bagaj ve yük kapasitesiyle beraberedir.<br />
*Oyundaki en yüksek koltuk kapasitesi (yalnızca 6-koltuklu varyantı).<br />
*Oyundaki spor tipi olmayan araçlar arasında en güçlü motor (yalnızca ambulans varyantı).<br />
|<br />
*Oyundaki en gürültülü üçüncü motor (yalnızca ambulans varyantı).<br />
*Oyundaki en yavaş araç (6-koltuklu ve radyo minibüsü varyantları).<br />
*Oyundaki en güçsüz motor (6-koltuklu ve radyo minibüsü varyantları).<br />
*Oyundaki Ağır araçlar arasındaki en düşük bagaj kapasitesi (yalnızca 6-koltuklu varyantı).<br />
|}<br />
<br />
===Varyant değişirliği===<br />
Valuline'in kullanışlılığı fazlasıyla varyantlarına bağlıdır.<br />
<br />
===Standart varyant===<br />
Bu grup Fossoil minibüsü gibi çeşitli markalı minibüsleri içerir. Bu varyantlar yalnızca iki kişi taşıyabilirler fakat 150 bagaj kapasitesiyle oyundaki en yüksek ikinci yük taşıma kapasitesine sahiptirler. Bu durum Valuline'in bu varyantlarını yağma git gelleri için harika kılar, gerçi motor sesinin nispeten gürültülü olması {{ll|West Point}} veya {{ll|Louisville}} gibi yüksek nüfuslu bölgelerde bir performans {{ll|Muffler|Egzoz Susturucusunu}} gerektirebilir. Standart varyanta koltukları takarak 6-koltukluya dönüştürmek mümkün değildir<br />
<br />
Bazı varyantlar biraz daha fazla hp'ye sahiptir, bu da belirli koşullarda faydalı olabilir.<br />
<br />
===Radyo minibüsleri===<br />
Radyo Minibüsleri'nin her ikisininde standart varyantlarla aynı miktarda bagaj kapasitesi olsa da, motor gücü '''inanılmaz''' derecede daha azdır. Bu kararın neden verildiği bilinmiyor. Hız Şeytanı özelliğiyle bile bagajda hiç ganimet olmasa dahi bu durum aşırı derecede yavaş hızlanmaya neden olur. Bundan dolayı, en ufak bir zombi grubu bile felaket anlamına geleceğinden, bu varyantları kullanmanız şiddetle tavsiye edilmez.<br />
<br />
===Ambulans===<br />
Ambulans tıpkı bir spor aracı gibi hızlanır ve direksiyon kontrolüne sahiptir ve standart Valuline varyantlarının saklama alanına sahiptir. Ayrıca varyantlar arasında sireni olan tek araçtır. Oyundaki en atik ağır araçtır ve dolayısıyla ağzına kadar dolu bir bagajı beraberinde taşırken bile zombi gruplarından kolaylıkla kaçınmak için kullanılabilir. Özünde yedek parça kıtlığı olmayan bir spor araçtır. <br />
<br />
Ambulans ayrıca diğer standart varyantlara göre daha gürültülüdür.<br />
<br />
<br />
===6-Koltuklu===<br />
Bu varyant en iyi çok oyunculu oyunlarda hayatta kalan grupları taşımak için kullanılır. Diğer varyantlarla aynı yük kapasitesine sahip olsa da, bagaj yalnızca 50 ünitelik kapasiteye sahiptir. Gerisi fazladan 4 koltuk arasında paylaştırılır ve ya aracın içinden ya da alakalı kapının yanından erişilmelidir, bu da en iyi ihtimalle bu aracı elverişsiz kılar ve en kötü senaryoda kötü pozisyonlanmadan dolayı karakterin ölümüyle sonuçlanır.<br />
<br />
==Araç varyantları==<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
|-<br />
! rowspan=2 | Varyant<br />
! colspan=5 | Gövde<br />
|-<br />
! Ağırlık<br />
! Motor <br>Gücü (hp)<br />
! Motor <br>Sesi<br />
! Bagaj <br>Saklama Alanı<br />
! Toplam Saklama Alanı<br> (Koltuklar + Bagaj)<br />
|-<br />
|[[File:Franklin Valuline.png|150px]]<br />
Normal<br />
| 1100<br />
| 370<br />
| 50<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Franklin Valuline Ambulance.png|150px]]<br />
Ambulans<br />
| 1100<br />
| 490<br />
| 55<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Franklin Valuline Radio.png|150px]]<br />
Radyo Minibüsü<br />
| 1100<br />
| 270<br />
| 50<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Base.VanRadio_3N.png|150px]]<br />
3N Radyo Minibüsü<br />
| 1200<br />
| 270<br />
| 50<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Franklin Valuline Seats.png|150px]]<br />
6-Koltuklu<br />
| 1200<br />
| 260<br />
| 50<br />
| 50<br />
| 150<br />
|-<br />
|[[File:Franklin Valuline Fossoil.png|150px]]<br />
Fossoil<br />
| 1100<br />
| 400<br />
| 50<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Franklin Valuline Spiffo.png|150px]]<br />
Spiffo<br />
| 1100<br />
| 400<br />
| 50<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Base.Van_KnoxDisti.png|150px]]<br />
Knox Distillery<br />
| 1100<br />
| 370<br />
| 50<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Base.Van_LectroMax.png|150px]]<br />
Lectro Max<br />
| 1100<br />
| 370<br />
| 50<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Base.Van_MassGenFac.png|150px]]<br />
Mass GenFac<br />
| 1100<br />
| 370<br />
| 50<br />
| 130<br />
| 150<br />
|-<br />
|[[File:Base.Van_Transit.png|150px]]<br />
Transit<br />
| 1100<br />
| 370<br />
| 50<br />
| 130<br />
| 150<br />
|}<br />
<br />
==Araç IDleri==<br />
{| class="wikitable theme-red"<br />
!Varyant<br />
!Sınıf adı<br />
|-<br />
|Normal<br />
|Base.Van<br />
|-<br />
|Ambulans<br />
|Base.VanAmbulance<br />
|-<br />
|Radyo Minibüsü<br />
|Base.VanRadio<br />
|-<br />
|3N Radyo Minibüsü<br />
|Base.VanRadio_3N<br />
|-<br />
|6-Koltuklu<br />
|Base.VanSeats<br />
|-<br />
|Fossoil<br />
|Base.VanSpecial<br />
|-<br />
|Spiffo's<br />
|Base.VanSpiffo<br />
|-<br />
|Knox Distillery<br />
|Base.Van_KnoxDisti<br />
|-<br />
|Lectro Max<br />
|Base.Van_LectroMax<br />
|-<br />
|Mass GenFac<br />
|Base.Van_MassGenFac<br />
|-<br />
|Transit<br />
|Base.Van_Transit<br />
|}<br />
<br />
==Bölgeler==<br />
*Franklin Valuline'in '''Sivil''' ve '''6-Koltuklu''' varyantları araçların doğduğu her yerde yaygın olmayacak şekilde bulunabilir.<br />
*''' Radyo Minibüsü''' ve alternatif '''3N Radyo Minibüsü''' Valuline'in nadir varyantıdır, diğer sivil varyantlarla aynı noktalarda rastgele bulunurlar.<br />
*'''Spiffo''' minibüsü en yaygın olarak {{ll|Knox Country}} genelindeki {{ll|Spiffo's}} restoranlarının otoparklarında bulunabilir.<br />
*'''Ambulans''', Franklin Valuline'in nadir bir varyantı olup en sık trafik kazalarında rastlanılabilir; ancak standart varyantların yerine de doğabilirler. Ayrıca yaygınca {{ll|Knox Country}} genelindeki hastanelerde bulunabilirler.<br />
*'''Fossoil''' minibüsünün yanı sıra '''Knox Distillery''', '''Lectro Max''', '''Transit''' ve '''Mass GenFac''' muadilleri ilgili özel binalarda bulunabilir (örn; {{ll|Knox Distillery}}, {{ll|Gas station|Fossoil benzin istasyonları|#=Fossoil}}, vs.). Ayrıca nadiren de olsa özel araba yollarında bulunabilirler.<br />
<br />
==Ivır zıvır bilgi==<br />
*Franklin Valuline, [[Wikipedia:Ford E-Series#Third generation (1975-1991)|üçüncü-nesil Ford E-Serisi]] modeli minibüsleri temel alıyor gibi görünüyor.<br />
*LBMW Radyo Minibüsü tahminen {{ll|Jackie Jaye}}'in ilk ablukaya varmadan önce {{ll|radio|radyo}} şovu için kullandığı minibüstü, gerçi minibüsün birden fazla doğduğu yer vardır.<br />
*Görünüşe göre Kentucky eyalet resimli eski LBMW minibüsü oyundan kaldırılmıştır. {{ll|Louisville}}'in çıkışından beri LMBW radyo değil, yalnızca yanmış LMBW TV varyantları bulunabilmektedir.<br />
*Galeride görülebileceği üzere farklı şirketlerin minibüslerinin birçok yeni dokuları {{ll|build 42|sürüm 42}} için ön gösterilmiştir.<br />
<br />
==Yağma dağılımları==<br />
===Ambulans===<br />
*Çeşitli tıbbi malzemeler, genelde bir {{ll|Duffel Bag|spor çantasının}} içinde bulunur.<br />
<br />
===Radyo Minibüsü===<br />
*{{ll|Radio}}<br />
*{{ll|Walkie Talkie}}<br />
*{{ll|Ham Radio}}<br />
*Guerilla Radyo Dergisi<br />
<br />
===Fossoil Minibüsü===<br />
*{{ll|Gas Can}}<br />
<br />
===Spiffo's Minibüsü===<br />
*{{ll|Burger}}<br />
*{{ll|Fries}}<br />
*{{ll|Fried Onion Rings}}<br />
<br />
==Galeri==<br />
*İlk 3 resim oyundan sürüm 41 itibariyle kaldırılmış eski varyantlardır. Gelecek güncellemelerde tekrar getirilebilirler.<br />
*Diğer 3 varyant {{ll|build 42}}'de gelmek üzere ön gösterildi.<br />
<gallery><br />
LBMW Radio Van.jpeg|LBMW 93.2 Radyo minibüsü.<br />
Franklin Valuline Mccoy.png|McCoy Logging Co. minibüsü.<br />
Franklin Valuline Mail.png|Posta minibüsü.<br />
west point.png|{{ll|West Point}}'teki inşaat şirketi Penn. S. Ham minibüsü.<br />
gas.png|Bir akaryakıt şirketinin minibüsü.<br />
van de mario.png|Tesisatçının minibüsü.<br />
</gallery><br />
<br />
==Ayrıca bakınız==<br />
*{{ll|Mechanics}}<br />
*{{ll|Franklin}}<br />
<br />
{{Navbox vehicles}}</div>
Ksilem
https://pzwiki.net/wiki/Office_unit_(March_Ridge)
Office unit (March Ridge)
2024-03-18T18:11:21Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|World|Locations|Businesses}}<br />
{{Page version|41.78.16}}<br />
{{Infobox location<br />
|name=Office unit (March Ridge)<br />
|logo=<br />
|image=OMR.png<br />
|image_caption=Isometric view of the Office unit in [[March Ridge]].<br />
<!--GENERAL--><br />
|type=Office<br />
|location=[[March Ridge]]<br />
|coordinates=10183x12791<br />
<!--INTERIOR DETAILS--><br />
|floor_count=1<br />
}}<br />
There is an office unit in [[March Ridge]]. There isn't much to be found inside.<br />
<br />
==Interior==<br />
The interior of the office is composed of several office desks and cubicle spaces. The furniture inside can be dismantled for [[carpentry]] experience.<br />
<br />
'''This location contains no significant loot.'''<br />
<br />
==Gallery==<br />
<gallery><br />
OMR1.png|Interior view of the office.<br />
</gallery><br />
<br />
{{Navbox locations}}<br />
<br />
[[Category:March Ridge]]</div>
ThinkDock1721
https://pzwiki.net/wiki/Doctor%27s_office_(Fallas_Lake)
Doctor's office (Fallas Lake)
2024-03-18T16:27:50Z
<p>ThinkDock1721: </p>
<hr />
<div>{{Header|Project Zomboid|World|Locations|Businesses}}<br />
{{Page version|41.78.16}}<br />
{{Infobox location<br />
|name=Doctor's office<br />
|name_colour=<br />
|name_text_colour=<br />
|image=MCFL.png<br />
|image_caption=Isometric view of the medical clinic in Fallas Lake.<br />
<!--GENERAL--><br />
|type=Medical clinic<br />
|location=[[Fallas Lake]]<br />
|coordinates=7293x8386<br />
}}<br />
<br />
There is a '''medical clinic''' located in [[Fallas Lake]]. The building also holds a small housing unit.<br />
<br />
==Interior==<br />
The interior of the building is split into the clinic and a small living space. The clinic side contains an examination room and a storage room, which contains various medical supplies such as [[bandage]]s. The housing unit contains standard house loot.<br />
<br />
==Gallery==<br />
<gallery><br />
FallasLakeDoctor.png|Interior view of the clinic.<br />
</gallery><br />
<br />
==See also==<br />
*[[First aid]]<br />
<br />
{{Navbox locations}}<br />
<br />
[[Category:Fallas Lake]]</div>
Slightsmile
https://pzwiki.net/wiki/Magazine_(disambiguation)
Magazine (disambiguation)
2024-03-16T21:07:44Z
<p>Faalagorn: Cleanups</p>
<hr />
<div>{{Disambiguation}}<br />
'''Magazine''' may refer to:<br />
*[[File:Magazine.png|link=Magazine]] [[Magazine]] - a literature item.<br />
*[[Recipe magazines]] - a literature item.<br />
*A [[Firearms|firearm]] magazine:<br />
**[[File:BerettaClip.png|link=M14 Magazine]] [[M14 Magazine]] - a firearm magazine.<br />
**[[File:BerettaClip.png|link=M16 Magazine]] [[M16 Magazine]] - a firearm magazine.<br />
**[[File:BerettaClip.png|link=M1911 Magazine]] [[M1911 Auto Magazine]] - a firearm magazine.<br />
**[[File:BerettaClip.png|link=M9 Magazine]] [[M9 Magazine]] - a firearm magazine.<br />
**[[File:BerettaClip.png|link=MSR700 Magazine]] [[MSR700 Magazine]] - a firearm magazine.<br />
**[[File:BerettaClip.png|link=MSR788 Magazine]] [[MSR788 Magazine]] - a firearm magazine.<br />
**[[File:BerettaClip.png|link=D-E Magazine]] [[D-E Magazine]] - a firearm magazine.</div>
Calvy
https://pzwiki.net/wiki/D-E_Magazine
D-E Magazine
2024-03-16T20:54:51Z
<p>CalvyBot: Automated CodeBox update</p>
<hr />
<div>{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}}<br />
{{Page version|41.78.16}}<br />
{{Infobox item<br />
|name=.44 Magazine<br />
|model=GunMagazine_Model.png<br />
|icon=BerettaClip.png<br />
|icon_name=Magazine (icon)<br />
<!--GENERAL--><br />
|category=Ammo<br />
|weight=0.2<br />
|part_type=Magazine<br />
|ammo_type=[[File:40calAmmoBox.png|link=.44 Magnum Round]]<br />
|clip_size=8<br />
|skill_type=[[Skills#Reloading|Reloading]]<br />
<!--TECHNICAL DETAILS--><br />
|item_id=Base.44Clip<br />
}}<br />
<br />
The '''M9 magazine''' stores [[ammo]] to feed into a [[Firearms|firearm]].<br />
<br />
==Usage==<br />
The M9 magazine is a [[firearm]] magazine that can hold up to 20 rounds. It is used in the [[D-E Pistol]].<br />
<br />
===Reloading===<br />
A magazine can be reloaded by either:<br />
*right-clicking the magazine in the player's inventory, then selecting "Insert X Bullets in Magazine".<br />
*equipping the firearm and holding {{key|R}}, then selecting "Load Bullets into Spare Magazine".<br />
Both options will result in the player inserting one round at a time until the magazine is filled, unless interrupted.<br />
<br>Once filled, the magazine can then be inserted into the firearm. This can be done by either:<br />
*equipping the firearm and tapping {{key|R}} (the fullest magazine will be inserted).<br />
*equipping the firearm and holding {{key|R}}, then selecting "Insert Magazine".<br />
*right-clicking the magazine or firearm in the player's inventory, then selecting "Insert Magazine".<br />
<br />
A magazine can be filled with rounds while walking (upright or crouched), but not running or sprinting.<br />
<br />
==Distribution==<br />
The loot distributions can be found in the table(s) below.<br />
<br />
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"<br />
! colspan="4" | Containers<br />
|-<br />
! Building/Room<br />
! Container<br />
! style="width: 3.2em;" | Rolls<br />
! style="width: 3.2em;" | Chance<br />
|-<br />
|SafehouseLoot <br />
|[[counter]] <br />
|4 <br />
|8<br />
|-<br />
|armysurplus <br />
|[[displaycase]] <br />
|4 <br />
|8<br />
|-<br />
|druglab <br />
|[[metal_shelves]] <br />
|4 <br />
|8<br />
|-<br />
|rowspan="2"|gunstore <br />
|[[counter]] <br />
|4 <br />
|8<br />
|-<br />
|[[locker]] <br />
|4 <br />
|8<br />
|-<br />
|pawnshop <br />
|[[displaycase]] <br />
|4 <br />
|8<br />
|}<br />
<br />
==Code==<br />
{{CodeBox|<br />
{{CodeSnip<br />
| lang = java<br />
| line = true<br />
| start = 6397<br />
| source = items_weapons.txt<br />
| retrieved = true<br />
| version = 41.78.16<br />
| code =<br />
item 44Clip<br />
{<br />
DisplayCategory = Ammo,<br />
CanStack = FALSE,<br />
Weight = 0.2,<br />
Type = Normal,<br />
DisplayName = .44 Magazine,<br />
Icon = BerettaClip,<br />
MaxAmmo = 8,<br />
AmmoType = Base.Bullets44,<br />
StaticModel = GunMagazine,<br />
GunType = Base.Pistol3,<br />
WorldStaticModel = Gun_Magazine_Ground,<br />
} <br />
}}<br />
}}<br />
<br />
==See also==<br />
*[[Ammo]]<br />
*[[Weapon mods]]<br />
*[[Weapons]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Calvy
https://pzwiki.net/wiki/MSR788_Magazine
MSR788 Magazine
2024-03-16T20:52:33Z
<p>CalvyBot: Automated CodeBox update</p>
<hr />
<div>{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}}<br />
{{Page version|41.78.16}}<br />
{{Infobox item<br />
|name=.308 Magazine<br />
|model=GunMagazine_Model.png<br />
|icon=BerettaClip.png<br />
|icon_name=Magazine (icon)<br />
<!--GENERAL--><br />
|category=Ammo<br />
|weight=0.2<br />
|part_type=Magazine<br />
|ammo_type=[[File:RifleAmmo308loose.png|link=.308 Round]]<br />
|clip_size=3<br />
|skill_type=[[Skills#Reloading|Reloading]]<br />
<!--TECHNICAL DETAILS--><br />
|item_id=Base.308Clip<br />
}}<br />
<br />
The '''MSR788 magazine''' stores [[ammo]] to feed into a [[Firearms|firearm]].<br />
<br />
==Usage==<br />
The MSR788 magazine is a [[firearm]] magazine that can hold up to 20 rounds. It is used in the [[MSR788 Rifle]].<br />
<br />
===Reloading===<br />
A magazine can be reloaded by either:<br />
*right-clicking the magazine in the player's inventory, then selecting "Insert X Bullets in Magazine".<br />
*equipping the firearm and holding {{key|R}}, then selecting "Load Bullets into Spare Magazine".<br />
Both options will result in the player inserting one round at a time until the magazine is filled, unless interrupted.<br />
<br>Once filled, the magazine can then be inserted into the firearm. This can be done by either:<br />
*equipping the firearm and tapping {{key|R}} (the fullest magazine will be inserted).<br />
*equipping the firearm and holding {{key|R}}, then selecting "Insert Magazine".<br />
*right-clicking the magazine or firearm in the player's inventory, then selecting "Insert Magazine".<br />
<br />
A magazine can be filled with rounds while walking (upright or crouched), but not running or sprinting.<br />
<br />
==Distribution==<br />
The loot distributions can be found in the table(s) below.<br />
<br />
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"<br />
! colspan="4" | Containers<br />
|-<br />
! Building/Room<br />
! Container<br />
! style="width: 3.2em;" | Rolls<br />
! style="width: 3.2em;" | Chance<br />
|-<br />
|SafehouseLoot <br />
|[[counter]] <br />
|4 <br />
|8<br />
|-<br />
|rowspan="2"|all <br />
|[[militarycrate]] <br />
|4 <br />
|8<br />
|-<br />
|[[militarycrate]] <br />
|4 <br />
|8<br />
|-<br />
|armysurplus <br />
|[[displaycase]] <br />
|4 <br />
|8<br />
|-<br />
|rowspan="2"|gunstore <br />
|[[counter]] <br />
|4 <br />
|8<br />
|-<br />
|[[locker]] <br />
|4 <br />
|8<br />
|-<br />
|pawnshopoffice <br />
|[[locker]] <br />
|4 <br />
|8<br />
|-<br />
|policestorage <br />
|[[locker]] <br />
|4 <br />
|8<br />
|}<br />
<br />
==Code==<br />
{{CodeBox|<br />
{{CodeSnip<br />
| lang = java<br />
| line = true<br />
| start = 6532<br />
| source = items_weapons.txt<br />
| retrieved = true<br />
| version = 41.78.16<br />
| code =<br />
item 308Clip<br />
{<br />
DisplayCategory = Ammo,<br />
CanStack = FALSE,<br />
Weight = 0.2,<br />
Type = Normal,<br />
DisplayName = .308 Magazine,<br />
Icon = BerettaClip,<br />
MaxAmmo = 3,<br />
AmmoType = Base.308Bullets,<br />
StaticModel = GunMagazine,<br />
GunType = Base.HuntingRifle,<br />
WorldStaticModel = Gun_Magazine_Ground,<br />
} <br />
}}<br />
}}<br />
<br />
==See also==<br />
*[[Ammo]]<br />
*[[Weapon mods]]<br />
*[[Weapons]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Calvy
https://pzwiki.net/wiki/MSR700_Magazine
MSR700 Magazine
2024-03-16T20:49:55Z
<p>CalvyBot: Automated CodeBox update</p>
<hr />
<div>{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}}<br />
{{Page version|41.78.16}}<br />
{{Infobox item<br />
|name=.223 Magazine<br />
|model=GunMagazine_Model.png<br />
|icon=BerettaClip.png<br />
|icon_name=Magazine (icon)<br />
<!--GENERAL--><br />
|category=Ammo<br />
|weight=0.2<br />
|part_type=Magazine<br />
|ammo_type=[[File:RifleAmmo223loose.png|link=.223 Round]]<br />
|clip_size=3<br />
|skill_type=[[Skills#Reloading|Reloading]]<br />
<!--TECHNICAL DETAILS--><br />
|item_id=Base.223Clip<br />
}}<br />
<br />
The '''MSR700 magazine''' stores [[ammo]] to feed into a [[Firearms|firearm]].<br />
<br />
==Usage==<br />
The MSR700 magazine is a [[firearm]] magazine that can hold up to 20 rounds. It is used in the [[MSR700 Rifle]].<br />
<br />
===Reloading===<br />
A magazine can be reloaded by either:<br />
*right-clicking the magazine in the player's inventory, then selecting "Insert X Bullets in Magazine".<br />
*equipping the firearm and holding {{key|R}}, then selecting "Load Bullets into Spare Magazine".<br />
Both options will result in the player inserting one round at a time until the magazine is filled, unless interrupted.<br />
<br>Once filled, the magazine can then be inserted into the firearm. This can be done by either:<br />
*equipping the firearm and tapping {{key|R}} (the fullest magazine will be inserted).<br />
*equipping the firearm and holding {{key|R}}, then selecting "Insert Magazine".<br />
*right-clicking the magazine or firearm in the player's inventory, then selecting "Insert Magazine".<br />
<br />
A magazine can be filled with rounds while walking (upright or crouched), but not running or sprinting.<br />
<br />
==Code==<br />
{{CodeBox|<br />
{{CodeSnip<br />
| lang = java<br />
| line = true<br />
| start = 6490<br />
| source = items_weapons.txt<br />
| retrieved = true<br />
| version = 41.78.16<br />
| code =<br />
item 223Clip<br />
{<br />
DisplayCategory = Ammo,<br />
CanStack = FALSE,<br />
Weight = 0.2,<br />
Type = Normal,<br />
DisplayName = .223 Magazine,<br />
Icon = BerettaClip,<br />
MaxAmmo = 3,<br />
AmmoType = Base.223Bullets,<br />
StaticModel = GunMagazine,<br />
/*GunType = Base.VarmintRifle,*/<br />
WorldStaticModel = Gun_Magazine_Ground,<br />
} <br />
}}<br />
}}<br />
<br />
==See also==<br />
*[[Ammo]]<br />
*[[Weapon mods]]<br />
*[[Weapons]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Calvy
https://pzwiki.net/wiki/M9_Magazine
M9 Magazine
2024-03-16T20:47:16Z
<p>CalvyBot: Automated CodeBox update</p>
<hr />
<div>{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}}<br />
{{Page version|41.78.16}}<br />
{{Infobox item<br />
|name=9mm Magazine<br />
|model=GunMagazine_Model.png<br />
|icon=BerettaClip.png<br />
|icon_name=Magazine (icon)<br />
<!--GENERAL--><br />
|category=Ammo<br />
|weight=0.2<br />
|part_type=Magazine<br />
|ammo_type=[[File:40calAmmoBox.png|link=9mm Round]]<br />
|clip_size=15<br />
|skill_type=[[Skills#Reloading|Reloading]]<br />
<!--TECHNICAL DETAILS--><br />
|item_id=Base.9mmClip<br />
}}<br />
<br />
The '''M9 magazine''' stores [[ammo]] to feed into a [[Firearms|firearm]].<br />
<br />
==Usage==<br />
The M9 magazine is a [[firearm]] magazine that can hold up to 20 rounds. It is used in the [[M9 Pistol]].<br />
<br />
===Reloading===<br />
A magazine can be reloaded by either:<br />
*right-clicking the magazine in the player's inventory, then selecting "Insert X Bullets in Magazine".<br />
*equipping the firearm and holding {{key|R}}, then selecting "Load Bullets into Spare Magazine".<br />
Both options will result in the player inserting one round at a time until the magazine is filled, unless interrupted.<br />
<br>Once filled, the magazine can then be inserted into the firearm. This can be done by either:<br />
*equipping the firearm and tapping {{key|R}} (the fullest magazine will be inserted).<br />
*equipping the firearm and holding {{key|R}}, then selecting "Insert Magazine".<br />
*right-clicking the magazine or firearm in the player's inventory, then selecting "Insert Magazine".<br />
<br />
A magazine can be filled with rounds while walking (upright or crouched), but not running or sprinting.<br />
<br />
==Distribution==<br />
The loot distributions can be found in the table(s) below.<br />
<br />
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"<br />
! colspan="4" | Containers<br />
|-<br />
! Building/Room<br />
! Container<br />
! style="width: 3.2em;" | Rolls<br />
! style="width: 3.2em;" | Chance<br />
|-<br />
|SafehouseLoot <br />
|[[counter]] <br />
|4 <br />
|8<br />
|-<br />
|armysurplus <br />
|[[displaycase]] <br />
|4 <br />
|8<br />
|-<br />
|druglab <br />
|[[metal_shelves]] <br />
|4 <br />
|8<br />
|-<br />
|rowspan="2"|gunstore <br />
|[[counter]] <br />
|4 <br />
|8<br />
|-<br />
|[[locker]] <br />
|4 <br />
|8<br />
|-<br />
|pawnshop <br />
|[[displaycase]] <br />
|4 <br />
|8<br />
|-<br />
|rowspan="2"|policestorage <br />
|[[locker]] <br />
|4 <br />
|8<br />
|-<br />
|[[locker]] <br />
|4 <br />
|8<br />
|-<br />
|rowspan="2"|security <br />
|[[locker]] <br />
|4 <br />
|4<br />
|-<br />
|[[locker]] <br />
|4 <br />
|4<br />
|}<br />
<br />
==Code==<br />
{{CodeBox|<br />
{{CodeSnip<br />
| lang = java<br />
| line = true<br />
| start = 6317<br />
| source = items_weapons.txt<br />
| retrieved = true<br />
| version = 41.78.16<br />
| code =<br />
item 9mmClip<br />
{<br />
DisplayCategory = Ammo,<br />
CanStack = FALSE,<br />
Weight = 0.2,<br />
Type = Normal,<br />
DisplayName = 9mm Magazine,<br />
Icon = BerettaClip,<br />
MaxAmmo = 15,<br />
AmmoType = Base.Bullets9mm,<br />
StaticModel = GunMagazine,<br />
GunType = Base.Pistol,<br />
WorldStaticModel = Gun_Magazine_Ground,<br />
} <br />
}}<br />
}}<br />
<br />
==See also==<br />
*[[Ammo]]<br />
*[[Weapon mods]]<br />
*[[Weapons]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Calvy
https://pzwiki.net/wiki/M1911_Auto_Magazine
M1911 Auto Magazine
2024-03-16T20:46:49Z
<p>CalvyBot: Automated CodeBox update</p>
<hr />
<div>{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}}<br />
{{Page version|41.78.16}}<br />
{{Infobox item<br />
|name=.45 Auto Magazine<br />
|model=GunMagazine_Model.png<br />
|icon=BerettaClip.png<br />
|icon_name=Magazine (icon)<br />
<!--GENERAL--><br />
|category=Ammo<br />
|weight=0.2<br />
|part_type=Magazine<br />
|ammo_type=[[File:HandgunAmmoBox.png|link=.45 Auto Round]]<br />
|clip_size=7<br />
|skill_type=[[Skills#Reloading|Reloading]]<br />
<!--TECHNICAL DETAILS--><br />
|item_id=Base.45Clip<br />
}}<br />
<br />
The '''M1911 auto magazine''' stores [[ammo]] to feed into a [[Firearms|firearm]].<br />
<br />
==Usage==<br />
The M1911 auto magazine is a [[firearm]] magazine that can hold up to 20 rounds. It is used in the [[M1911 Pistol]].<br />
<br />
===Reloading===<br />
A magazine can be reloaded by either:<br />
*right-clicking the magazine in the player's inventory, then selecting "Insert X Bullets in Magazine".<br />
*equipping the firearm and holding {{key|R}}, then selecting "Load Bullets into Spare Magazine".<br />
Both options will result in the player inserting one round at a time until the magazine is filled, unless interrupted.<br />
<br>Once filled, the magazine can then be inserted into the firearm. This can be done by either:<br />
*equipping the firearm and tapping {{key|R}} (the fullest magazine will be inserted).<br />
*equipping the firearm and holding {{key|R}}, then selecting "Insert Magazine".<br />
*right-clicking the magazine or firearm in the player's inventory, then selecting "Insert Magazine".<br />
<br />
A magazine can be filled with rounds while walking (upright or crouched), but not running or sprinting.<br />
<br />
==Distribution==<br />
The loot distributions can be found in the table(s) below.<br />
<br />
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"<br />
! colspan="4" | Containers<br />
|-<br />
! Building/Room<br />
! Container<br />
! style="width: 3.2em;" | Rolls<br />
! style="width: 3.2em;" | Chance<br />
|-<br />
|SafehouseLoot <br />
|[[counter]] <br />
|4 <br />
|8<br />
|-<br />
|rowspan="3"|all <br />
|[[locker]] <br />
|4 <br />
|8<br />
|-<br />
|[[militarycrate]] <br />
|4 <br />
|8<br />
|-<br />
|[[militarycrate]] <br />
|4 <br />
|8<br />
|-<br />
|armysurplus <br />
|[[displaycase]] <br />
|4 <br />
|8<br />
|-<br />
|druglab <br />
|[[metal_shelves]] <br />
|4 <br />
|8<br />
|-<br />
|rowspan="2"|gunstore <br />
|[[counter]] <br />
|4 <br />
|8<br />
|-<br />
|[[locker]] <br />
|4 <br />
|8<br />
|-<br />
|pawnshop <br />
|[[displaycase]] <br />
|4 <br />
|8<br />
|}<br />
<br />
==Code==<br />
{{CodeBox|<br />
{{CodeSnip<br />
| lang = java<br />
| line = true<br />
| start = 6357<br />
| source = items_weapons.txt<br />
| retrieved = true<br />
| version = 41.78.16<br />
| code =<br />
item 45Clip<br />
{<br />
DisplayCategory = Ammo,<br />
CanStack = FALSE,<br />
Weight = 0.2,<br />
Type = Normal,<br />
DisplayName = .45 Auto Magazine,<br />
Icon = BerettaClip,<br />
MaxAmmo = 7,<br />
AmmoType = Base.Bullets45,<br />
StaticModel = GunMagazine,<br />
GunType = Base.Pistol2,<br />
WorldStaticModel = Gun_Magazine_Ground,<br />
} <br />
}}<br />
}}<br />
<br />
==See also==<br />
*[[Ammo]]<br />
*[[Weapon mods]]<br />
*[[Weapons]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Calvy
https://pzwiki.net/wiki/M16_Magazine
M16 Magazine
2024-03-16T20:46:46Z
<p>CalvyBot: Automated CodeBox update</p>
<hr />
<div>{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}}<br />
{{Page version|41.78.16}}<br />
{{Infobox item<br />
|name=.556 Magazine<br />
|model=GunMagazine_Model.png<br />
|icon=BerettaClip.png<br />
|icon_name=Magazine (icon)<br />
<!--GENERAL--><br />
|category=Ammo<br />
|weight=0.2<br />
|part_type=Magazine<br />
|ammo_type=[[File:RifleAmmo308loose.png|link=5.56mm_Round]]<br />
|clip_size=30<br />
|skill_type=[[Skills#Reloading|Reloading]]<br />
<!--TECHNICAL DETAILS--><br />
|item_id=Base.556Clip<br />
}}<br />
<br />
The '''M16 magazine''' stores [[ammo]] to feed into a [[Firearms|firearm]].<br />
<br />
==Usage==<br />
The M14 magazine is a [[firearm]] magazine that can hold up to 20 rounds. It is used in the [[M16 Assault Rifle]].<br />
<br />
===Reloading===<br />
A magazine can be reloaded by either:<br />
*right-clicking the magazine in the player's inventory, then selecting "Insert X Bullets in Magazine".<br />
*equipping the firearm and holding {{key|R}}, then selecting "Load Bullets into Spare Magazine".<br />
Both options will result in the player inserting one round at a time until the magazine is filled, unless interrupted.<br />
<br>Once filled, the magazine can then be inserted into the firearm. This can be done by either:<br />
*equipping the firearm and tapping {{key|R}} (the fullest magazine will be inserted).<br />
*equipping the firearm and holding {{key|R}}, then selecting "Insert Magazine".<br />
*right-clicking the magazine or firearm in the player's inventory, then selecting "Insert Magazine".<br />
<br />
A magazine can be filled with rounds while walking (upright or crouched), but not running or sprinting.<br />
<br />
==Distribution==<br />
The loot distributions can be found in the table(s) below.<br />
<br />
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"<br />
! colspan="4" | Containers<br />
|-<br />
! Building/Room<br />
! Container<br />
! style="width: 3.2em;" | Rolls<br />
! style="width: 3.2em;" | Chance<br />
|-<br />
|SafehouseLoot <br />
|[[counter]] <br />
|4 <br />
|8<br />
|-<br />
|rowspan="3"|all <br />
|[[locker]] <br />
|4 <br />
|8<br />
|-<br />
|[[militarycrate]] <br />
|4 <br />
|8<br />
|-<br />
|[[militarycrate]] <br />
|4 <br />
|8<br />
|-<br />
|druglab <br />
|[[metal_shelves]] <br />
|4 <br />
|8<br />
|-<br />
|pawnshopoffice <br />
|[[locker]] <br />
|4 <br />
|1<br />
|}<br />
<br />
==Code==<br />
{{CodeBox|<br />
{{CodeSnip<br />
| lang = java<br />
| line = true<br />
| start = 6574<br />
| source = items_weapons.txt<br />
| retrieved = true<br />
| version = 41.78.16<br />
| code =<br />
item 556Clip<br />
{<br />
DisplayCategory = Ammo,<br />
CanStack = FALSE,<br />
Weight = 0.2,<br />
Type = Normal,<br />
DisplayName = .556 Magazine,<br />
Icon = BerettaClip,<br />
MaxAmmo = 30,<br />
AmmoType = Base.556Bullets,<br />
StaticModel = GunMagazine,<br />
GunType = Base.AssaultRifle,<br />
WorldStaticModel = Gun_Magazine_Ground,<br />
} <br />
}}<br />
}}<br />
<br />
==See also==<br />
*[[Ammo]]<br />
*[[Weapon mods]]<br />
*[[Weapons]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Calvy
https://pzwiki.net/wiki/M14_Magazine
M14 Magazine
2024-03-16T20:46:40Z
<p>CalvyBot: Automated CodeBox update</p>
<hr />
<div>{{Header|Project Zomboid|Items|Weapons|Firearms|Weapon parts}}<br />
{{Page version|41.78.16}}<br />
{{Infobox item<br />
|name=.308 Magazine<br />
|model=GunMagazine_Model.png<br />
|icon=BerettaClip.png<br />
|icon_name=Magazine (icon)<br />
<!--GENERAL--><br />
|category=Ammo<br />
|weight=0.2<br />
|part_type=Magazine<br />
|ammo_type=[[File:RifleAmmo308loose.png|link=.308 Round]]<br />
|clip_size=20<br />
|skill_type=[[Skills#Reloading|Reloading]]<br />
<!--TECHNICAL DETAILS--><br />
|item_id=Base.M14Clip<br />
}}<br />
<br />
The '''M14 magazine''' stores [[ammo]] to feed into a [[Firearms|firearm]].<br />
<br />
==Usage==<br />
The M14 magazine is a [[firearm]] magazine that can hold up to 20 rounds. It is used in the [[M14 Rifle]].<br />
<br />
===Reloading===<br />
A magazine can be reloaded by either:<br />
*right-clicking the magazine in the player's inventory, then selecting "Insert X Bullets in Magazine".<br />
*equipping the firearm and holding {{key|R}}, then selecting "Load Bullets into Spare Magazine".<br />
Both options will result in the player inserting one round at a time until the magazine is filled, unless interrupted.<br />
<br>Once filled, the magazine can then be inserted into the firearm. This can be done by either:<br />
*equipping the firearm and tapping {{key|R}} (the fullest magazine will be inserted).<br />
*equipping the firearm and holding {{key|R}}, then selecting "Insert Magazine".<br />
*right-clicking the magazine or firearm in the player's inventory, then selecting "Insert Magazine".<br />
<br />
A magazine can be filled with rounds while walking (upright or crouched), but not running or sprinting.<br />
<br />
==Distribution==<br />
The loot distributions can be found in the table(s) below.<br />
<br />
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"<br />
! colspan="4" | Containers<br />
|-<br />
! Building/Room<br />
! Container<br />
! style="width: 3.2em;" | Rolls<br />
! style="width: 3.2em;" | Chance<br />
|-<br />
|SafehouseLoot <br />
|[[counter]] <br />
|4 <br />
|1<br />
|-<br />
|rowspan="2"|all <br />
|[[militarycrate]] <br />
|4 <br />
|8<br />
|-<br />
|[[militarycrate]] <br />
|4 <br />
|8<br />
|-<br />
|armysurplus <br />
|[[displaycase]] <br />
|4 <br />
|8<br />
|-<br />
|druglab <br />
|[[metal_shelves]] <br />
|4 <br />
|1<br />
|-<br />
|gunstore <br />
|[[counter]] <br />
|4 <br />
|8<br />
|-<br />
|pawnshopoffice <br />
|[[locker]] <br />
|4 <br />
|1<br />
|-<br />
|policestorage <br />
|[[locker]] <br />
|4 <br />
|8<br />
|}<br />
<br />
==Code==<br />
{{CodeBox|<br />
{{CodeSnip<br />
| lang = java<br />
| line = true<br />
| start = 6589<br />
| source = items_weapons.txt<br />
| retrieved = true<br />
| version = 41.78.16<br />
| code =<br />
item M14Clip<br />
{<br />
DisplayCategory = Ammo,<br />
CanStack = FALSE,<br />
Weight = 0.2,<br />
Type = Normal,<br />
DisplayName = .308 Magazine,<br />
Icon = BerettaClip,<br />
MaxAmmo = 20,<br />
AmmoType = Base.308Bullets,<br />
StaticModel = GunMagazine,<br />
GunType = Base.AssaultRifle2,<br />
WorldStaticModel = Gun_Magazine_Ground,<br />
} <br />
}}<br />
}}<br />
<br />
==See also==<br />
*[[Ammo]]<br />
*[[Weapon mods]]<br />
*[[Weapons]]<br />
<br />
{{Navbox weapons|firearms}}</div>
Calvy
https://pzwiki.net/wiki/Weapon_parts/cs
Weapon parts/cs
2024-03-16T15:24:30Z
<p>NyaCZ: /* Použití */</p>
<hr />
<div>{{Header|Project Zomboid|Items|Weapons}}<br />
{{Page version|41.78.16}}<br />
'''Součásti zbraní''', dříve známé jako ''mody zbraní'', lze připojit k určitým [[střelným zbraním]] a upravovat tak statistiky [[zbraně]].<br />
<br />
==Použití==<br />
{{Quote|text=K jejich připojení/odpojení budete potřebovat šroubovák, zvýší nebo sníží některé statistiky vaší zbraně|autor=[https://theindiestone.com/forums/index.php?/topic/ 9432-the-new-ranged-weapon-system/ Romain 'RJ' Dron]}}<br />
Chcete-li připojit část zbraně musíte mít, [[šroubovák]], vhodná zbraň k úpravě a součást zbraně, to vše musí být v hlavním [[inventáři]] [[hráče]]. Po {{abbr|RMC|Kliknutí pravým tlačítkem myši}} na zbraň se objeví možnost "Upgrade", která ukazuje všechna aktuálně dostupná vylepšení zbraně. Po {{abbr|LMC|Kliknutí levou myší}} požadovaného vylepšení hráč vybaví šroubovákem i částí zbraně, než ji připojí ke zbrani. Chcete-li odebrat zbraňový mod, postupujte podle stejných kroků, ale vyberte možnost „Odebrat aktualizaci“ a poté požadovanou aktualizaci, kterou chcete odstranit.<br />
<br />
==Distribuce==<br />
{{Quote|text=Tyto úpravy přijdou s trochou štěstí přímo namontované na pušce, nebo můžete najít samostatné části v obchodě se zbraněmi.|author=[https://theindiestone.com/forums/index.php?/topic/ 9432-the-new-ranged-weapon-system/ Romain 'RJ' Dron]}}<br />
Části zbraní lze nalézt buď již připojené ke zbrani, nebo uvnitř jednoho z různých skladů zbraní rozmístěných po [[Knox Country]].<br />
<br />
===Mody zbraní===<br />
====Hlaveň====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance added to weapon]]+<br />
! Funkce<br />
! Zbraně<br />
! Base ID<br />
|-<br />
| [[File:HuntingKnife.png|link=Bayonet{{lcs}}]]<br />
| {{ll|Bajonet}}{{sup|budoucí}}<br />
| 0.2<br />
| 0.2<br />
| Momentálně nefunkční<br />
| [[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]]<br />
| {{ID|Base.Bayonnet}}<br />
|-<br />
| [[File:ShotgunChoke.png|link=Choke Tube - Full{{lcs}}]]<br />
| {{ll|Zahrdlení - Plné}}<br />
| 0.1<br />
| 0.1<br />
| Zvyšuje poškození o 0,5 a snižuje rozstřel o 0,1<br />
| [[File:Shotgun2.png|link=JS-2000 Shotgun]]<br />
| {{ID|Base.ChokeTubeFull}}<br />
|-<br />
| [[File:ShotgunChoke.png|link=Choke Tube - Improved{{lcs}}]]<br />
| {{ll|Zahrdlení - Vylepšené}}<br />
| 0.1<br />
| 0.1<br />
| Zvyšuje rozstřel o 0,1 a snižuje poškození o 0,5<br />
| [[File:Shotgun2.png|link=JS-2000 Shotgun{{lcs}}]]<br />
| {{ID|Base.ChokeTubeImproved}}<br />
|-<br />
| [[File:RedDot.png|link=Gun Light{{lcs}}]]<br />
| {{ll|Světlo na zbraň}}{{sup|budoucí}}<br />
| 0.2<br />
| 0.2<br />
| Momentálně nefunkční<br />
| [[File:HandGun3.png|link=M9 Pistol{{lcs}}]][[File:HandGun2.png|link=M1911 Pistol{{lcs}}]][[File:HandGun.png|link=D-E Pistol{{lcs}}]]<br />
| {{ID|Base.GunLight}}<br />
|-<br />
| [[File:HandgunLaser.png|link=Laser{{lcs}}]]<br />
| {{ll|Laser}}<br />
| 0.2<br />
| 0.2<br />
| Zvyšuje šanci na zásah o 5<br />
| [[File:HandGun3.png|link=M9 Pistol{{lcs}}]][[File:HandGun2.png|link=M1911 Pistol{{lcs}}]][[File:HandGun.png|link=D-E Pistol{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ID|Base.Laser}}<br />
|}<br />
<br />
====Pažba proti zpětnému rázu====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance added to weapon]]+<br />
! Funkce<br />
! Zbraně<br />
! Base ID<br />
|-<br />
| [[File:RifleRecoilPad.png|link=Recoil Pad{{lcs}}]]<br />
| {{ll|Pažba proti zpětnému rázu}}<br />
| 0.1<br />
| 0.1<br />
| Snižuje zpětný ráz o 5<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ID|Base.RecoilPad}}<br />
|}<br />
<br />
====Zaměřovač====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance added to weapon]]+<br />
! Funkce<br />
! Zbraně<br />
! Base ID<br />
|-<br />
| [[File:Scope2x.png|link=x2 Scope{{lcs}}]]<br />
| {{ll|Zaměřovač x2 }}<br />
| 0.3<br />
| 0.3<br />
| Zvyšuje min. rozsah o 6 a max. rozsah o 7<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ID|Base.x2Scope}}<br />
|-<br />
| [[File:Scope4x.png|link=x4 Scope{{lcs}}]]<br />
| {{ll|Zaměřovač x4}}<br />
| 0.4<br />
| 0.4<br />
| Zvyšuje min. rozsah o 8 a max. rozsah o 13<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ID|Base.x4Scope}}<br />
|-<br />
| [[File:Scope8x.png|link=x8 Scope{{lcs}}]]<br />
| {{ll|Zaměřovač x8}}<br />
| 0.8<br />
| 0.8<br />
| Zvyšuje min. rozsah o 10 a max. rozsah o 20<br />
| [[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]]<br />
| {{ID|Base.x8Scope}}<br />
|-<br />
| [[File:ScopeIronSight.png|link=Iron Sight{{lcs}}]]<br />
| {{ll|Železný zaměřovač}}<br />
| 0.1<br />
| 0.1<br />
| Zvyšuje max. rozsah o 3<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:HandGun3.png|link=M9 Pistol{{lcs}}]][[File:HandGun2.png|link=M1911 Pistol{{lcs}}]][[File:HandGun.png|link=D-E Pistol{{lcs}}]][[File:Revolver.png|link=M625 Revolver{{lcs}}]][[File:RevolverLong.png|link=Magnum{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ID|Base.IronSight}}<br />
|-<br />
| [[File:RedDot.png|link=Red Dot{{lcs}}]]<br />
| {{ll|Zaměřovač s červeným bodem}}<br />
| 0.2<br />
| 0.2<br />
| Zvyšuje rychlost zaměřování<br />
| [[File:HandGun3.png|link=M9 Pistol{{lcs}}]][[File:HandGun2.png|link=M1911 Pistol{{lcs}}]][[File:HandGun.png|link=D-E Pistol{{lcs}}]][[File:Revolver.png|link=M625 Revolver{{lcs}}]][[File:RevolverLong.png|link=Magnum{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]][[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]]<br />
| {{ID|Base.RedDot}}<br />
|}<br />
<br />
====Popruh====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance added to weapon]]+<br />
! Funkce<br />
! Zbraně<br />
! Base ID<br />
|-<br />
| [[File:AmmoStrap.png|link=Ammo Straps{{lcs}}]]<br />
| {{ll|Nábojové popruhy}}<br />
| 0.5<br />
| 0.5<br />
| Zkracuje dobu nabíjení o 5<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:Shotgun2.png|link=JS-2000 Shotgun{{lcs}}]]<br />
| {{ID|Base.AmmoStraps}}<br />
|-<br />
| [[File:GunSling.png|link=Sling{{lcs}}]]<br />
| {{ll|Popruh}}<br />
| 0.5<br />
| - 0.3<br />
| Snižuje váhu o 0,3<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:Shotgun2.png|link=JS-2000 Shotgun{{lcs}}]]<br />
| {{ID|Base.Sling}}<br />
|}<br />
<br />
====Pažba====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance added to weapon]]+<br />
! Funkce<br />
! Zbraně<br />
! Base ID<br />
|-<br />
| [[File:RifleFibreglassStock.png|link=Fiberglass Stock{{lcs}}]]<br />
| {{ll|Sklolaminátová pažba}}<br />
| 0.1<br />
| - 0.5<br />
| Snižuje zatížení o 0,5 a zvyšuje šanci na zásah o 8<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]]<br />
| {{ID|Base.FiberglassStock}}<br />
|}</onlyinclude><br />
<br />
==Podívejte se také==<br />
*{{ll|Weapons}}<br />
*{{ll|Ammo}}<br />
*{{ll|Nails#Weapons}}</div>
NyaCZ
https://pzwiki.net/wiki/Firearms/cs
Firearms/cs
2024-03-16T14:54:53Z
<p>CalvyBot: Automated Base ID to Item ID</p>
<hr />
<div>{{Header|Project Zomboid|Items|Weapons}}<br />
{{Page version|41.78.16}}<br />
<br />
==Předměty==<onlyinclude><br />
===Střelné zbraně===<br />
Střelné zbraně vyžadují k použití [[munici]] a jsou hlasité, čímž přitahují pozornost blízkých [[zombie]]. Výrazně těží z vysokých dovedností [[Skills#Firearm|Míření a přebíjení]], přičemž [[Zaměřování]] zlepšuje zejména přesnost, dostřel a snadnost použití střelných zbraní.<br />
</noinclude><br />
====Ruční zbraně====<br />
<div style="overflow: auto; white-space: nowrap;"><br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! rowspan=2 | Icona<br />
! rowspan=2 | Název<br />
! rowspan=2 | [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! rowspan=2 | Ruce<br />
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammunition]]<br />
! rowspan=2 | [[File:BerettaClip.png|link=|Magazine size]]<br />
! colspan=2 | Poškození<br />
! colspan=2 | Dostřel<br />
! rowspan=2 | [[File:UI_Accuracy.png|28px|link=|Accuracy]]<br />
! rowspan=2 | +[[File:UI_Accuracy.png|28px|link=|Accuracy]] × Úroveň zaměřování<br />
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Crit chance]]<br />
! rowspan=2 | +[[File:UI_Percentage.png|28px|link=|Additional crit chance]] × Úroveň zaměřování<br />
! rowspan=2 | [[File:UI_Range.png|28px|link=|Noise radius]]<br />
! rowspan=2 | Odhození<br />
! rowspan=2 | Sražení<br />
! rowspan=2 | Item ID<br />
|-<br />
! [[File:UI_Min.png|28px|link=|Minimum]]<br />
! [[File:UI_Max.png|28px|link=|Maximum]]<br />
! [[File:UI_Min.png|28px|link=|Minimum]]<br />
! [[File:UI_Max.png|28px|link=|Maximum]]<br />
|-<br />
| [[File:HandGun.png|link=D-E Pistol{{lcs}}]]<br />
| {{ll|D-E Pistol}}<br />
| 1.5<br />
| Jedna ruka<br />
| [[File:40calAmmoBox.png|link=.44 Magnum Round{{lcs}}]]<br />
| 8<br />
| 1<br />
| 1.9<br />
| 0.61<br />
| 10<br />
| 20<br />
| +12<br />
| 20%<br />
| +10%<br />
| 70<br />
| 0.3<br />
| 2<br />
| {{ID|Base.Pistol3}}<br />
|-<br />
| [[File:HandGun2.png|link=M1911 Pistol{{lcs}}]]<br />
| {{ll|M1911 Pistol}}<br />
| 1.5<br />
| Jedna ruka<br />
| [[File:40calAmmoBox.png|link=.45 Auto Round{{lcs}}]]<br />
| 7<br />
| 1<br />
| 1.4<br />
| 0.61<br />
| 8<br />
| 40<br />
| +10<br />
| 20%<br />
| +10%<br />
| 50<br />
| 0.3<br />
| 2<br />
| {{ID|Base.Pistol2}}<br />
|-<br />
| [[File:RevolverShort.png|link=M36 Revolver{{lcs}}]]<br />
| {{ll|M36 Revolver}}<br />
| 1.5<br />
| Jedna ruka<br />
| [[File:40calAmmoBox.png|link=.38 Special Round{{lcs}}]]<br />
| 5<br />
| 0.7<br />
| 1.2<br />
| 0.61<br />
| 6<br />
| 65<br />
| +8<br />
| 20%<br />
| +10%<br />
| 30<br />
| 0.3<br />
| 2<br />
| {{ID|Base.Revolver_Short}}<br />
|-<br />
| [[File:Revolver.png|link=M625 Revolver{{lcs}}]]<br />
| {{ll|M625 Revolver}}<br />
| 1.75<br />
| Jedna ruka<br />
| [[File:40calAmmoBox.png|link=.45 Auto Round{{lcs}}]]<br />
| 6<br />
| 1<br />
| 1.6<br />
| 0.61<br />
| 9<br />
| 30<br />
| +10<br />
| 20%<br />
| +10%<br />
| 50<br />
| 0.3<br />
| 2<br />
| {{ID|Base.Revolver}}<br />
|-<br />
| [[File:HandGun3.png|link=M9 Pistol{{lcs}}]]<br />
| {{ll|M9 Pistol}}<br />
| 1.5<br />
| Jedna ruka<br />
| [[File:40calAmmoBox.png|link=9mm Round{{lcs}}]]<br />
| 15<br />
| 0.6<br />
| 1<br />
| 0.61<br />
| 7<br />
| 50<br />
| +8<br />
| 20%<br />
| +10%<br />
| 40<br />
| 0.3<br />
| 2<br />
| {{ID|Base.Pistol}}<br />
|-<br />
| [[File:RevolverLong.png|link=Magnum{{lcs}}]]<br />
| {{ll|Magnum}}<br />
| 2.0<br />
| Jedna ruka<br />
| [[File:40calAmmoBox.png|link=.44 Magnum Round{{lcs}}]]<br />
| 6<br />
| 1.2<br />
| 1.9<br />
| 0.61<br />
| 11<br />
| 20<br />
| +12<br />
| 20%<br />
| +10%<br />
| 80<br />
| 0.3<br />
| 2<br />
| {{ID|Base.Revolver_Long}}<br />
|}</div><br />
<br />
====Brokovnice====<br />
<div style="overflow: auto; white-space: nowrap;"><br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! rowspan=2 | Icona<br />
! rowspan=2 | Název<br />
! rowspan=2 | [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! rowspan=2 | Ruce<br />
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammunition]]<br />
! rowspan=2 | [[File:BerettaClip.png|link=|Magazine size]]<br />
! colspan=2 | Poškození<br />
! colspan=2 | Dostřel<br />
! rowspan=2 | [[File:UI_Accuracy.png|28px|link=|Accuracy]]<br />
! rowspan=2 | +[[File:UI_Accuracy.png|28px|link=|Accuracy]] × Úroveň zaměřování<br />
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Crit chance]]<br />
! rowspan=2 | +[[File:UI_Percentage.png|28px|link=|Additional crit chance]] × Úroveň zaměřování<br />
! rowspan=2 | [[File:UI_Range.png|28px|link=|Noise radius]]<br />
! rowspan=2 | Odhození<br />
! rowspan=2 | Sražení<br />
! rowspan=2 | Item ID<br />
|-<br />
! [[File:UI_Min.png|28px|link=|Minimum]]<br />
! [[File:UI_Max.png|28px|link=|Maximum]]<br />
! [[File:UI_Min.png|28px|link=|Minimum]]<br />
! [[File:UI_Max.png|28px|link=|Maximum]]<br />
|-<br />
| [[File:ShotgunDoublebarrel.png|link=Double Barrel Shotgun{{lcs}}]]<br />
| {{ll|Dvouhlavňová brokovnice}}<br />
| 4.0<br />
| Dvě ruce<br />
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]<br />
| 2<br />
| 2<br />
| 2.7<br />
| 0.67<br />
| 9<br />
| 80<br />
| +5<br />
| 80%<br />
| +4%<br />
| 100<br />
| 0.8<br />
| 8<br />
| {{ID|Base.DoubleBarrelShotgun}}<br />
|-<br />
| [[File:ShotgunDoublebarrel.png|link=Double Barrel Shotgun{{lcs}}]]<br />
| {{ll|Uřezaná dvouhlavňová brokovnice}}<br />
| 3.5<br />
| Dvě ruce<br />
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]<br />
| 2<br />
| 2<br />
| 2.7<br />
| 0.67<br />
| 8<br />
| 80<br />
| +5<br />
| 80%<br />
| +4%<br />
| 100<br />
| 0.8<br />
| 8<br />
| {{ID|Base.DoubleBarrelShotgunSawnoff}}<br />
|-<br />
| [[File:Shotgun2.png|link=JS-2000 Shotgun{{lcs}}]]<br />
| {{ll|Brokovnice JS-2000}}<br />
| 4.0<br />
| Dvě ruce<br />
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]<br />
| 6<br />
| 1.5<br />
| 2.2<br />
| 0.61<br />
| 7<br />
| 70<br />
| +5<br />
| 60%<br />
| +4%<br />
| 100<br />
| 0.8<br />
| 8<br />
| {{ID|Base.Shotgun}}<br />
|-<br />
| [[File:Shotgun.png|link=Sawed-off JS-2000 Shotgun{{lcs}}]]<br />
| {{ll|Uřezaná brokovnice JS-2000}}<br />
| 3.5<br />
| Dvě ruce<br />
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]<br />
| 6<br />
| 1.5<br />
| 2.2<br />
| 0.61<br />
| 6<br />
| 100<br />
| +0<br />
| 60%<br />
| +4%<br />
| 100<br />
| 0.9<br />
| 8<br />
| {{ID|Base.ShotgunSawnoff}}<br />
|}</div><br />
<br />
====Pušky====<br />
<div style="overflow: auto; white-space: nowrap;"><br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! rowspan=2 | Icona<br />
! rowspan=2 | Název<br />
! rowspan=2 | [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! rowspan=2 | Ruce<br />
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammunition]]<br />
! rowspan=2 | [[File:BerettaClip.png|link=|Magazine size]]<br />
! colspan=2 | Poškození<br />
! colspan=2 | Dostřel<br />
! rowspan=2 | [[File:UI_Accuracy.png|28px|link=|Accuracy]]<br />
! rowspan=2 | +[[File:UI_Accuracy.png|28px|link=|Accuracy]] × Úroveň zaměřování<br />
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Crit chance]]<br />
! rowspan=2 | +[[File:UI_Percentage.png|28px|link=|Additional crit chance]] × Úroveň zaměřování<br />
! rowspan=2 | [[File:UI_Range.png|28px|link=|Noise radius]]<br />
! rowspan=2 | Odhození<br />
! rowspan=2 | Sražení<br />
! rowspan=2 | Item ID<br />
|-<br />
! [[File:UI_Min.png|28px|link=|Minimum damage]]<br />
! [[File:UI_Max.png|28px|link=|Maximum damage]]<br />
! [[File:UI_Min.png|28px|link=|Minimum range]]<br />
! [[File:UI_Max.png|28px|link=|Maximum range]]<br />
|-<br />
| [[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ll|Puška M14}}<br />
| 4.0<br />
| Dvě ruce<br />
| [[File:RifleAmmo308loose.png|link=.308 Round{{lcs}}]]<br />
| 20<br />
| 1.2<br />
| 2.0<br />
| 0.61<br />
| 10<br />
| 50<br />
| +5<br />
| 30%<br />
| +15%<br />
| 70<br />
| 0.3<br />
| 2<br />
| {{ID|Base.AssaultRifle2}}<br />
|-<br />
| [[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]]<br />
| {{ll|Útočná puška M16}}<br />
| 4.0<br />
| Dvě ruce<br />
| [[File:RifleAmmo308loose.png|link=5.56mm Round{{lcs}}]]<br />
| 30<br />
| 0.8<br />
| 1.4<br />
| 0.61<br />
| 11<br />
| 20<br />
| +7<br />
| 25%<br />
| +12%<br />
| 70<br />
| 0.3<br />
| 4<br />
| {{ID|Base.AssaultRifle}}<br />
|-<br />
| [[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]]<br />
| {{ll|Puška MSR700}}<br />
| 4.0<br />
| Dvě ruce<br />
| [[File:RifleAmmo223loose.png|link=.223 Round{{lcs}}]]<br />
| 3<br />
| 0.6<br />
| 1.3<br />
| 0.61<br />
| 10<br />
| 27<br />
| +17<br />
| 25%<br />
| +12%<br />
| 70<br />
| 0.3<br />
| 2<br />
| {{ID|Base.VarmintRifle}}<br />
|-<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]]<br />
| {{ll|Puška MSR788}}<br />
| 4.0<br />
| Dvě ruce<br />
| [[File:RifleAmmo308loose.png|link=.308 Round{{lcs}}]]<br />
| 3<br />
| 1.2<br />
| 2.0<br />
| 0.61<br />
| 10<br />
| 25<br />
| +15<br />
| 30%<br />
| +15%<br />
| 70<br />
| 0.3<br />
| 2<br />
| {{ID|Base.HuntingRifle}}<br />
|}</div><br />
<br />
<onlyinclude>===Náboje===<br />
====Nábojnice====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! Base ID<br />
|-<br />
| [[File:RifleAmmo223loose.png|link=.223 Round{{lcs}}]]<br />
| {{ll|.223 Round}}<br />
| 0.02<br />
| {{ID|Base.223Bullets}}<br />
|-<br />
| [[File:RifleAmmo308loose.png|link=.308 Round{{lcs}}]]<br />
| {{ll|.308 Round}}<br />
| 0.02<br />
| {{ID|Base.308Bullets}}<br />
|-<br />
| [[File:40calAmmoBox.png|link=.38 Special Round{{lcs}}]]<br />
| {{ll|.38 Special Round}}<br />
| 0.02<br />
| {{ID|Base.Bullets38}}<br />
|-<br />
| [[File:40calAmmoBox.png|link=.44 Magnum Round{{lcs}}]]<br />
| {{ll|.44 Magnum Round}}<br />
| 0.04<br />
| {{ID|Base.Bullets44}}<br />
|-<br />
| [[File:40calAmmoBox.png|link=.45 Auto Round{{lcs}}]]<br />
| {{ll|.45 Auto Round}}<br />
| 0.04<br />
| {{ID|Base.Bullets45}}<br />
|-<br />
| [[File:RifleAmmo308loose.png|link=5.56mm Round{{lcs}}]]<br />
| {{ll|5.56mm Round}}<br />
| 0.03<br />
| {{ID|Base.556Bullets}}<br />
|-<br />
| [[File:40calAmmoBox.png|link=9mm Round{{lcs}}]]<br />
| {{ll|9mm Round}}<br />
| 0.01<br />
| {{ID|Base.Bullets9mm}}<br />
|-<br />
| [[File:ShotgunAmmo.png|link=Shotgun Shells{{lcs}}]]<br />
| {{ll|Shotgun Shells}}<br />
| 0.05<br />
| {{ID|Base.ShotgunShells}}<br />
|}<br />
<br />
====Krabičky====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! Base ID<br />
|-<br />
| [[File:RifleAmmo223.png|link=Box of .223 Rounds{{lcs}}]]<br />
| {{ll|.223 Round|Box of .223 Rounds}}<br />
| 0.6<br />
| {{ID|Base.223Box}}<br />
|-<br />
| [[File:RifleAmmo308.png|link=Box of .308 Rounds{{lcs}}]]<br />
| {{ll|.308 Round|Box of .308 Rounds}}<br />
| 0.6<br />
| {{ID|Base.308Box}}<br />
|-<br />
| [[File:HandgunAmmoBox.png|link=Box of .38 Special Rounds{{lcs}}]]<br />
| {{ll|.38 Special Round|Box of .38 Special Rounds}}<br />
| 0.35<br />
| {{ID|Base.Bullets38Box}}<br />
|-<br />
| [[File:HandgunAmmoBox.png|link=Box of .44 Magnum Rounds{{lcs}}]]<br />
| {{ll|.44 Magnum Round|Box of .44 Magnum Rounds}}<br />
| 0.38<br />
| {{ID|Base.Bullets44Box}}<br />
|-<br />
| [[File:HandgunAmmoBox.png|link=Box of .45 Auto Rounds{{lcs}}]]<br />
| {{ll|.45 Auto Round|Box of .45 Auto Rounds}}<br />
| 1<br />
| {{ID|Base.Bullets44Box}}<br />
|-<br />
| [[File:RifleAmmo308.png|link=Box of 5.56mm Rounds{{lcs}}]]<br />
| {{ll|5.56mm Round|Box of 5.56mm Rounds}}<br />
| 1.2<br />
| {{ID|Base.556Box}}<br />
|-<br />
| [[File:HandgunAmmoBox.png|link=Box of 9mm Rounds{{lcs}}]]<br />
| {{ll|9mm Round|Box of 9mm Rounds}}<br />
| 0.2<br />
| {{ID|Base.Bullets9mmBox}}<br />
|-<br />
| [[File:ShotgunAmmoBox.png|link=Box of Shotgun Shells{{lcs}}]]<br />
| {{ll|Shotgun Shells|Box of Shotgun Shells}}<br />
| 0.9<br />
| {{ID|Base.ShotgunShellsBox}}<br />
|}<br />
<br />
====Zásobníky====<br />
<onlyinclude>{| class="wikitable theme-red" style="text-align; center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! Zbraň<br />
! Náboje<br />
! Kapacita<br />
! Item ID<br />
|-<br />
| [[File:BerettaClip.png|link=Magazine (firearms)|M9 Magazine/cs]]<br />
| [[Magazine (firearms)|M9 Magazine]]<br />
| 0.2<br />
| [[File:HandGun3.png|link=M9 Pistol]]<br />
| [[File:40calAmmoBox.png|link=9mm Round]]<br />
| 15<br />
| {{ID|Base.9mmClip}}<br />
|-<br />
| [[File:BerettaClip.png|link=Magazine (firearms)|M1911 Auto Magazine]]<br />
| [[Magazine (firearms)|M1911 Auto Magazine]]<br />
| 0.2<br />
| [[File:HandGun2.png|link=M1911 Pistol]]<br />
| [[File:40calAmmoBox.png|link=.45 Auto Round]]<br />
| 7<br />
| {{ID|Base.45Clip}}<br />
|-<br />
| [[File:BerettaClip.png|link=Magazine (firearms)|D-E Magazine]]<br />
| [[Magazine (firearms)|D-E Magazine]]<br />
| 0.2<br />
| [[File:HandGun.png|link=D-E Pistol]]<br />
| [[File:40calAmmoBox.png|link=.44 Magnum Round]]<br />
| 8<br />
| {{ID|Base.44Clip}}<br />
|-<br />
| [[File:BerettaClip.png|link=Magazine (firearms)|MSR700 Magazine]]<br />
| [[Magazine (firearms)|MSR700 Magazine]]<br />
| 0.2<br />
| [[File:LeverActionRifle.png|link=MSR700 Rifle]]<br />
| [[File:RifleAmmo223loose.png|link=.223 Round]]<br />
| 3<br />
| {{ID|Base.223Clip}}<br />
|-<br />
| [[File:BerettaClip.png|link=Magazine (firearms)|MSR788 Magazine]]<br />
| [[Magazine (firearms)|MSR788 Magazine]]<br />
| 0.2<br />
| [[File:RifleHunting.png|link=MSR788 Rifle]]<br />
| [[File:RifleAmmo308loose.png|link=.308 Round]]<br />
| 3<br />
| {{ID|Base.308Clip}}<br />
|-<br />
| [[File:BerettaClip.png|link=Magazine (firearms)|M16 Magazine]]<br />
| [[Magazine (firearms)|M16 Magazine]]<br />
| 0.2<br />
| [[File:AssaultRifle.png|link=M16 Assault Rifle]]<br />
| [[File:RifleAmmo308loose.png|link=5.56mm Round]]<br />
| 30<br />
| {{ID|Base.556Clip}}<br />
|-<br />
| [[File:BerettaClip.png|link=Magazine (firearms)|M14 Magazine]]<br />
| [[Magazine (firearms)|M14 Magazine]]<br />
| 0.2<br />
| [[File:AssaultRifle2.png|link=M14 Rifle]]<br />
| [[File:RifleAmmo308loose.png|link=.308 Round]]<br />
| 20<br />
| {{ID|Base.M14Clip}}<br />
|}</onlyinclude><br />
<br />
===Mody zbraní===<br />
====Hlaveň====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance added to weapon]]+<br />
! Funkce<br />
! Zbraně<br />
! Base ID<br />
|-<br />
| [[File:HuntingKnife.png|link=Bayonet{{lcs}}]]<br />
| {{ll|Bajonet}}{{sup|budoucí}}<br />
| 0.2<br />
| 0.2<br />
| Momentálně nefunkční<br />
| [[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]]<br />
| {{ID|Base.Bayonnet}}<br />
|-<br />
| [[File:ShotgunChoke.png|link=Choke Tube - Full{{lcs}}]]<br />
| {{ll|Zahrdlení - Plné}}<br />
| 0.1<br />
| 0.1<br />
| Zvyšuje poškození o 0,5 a snižuje rozstřel o 0,1<br />
| [[File:Shotgun2.png|link=JS-2000 Shotgun]]<br />
| {{ID|Base.ChokeTubeFull}}<br />
|-<br />
| [[File:ShotgunChoke.png|link=Choke Tube - Improved{{lcs}}]]<br />
| {{ll|Zahrdlení - Vylepšené}}<br />
| 0.1<br />
| 0.1<br />
| Zvyšuje rozstřel o 0,1 a snižuje poškození o 0,5<br />
| [[File:Shotgun2.png|link=JS-2000 Shotgun{{lcs}}]]<br />
| {{ID|Base.ChokeTubeImproved}}<br />
|-<br />
| [[File:RedDot.png|link=Gun Light{{lcs}}]]<br />
| {{ll|Světlo na zbraň}}{{sup|budoucí}}<br />
| 0.2<br />
| 0.2<br />
| Momentálně nefunkční<br />
| [[File:HandGun3.png|link=M9 Pistol{{lcs}}]][[File:HandGun2.png|link=M1911 Pistol{{lcs}}]][[File:HandGun.png|link=D-E Pistol{{lcs}}]]<br />
| {{ID|Base.GunLight}}<br />
|-<br />
| [[File:HandgunLaser.png|link=Laser{{lcs}}]]<br />
| {{ll|Laser}}<br />
| 0.2<br />
| 0.2<br />
| Zvyšuje šanci na zásah o 5<br />
| [[File:HandGun3.png|link=M9 Pistol{{lcs}}]][[File:HandGun2.png|link=M1911 Pistol{{lcs}}]][[File:HandGun.png|link=D-E Pistol{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ID|Base.Laser}}<br />
|}<br />
<br />
====Pažba proti zpětnému rázu====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance added to weapon]]+<br />
! Funkce<br />
! Zbraně<br />
! Base ID<br />
|-<br />
| [[File:RifleRecoilPad.png|link=Recoil Pad{{lcs}}]]<br />
| {{ll|Pažba proti zpětnému rázu}}<br />
| 0.1<br />
| 0.1<br />
| Snižuje zpětný ráz o 5<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ID|Base.RecoilPad}}<br />
|}<br />
<br />
====Zaměřovač====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance added to weapon]]+<br />
! Funkce<br />
! Zbraně<br />
! Base ID<br />
|-<br />
| [[File:Scope2x.png|link=x2 Scope{{lcs}}]]<br />
| {{ll|Zaměřovač x2 }}<br />
| 0.3<br />
| 0.3<br />
| Zvyšuje min. rozsah o 6 a max. rozsah o 7<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ID|Base.x2Scope}}<br />
|-<br />
| [[File:Scope4x.png|link=x4 Scope{{lcs}}]]<br />
| {{ll|Zaměřovač x4}}<br />
| 0.4<br />
| 0.4<br />
| Zvyšuje min. rozsah o 8 a max. rozsah o 13<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ID|Base.x4Scope}}<br />
|-<br />
| [[File:Scope8x.png|link=x8 Scope{{lcs}}]]<br />
| {{ll|Zaměřovač x8}}<br />
| 0.8<br />
| 0.8<br />
| Zvyšuje min. rozsah o 10 a max. rozsah o 20<br />
| [[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]]<br />
| {{ID|Base.x8Scope}}<br />
|-<br />
| [[File:ScopeIronSight.png|link=Iron Sight{{lcs}}]]<br />
| {{ll|Železný zaměřovač}}<br />
| 0.1<br />
| 0.1<br />
| Zvyšuje max. rozsah o 3<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:HandGun3.png|link=M9 Pistol{{lcs}}]][[File:HandGun2.png|link=M1911 Pistol{{lcs}}]][[File:HandGun.png|link=D-E Pistol{{lcs}}]][[File:Revolver.png|link=M625 Revolver{{lcs}}]][[File:RevolverLong.png|link=Magnum{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]]<br />
| {{ID|Base.IronSight}}<br />
|-<br />
| [[File:RedDot.png|link=Red Dot{{lcs}}]]<br />
| {{ll|Zaměřovač s červeným bodem}}<br />
| 0.2<br />
| 0.2<br />
| Zvyšuje rychlost zaměřování<br />
| [[File:HandGun3.png|link=M9 Pistol{{lcs}}]][[File:HandGun2.png|link=M1911 Pistol{{lcs}}]][[File:HandGun.png|link=D-E Pistol{{lcs}}]][[File:Revolver.png|link=M625 Revolver{{lcs}}]][[File:RevolverLong.png|link=Magnum{{lcs}}]][[File:AssaultRifle.png|link=M16 Assault Rifle{{lcs}}]][[File:AssaultRifle2.png|link=M14 Rifle{{lcs}}]][[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]]<br />
| {{ID|Base.RedDot}}<br />
|}<br />
<br />
====Popruh====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance added to weapon]]+<br />
! Funkce<br />
! Zbraně<br />
! Base ID<br />
|-<br />
| [[File:AmmoStrap.png|link=Ammo Straps{{lcs}}]]<br />
| {{ll|Nábojové popruhy}}<br />
| 0.5<br />
| 0.5<br />
| Zkracuje dobu nabíjení o 5<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:Shotgun2.png|link=JS-2000 Shotgun{{lcs}}]]<br />
| {{ID|Base.AmmoStraps}}<br />
|-<br />
| [[File:GunSling.png|link=Sling{{lcs}}]]<br />
| {{ll|Popruh}}<br />
| 0.5<br />
| - 0.3<br />
| Snižuje váhu o 0,3<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]][[File:Shotgun2.png|link=JS-2000 Shotgun{{lcs}}]]<br />
| {{ID|Base.Sling}}<br />
|}<br />
<br />
====Pažba====<br />
{| class="wikitable theme-red sortable" style="text-align: center;"<br />
! Icona<br />
! Název<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance]]<br />
! [[File:Moodle_Icon_HeavyLoad.png|link=|Encumbrance added to weapon]]+<br />
! Funkce<br />
! Zbraně<br />
! Base ID<br />
|-<br />
| [[File:RifleFibreglassStock.png|link=Fiberglass Stock{{lcs}}]]<br />
| {{ll|Sklolaminátová pažba}}<br />
| 0.1<br />
| - 0.5<br />
| Snižuje zatížení o 0,5 a zvyšuje šanci na zásah o 8<br />
| [[File:RifleHunting.png|link=MSR788 Rifle{{lcs}}]][[File:LeverActionRifle.png|link=MSR700 Rifle{{lcs}}]]<br />
| {{ID|Base.FiberglassStock}}<br />
|}</onlyinclude><br />
<br />
==See also==<br />
*{{ll|Weapons}}<br />
*{{ll|Ammo}}<br />
*{{ll|Nails#Weapons}}<br />
<br />
<br />
[[Category:Firearms]]</div>
NyaCZ
https://pzwiki.net/wiki/Mannequin
Mannequin
2024-03-16T08:23:03Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|Tiles|Container tiles}}<br />
{{Page version|41.78.16}}<br />
{{Infobox tile<br />
|name=Mannequin<br />
|model=Location_shop_mall_01_65.png<br />
|icon=Location shop mall 01 65.png<br />
|icon_name=White female mannequin<br />
|model2=Location_shop_mall_01_68.png<br />
|icon2=Location shop mall 01 68.png<br />
|icon_name2=white male mannequin<br />
|model3=Location_shop_mall_01_73.png<br />
|icon3=Location shop mall 01 73.png<br />
|icon_name3=Black female mannequin<br />
|model4=Location_shop_mall_01_76.png<br />
|icon4=Location shop mall 01 76.png<br />
|icon_name4=Black male mannequin<br />
|category=Furniture<br />
|weight=15<br />
|size=1<br />
<!--Properties--><br />
|type=Container<br />
|function=Holds and displays [[clothing]]<br />
|capacity=50<br />
<!--Move--><br />
|move_skill=None<br />
|move_tool=None<br />
<!--Technical details--><br />
|item_id=''See [[#Item IDs]]''<br />
}}<br />
A '''mannequin''' is a non-craftable [[Containers|container]] [[tile]].<br />
<br />
==Usage==<br />
The main usage of a mannequin is as a decoration, showing off the [[clothing]] the player has found, or wants to store. <br />
<br />
To put an item of clothing onto a mannequin, place it on the ground, then drag the item of clothing you want the mannequin to wear into the mannequins inventory like you would with a storage container. Only one item of clothing that occupies the same body location can be used. A good rule of thumb is that, if the player can not wear both at the same time, neither can the mannequin. Mannequins cannot currently hold [[weapons]], or other items.<br />
<br />
==Crafting==<br />
Mannequins cannot be crafted, and must be picked up from the world.<br />
<br />
==Distribution==<br />
Mannequins can only be found in specific spots where they generate as part of the map. They can be picked up and moved by the player. The most common location for mannequins is in a limited number of clothing stores. Many can be found at [[The Grand Ohio Mall]].<br />
<br />
Currently, the scarecrow and skeleton mannequins cannot be found in the game, or spawned in debug mode, but exist in the code.<br />
<br />
==Item IDs==<br />
{| class="wikitable theme-red"<br />
!Mannequin type<br />
!Item ID<br />
|-<br />
|Black female, pose 1<br />
|{{ID|Base.FemaleBlack01}}<br />
|-<br />
|Black female, pose 2<br />
|{{ID|Base.FemaleBlack02}}<br />
|-<br />
|Black female, pose 3<br />
|{{ID|Base.FemaleBlack03}}<br />
|-<br />
|Black male, pose 1<br />
|{{ID|Base.MaleBlack01}}<br />
|-<br />
|Black male, pose 2<br />
|{{ID|Base.MaleBlack02}}<br />
|-<br />
|Black male, pose 3<br />
|{{ID|Base.MaleBlack03}}<br />
|-<br />
|White female, pose 1<br />
|{{ID|Base.FemaleWhite01}}<br />
|-<br />
|White female, pose 2<br />
|{{ID|Base.FemaleWhite02}}<br />
|-<br />
|White female, pose 3<br />
|{{ID|Base.FemaleWhite03}}<br />
|-<br />
|White male, pose 1<br />
|{{ID|Base.MaleWhite01}}<br />
|-<br />
|White male, pose 2<br />
|{{ID|Base.MaleWhite02}}<br />
|-<br />
|White male, pose 3<br />
|{{ID|Base.MaleWhite03}}<br />
|-<br />
|Scarecrow<br />
|{{ID|Base.MannequinScarecrow01}}<br />
|-<br />
|Skeleton<br />
|{{ID|Base.MannequinSkeleton01}}<br />
|}<br />
<br />
<br />
==Gallery==<br />
All variants and poses;<br />
<Gallery><br />
Location shop mall 01 65.png|White female, pose 1.<br />
Location shop mall 01 66.png|White female, pose 2.<br />
Location shop mall 01 67.png|White female, pose 3.<br />
Location shop mall 01 68.png|White male, pose 1.<br />
Location shop mall 01 69.png|White male, pose 2.<br />
Location shop mall 01 70.png|White male, pose 3.<br />
Location shop mall 01 73.png|Black female, pose 1.<br />
Location shop mall 01 74.png|Black female, pose 2.<br />
Location shop mall 01 75.png|Black female, pose 3.<br />
Location shop mall 01 76.png|Black male, pose 1.<br />
Location shop mall 01 77.png|Black male, pose 2.<br />
Location shop mall 01 78.png|Black male, pose 3.<br />
</Gallery><br />
<br />
==Code==<br />
{{CodeBox|<br />
{{CodeSnip<br />
| lang = java<br />
| line = true<br />
| start = 3<br />
| source = mannequins.txt<br />
| retrieved = true<br />
| version = 41.78.16<br />
| code =<br />
mannequin FemaleBlack01<br />
{<br />
female = true,<br />
model = FemaleBody,<br />
texture = F_Mannequin_Black,<br />
animSet = mannequin,<br />
animState = female,<br />
pose = pose01,<br />
outfit = ,<br />
}<br />
<br />
mannequin FemaleBlack02<br />
{<br />
female = true,<br />
model = FemaleBody,<br />
texture = F_Mannequin_Black,<br />
animSet = mannequin,<br />
animState = female,<br />
pose = pose02,<br />
outfit = ,<br />
}<br />
<br />
mannequin FemaleBlack03<br />
{<br />
female = true,<br />
model = FemaleBody,<br />
texture = F_Mannequin_Black,<br />
animSet = mannequin,<br />
animState = female,<br />
pose = pose03,<br />
outfit = ,<br />
}<br />
<br />
mannequin MaleBlack01<br />
{<br />
female = false,<br />
model = MaleBody,<br />
texture = M_Mannequin_Black,<br />
animSet = mannequin,<br />
animState = male,<br />
pose = pose01,<br />
outfit = ,<br />
}<br />
<br />
mannequin MaleBlack02<br />
{<br />
female = false,<br />
model = MaleBody,<br />
texture = M_Mannequin_Black,<br />
animSet = mannequin,<br />
animState = male,<br />
pose = pose02,<br />
outfit = ,<br />
}<br />
<br />
mannequin MaleBlack03<br />
{<br />
female = false,<br />
model = MaleBody,<br />
texture = M_Mannequin_Black,<br />
animSet = mannequin,<br />
animState = male,<br />
pose = pose03,<br />
outfit = ,<br />
}<br />
<br />
mannequin FemaleWhite01<br />
{<br />
female = true,<br />
model = FemaleBody,<br />
texture = F_Mannequin_White,<br />
animSet = mannequin,<br />
animState = female,<br />
pose = pose01,<br />
outfit = ,<br />
}<br />
<br />
mannequin FemaleWhite02<br />
{<br />
female = true,<br />
model = FemaleBody,<br />
texture = F_Mannequin_White,<br />
animSet = mannequin,<br />
animState = female,<br />
pose = pose02,<br />
outfit = ,<br />
}<br />
<br />
mannequin FemaleWhite03<br />
{<br />
female = true,<br />
model = FemaleBody,<br />
texture = F_Mannequin_White,<br />
animSet = mannequin,<br />
animState = female,<br />
pose = pose03,<br />
outfit = ,<br />
}<br />
<br />
mannequin MaleWhite01<br />
{<br />
female = false,<br />
model = MaleBody,<br />
texture = M_Mannequin_White,<br />
animSet = mannequin,<br />
animState = male,<br />
pose = pose01,<br />
outfit = ,<br />
}<br />
<br />
mannequin MaleWhite02<br />
{<br />
female = false,<br />
model = MaleBody,<br />
texture = M_Mannequin_White,<br />
animSet = mannequin,<br />
animState = male,<br />
pose = pose02,<br />
outfit = ,<br />
}<br />
<br />
mannequin MaleWhite03<br />
{<br />
female = false,<br />
model = MaleBody,<br />
texture = M_Mannequin_White,<br />
animSet = mannequin,<br />
animState = male,<br />
pose = pose03,<br />
outfit = ,<br />
}<br />
<br />
mannequin MannequinScarecrow01<br />
{<br />
female = false,<br />
model = Mannequin_Scarecrow,<br />
texture = Male_Scarecrow,<br />
animSet = mannequin,<br />
animState = scarecrow,<br />
pose = pose01,<br />
outfit = none,<br />
}<br />
<br />
mannequin MannequinSkeleton01<br />
{<br />
female = false,<br />
model = Mannequin_Skeleton,<br />
texture = Skeleton_Mannequin,<br />
animSet = mannequin,<br />
animState = skeleton,<br />
pose = pose01,<br />
outfit = none,<br />
}<br />
}}<br />
}}<br />
<br />
==See also==<br />
*[[Containers]]<br />
*[[Furniture]]<br />
*[[Tiles]]<br />
<br />
[[Category:Spiffo's Construction Crew (Project)]]<br />
[[Category:Seat Yourself Furniture (Project)]]</div>
Calvy
https://pzwiki.net/wiki/Pancakes_(crafted)
Pancakes (crafted)
2024-03-15T23:53:04Z
<p>CalvyBot: Automated CodeBox update</p>
<hr />
<div>{{Header|Project Zomboid|Items|Food|Miscellaneous food}}<br />
{{Page version|41.78.16}}<br />
{{Infobox item<br />
|name=Pancakes<br />
|model=Pancakes_Model.png<br />
|icon=Pancakes.png<br />
|icon_name=Pancakes<br />
|icon2=PancakesFruit.png<br />
|icon_name2=Pancakes (fruit)<br />
Recipe_Ingredients#Pancakes_Ingredients<br />
<!--GENERAL--><br />
|category=Food<br />
|weight=0.3<br />
|days_fresh=3<br />
|days_rotten=5<br />
<!--NUTRITION--><br />
|hunger_change=-16<br />
|calories=210<br />
|lipids=2<br />
|proteins=6<br />
|carbohydrates=42<br />
<!--EFFECT--><br />
|unhappy_change=-10<br />
<!--TECHNICAL DETAILS--><br />
|item_id=Base.PancakesCraft<br />
}}<br />
<br />
{{Quote|text=Which is better: [[Pancakes]] or [[Waffles]]?|author=[https://theindiestone.com/forums/index.php?/topic/104-waffles-vs-pancakes/ MashPotato]}}<br />
{{About|pancakes crafted using non-evolved recipe|pancakes found in the world|Pancakes|pancakes using an evolved recipe|Recipe ingredients#Pancakes ingredients}}<br />
'''Pancakes''' are a perishable [[food]] [[Items|item]].<br />
<br />
==Usage==<br />
===Consumable properties===<br />
Pancakes can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.<br />
{{Consumables<br />
|image = Pancakes.png<br />
|hunger = -16<br />
|unhappiness = -10<br />
|unrotten hunger = -12<br />
|unrotten boredom = +10<br />
|rotten hunger = -7<br />
|rotten boredom = +20<br />
|rotten unhappiness = +10<br />
|perishable = 1<br />
|rotten image = Pancakes.png<br />
}}<br />
<br />
==Crafting==<br />
===Cooking===<br />
The player can create uncooked pancakes then cook them in an [[oven]] to yield fresh pancakes. Cooked pancakes can also have condiments/spices added to them, such as [[Maple Syrup|maple syrup]], [[butter]], [[margarine]], [[marmalade]], and [[Fruit Jam|fruit jam]].<br />
{{Crafting header|ing=4}}<br />
{{Crafting cooking|129|ing=4}}<br />
{{Crafting cooking|271|ing=4}}<br />
{{Crafting cooking|322|ing=4}}<br />
|}<br />
<br />
==Distribution==<br />
The loot distributions can be found in the table(s) below.<br />
<br />
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"<br />
! colspan="4" | Containers<br />
|-<br />
!Building/Room<br />
!Container<br />
! style="width: 3.2em;" |Rolls<br />
! style="width: 3.2em;" |Chance<br />
|-<br />
| rowspan="4"|cafekitchen<br />
| [[restaurantdisplay]]<br />
| 4<br />
| 1<br />
|-<br />
|[[restaurantdisplay]]<br />
|4<br />
|1<br />
|-<br />
|[[restaurantdisplay]]<br />
|4<br />
|2<br />
|-<br />
|[[restaurantdisplay]]<br />
|4<br />
|2<br />
|}<br />
Pancakes can be found in [[refrigerator]]s and bakery [[Containers#Displays|display cases]] and [[Containers#Counters|counters]].<br />
<br />
==Code==<br />
{{CodeBox<br />
| {{CodeSnip<br />
| lang = java<br />
| line = true<br />
| start = 3661<br />
| source = items_food.txt<br />
| retrieved = true<br />
| version = 41.78.16<br />
| code =<br />
item Pancakes<br />
{<br />
DisplayName = Pancakes,<br />
DisplayCategory = Food,<br />
Type = Food,<br />
Weight = 0.3,<br />
Icon = Pancakes,<br />
IsCookable = TRUE,<br />
MinutesToCook = 0,<br />
MinutesToBurn = 20,<br />
DaysFresh = 3,<br />
DaysTotallyRotten = 5,<br />
HungerChange = -16,<br />
UnhappyChange = -10,<br />
Calories = 210,<br />
Carbohydrates = 42,<br />
Lipids = 2,<br />
Proteins = 6,<br />
WorldStaticModel = Pancakes,<br />
Tags = AlreadyCooked;HideCooked,<br />
} <br />
}}<br />
}}<br />
<br />
==See also==<br />
*[[Waffles]]<br />
*[[Cake Slice]]<br />
<br />
{{Navbox food}}<br />
<br />
[[Category:Perishable food]]</div>
Faalagorn
https://pzwiki.net/wiki/Omelette
Omelette
2024-03-15T23:42:27Z
<p>Angostura: +consumable properties/ updated infobox nutrition information/cooking uses/distribution summary/code/see also, -stub tags</p>
<hr />
<div>{{Header|Project Zomboid|Items|Food|Prepared food}}<br />
{{Page version|41.78.16}}<br />
{{Reupload|Missing 3D model}}<br />
{{Infobox item<br />
|name=Omelette<br />
|icon=EggOmelette.png<br />
|icon_name=Omelette<br />
<!--GENERAL--><br />
|category=Food<br />
|weight=0.1<br />
|days_fresh=3<br />
|days_rotten=6<br />
<!--NUTRITION--><br />
|hunger_change=-20<br />
|calories=120<br />
|lipids=6.18<br />
|proteins=10.55<br />
|carbohydrates=0.52<br />
<!--EFFECT--><br />
<!--TECHNICAL DETAILS--><br />
|item_id=Base.EggOmelette<br />
}}<br />
<br />
{{About|omelette that spawn naturally or made via non-evolved recipe|omelette made using the evolved recipes|Recipe ingredients#Omelette ingredients}}<br />
An '''omelette''' is a perishable [[food]] [[Items|item]].<br />
<br />
==Usage==<br />
===Consumable properties===<br />
Omelettes can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.<br />
{{Consumables<br />
|image = EggOmelette.png<br />
|hunger = -20<br />
|unrotten hunger = -15<br />
|unrotten unhappiness = +10<br />
|unrotten boredom = +10<br />
|rotten hunger = -8<br />
|rotten unhappiness = +20<br />
|rotten boredom = +20<br />
|perishable = 1<br />
|rotten image = EggOmelette.png<br />
}}<br />
<br />
==Crafting==<br />
===Cooking===<br />
Omelettes are a [[cooking]] [[Recipe ingredients|ingredient]].<br />
{{EvolvedRecipesForItem|Burger=20|Burrito=20|Taco=10|Salad=20|Sandwich=20}}<br />
<br />
==Distribution==<br />
The loot distributions can be found in the table(s) below.<br />
<br />
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"<br />
! colspan="4" | Containers<br />
|-<br />
! Building/Room<br />
! Container<br />
! style="width: 3.2em;" | Rolls<br />
! style="width: 3.2em;" | Chance<br />
|-<br />
|rowspan="4"|cafekitchen <br />
|[[restaurantdisplay]] <br />
|4 <br />
|1<br />
|-<br />
|[[restaurantdisplay]] <br />
|4 <br />
|1<br />
|-<br />
|[[restaurantdisplay]] <br />
|4 <br />
|2<br />
|-<br />
|[[restaurantdisplay]] <br />
|4 <br />
|2<br />
|}<br />
Omelettes can be found in the [[Containers#Displays|displays]] of cafeterias, cafes, diners, crêperies, and other restaurants.<br />
<br />
==Code==<br />
{{CodeBox<br />
| {{CodeSnip<br />
| lang = java<br />
| line = true<br />
| start = 4075<br />
| source = items_food.txt<br />
| retrieved = true<br />
| version = 41.78.16<br />
| code =<br />
item EggOmelette<br />
{<br />
DisplayName = Omelette,<br />
DisplayCategory = Food,<br />
Type = Food,<br />
Weight = 0.1,<br />
Icon = EggOmelette,<br />
EvolvedRecipe = Sandwich:20;Sandwich Baguette:20;Burger:20;Salad:20;Burrito:20;Taco:10,<br />
FoodType = Egg,<br />
DaysFresh = 3,<br />
DaysTotallyRotten = 6,<br />
HungerChange = -20,<br />
Calories = 120,<br />
Carbohydrates = 0.52,<br />
Lipids = 6.18,<br />
Proteins = 10.55,<br />
WorldStaticModel = EggOmlette_Ground,<br />
}<br />
}}<br />
}}<br />
<br />
==See also==<br />
*[[Egg]] <br />
*[[Scrambled Eggs]]<br />
<br />
{{Navbox food}}<br />
<br />
[[Category:Perishable food]]</div>
Faalagorn
https://pzwiki.net/wiki/Ranger_Jacket/it
Ranger Jacket/it
2024-03-15T23:01:05Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{Header|Project Zomboid|Items|Clothing|Tops|Jackets}}<br />
{{Reupload|Missing 3D Model}}<br />
{{Infobox item<br />
|name=Giacca da ranger<br />
|model=JacketRanger.png<br />
<!-- General --><br />
|category=Vestiario<br />
|weight=2.0<br />
|equipped=Giacca<br />
|material_type=Cotone<br />
|run_speed=0.93<br />
|combat_speed=0.98<br />
|scratch_defense=30<br />
|bite_defense=20<br />
|neck_protection=0.5<br />
|insulation=0.7<br />
|wind_resistance=0.7<br />
|water_resistance=0.5<br />
<!-- Technical details --><br />
|item_id=item Jacket_Ranger<br />
}}<br />
<br />
La '''giacca da ranger''' è una giacca indossata dai ranger del parco.<br />
<br />
==Uso==<br />
La giacca da ranger garantisce una moderata protezione da graffi e morsi a collo, busto e braccia; d'altro canto, combattimento e corsa hanno velocità leggermente ridotta.<br />
<br />
La giacca da ranger protegge alla grande da acqua e vento, e garantisce un ottimo isolamento termico.<br />
<br />
La giacca può essere usata per creare una corda di stracci, utilizzabile per scalare o per scendere in sicurezza dai piani elevati; può anche essere strappata per ricavarne degli stracci, utilizzabili sia come bende improvvisate, sia come componenti per varie ricette, oltre che come materiale per la sartoria.<br />
<br />
==Distribuzione==<br />
La giacca da ranger si può trovare sugli ranger del parco ''zombificati''. Gli zombie ranger si possono raramente trovare nei pressi di aree che contengono una buona quantità di zombie. Gli zombie ranger spesso si trovano vicino ai veicoli dei ranger del parco. <br />
<br />
==Location del corpo==<br />
{| style="text-align:center;"<br />
|<br>{{Body location|body_location=Jacket}}<br />
|}<br />
<br />
==Trivia==<br />
*La giacca da ranger non può essere selezionata nel menu di creazione del personaggio, anche se quest'ultimo dovesse avere l'occupazione di ranger del parco.<br />
<br />
{{Navbox clothing|Tops}}</div>
Thunas
https://pzwiki.net/wiki/Planned_features/tr
Planned features/tr
2024-03-15T22:36:16Z
<p>Ksilem: /* Galleri */</p>
<hr />
<div>{{DISPLAYTITLE:Planlanan Özellikler}}<br />
{{Header|PZwiki}}<br />
{{Future}}<br />
{{About|Project Zomboid'in planlanan özellikleri|teyit edilmiş ve geliştirilme aşamasında olan özellikler|Upcoming versions/tr}}<br />
Geliştiricilerin halka açık bir şekilde '''Project Zomboid'''e ekleyeceklerini açıkladığı muhtemel özelliklerin tamamı burada yer alır. Nelerin oyuna '''eklendiğini''' görmek için {{ll|version history|sürüm geçmişi}} sayfasına bir bakın. <br />
<br />
<small>'''''Not: Övgüler bu listeyi devasa miktarlarda forum dedektifliği yaparak başlatan Darkcenturi'ye aittir! Forum 2013 ortalarında yer değiştirdiği için bazı kaynakça bağlantıları kırık olabilir. Bu tarz bağlantıların kaynak gönderileri kurtarılmıştır ve [https://theindiestone.com/community/viewtopic.php%3Ff=24&t=1865.html burada] bulunur.'''''</small><br />
<br />
==Oyun mekanikleri==<br />
*''Delilik'' sisteminin geri dönüşü.<ref>https://projectzomboid.com/blog/news/2016/01/survival-impact/</ref><br />
*Yaralanmış veya enfeksiyon kapmış uzuvların ampüte edilmesi.<ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=453&p=5645#p5645</ref><br />
*Başarımlar (bakınız: [[Frequently Asked Questions/tr#WBaşarımlar nerede|SSS]], daha sonra Discord'da da bahsedildi<ref>https://discord.com/channels/136501320340209664/136501320340209664/1113597258206810202</ref>).<br />
*Zombilerin tam vücut hasar sistemi.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=337&p=3926#p3926</ref><br />
<br />
==Genel==<br />
*Daha sezgisel Kullanıcı Arayüzü.<ref>https://steamcommunity.com/app/108600/discussions/0/3160848559790468622/</ref><ref>https://projectzomboid.com/blog/news/2022/06/bazil-brush/</ref><br />
*Küfür filtresi.<ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=905&p=13232#p13232</ref><br />
*Anlatıcı özetleri/skor tabloları.<ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=579&p=8151#p8151</ref><br />
<br />
==Eşyalar==<br />
[[File:Chainsaw Holding.png|thumb|Oyunda görüldüğü üzere elektrikli testere tutuyor(''işlevsel değil'')]]<br />
*{{ll|Chainsaw|Elektrikli Testere}}.<ref>http://www.theindiestone.com/community/viewtopic.php?f=24&t=502&p=7556#p7556</ref><br />
*Daha fazla zırh.<ref>https://web.archive.org/web/20130531023544/http://www.theindiestone.com/community/viewtopic.php?f=20&t=700&p=10996</ref><br />
*Daha fazla tuzak.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=376&p=5062#p5062</ref><br />
<br />
==Bölgeler==<br />
*Aşağıdakiler gibi ek bölgeler:<br />
**Brandenburg, {{ll|Riverside}}'ın batısında küçük bir şehir.<ref>https://projectzomboid.com/blog/2014/06/march-to-1-0/</ref><br />
**Fort Knox, bir askeri kale. Büyük olasılıkla [[#NPCler|NPC]]'lerden önce eklenmeyecektir.<ref>https://projectzomboid.com/blog/2014/06/march-to-1-0/</ref><ref>https://twitter.com/lemmy101/status/1504124747914829830</ref><br />
**Ekron<ref>[https://projectzomboid.com/blog/news/2022/09/broadened-horizonz/ Broadened HorizonZ - Project Zomboid]</ref><br />
<br />
==NPCler==<br />
{{Main|NPC}}<br />
[[File:K&B intro.png|thumb|link=https://www.youtube.com/watch?v=oULByHbq5Tk&t=110s|Gelişmiş grafiklerle Kate ve Baldspot ön gösterimi. Hikayenin 2011'de başladığı yere geri dönüş. <br>''videoyu izlemek için tıkla'']]<br />
*Bütün insan NPC'lerin geri gelmesi (iyisiyle kötüsüyle her çeşitten insan).<ref>https://steamcommunity.com/app/108600/discussions/0/405692224235441345/</ref><br />
**Ordu.<ref>https://projectzomboid.com/blog/2014/06/march-to-1-0/</ref><br />
**{{ll|Bob Smith|Baldspot}} ve {{ll|Kate Smith|Kate}}'in geri dönüşü.<ref>http://www.theindiestone.com/community/viewtopic.php?f=21&t=704&p=23027#p23027</ref><br />
**NPC İlişkileri.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=471&p=6043#p6043</ref><br />
**Yol arkadaşları.<ref>http://www.theindiestone.com/community/viewtopic.php?f=20&t=381&p=4633#p4633</ref><br />
**NPC Düzenleme.<ref>https://web.archive.org/web/20130531020538/http://theindiestone.com/community/viewtopic.php?f=24&t=1034&p=53487</ref><br />
**NPC Hastalığı.<ref>https://web.archive.org/web/20130531021858/http://www.theindiestone.com/community/viewtopic.php?f=20&t=422&p=5156</ref><br />
*Köpekler.<ref>https://web.archive.org/web/20130531014257/https://theindiestone.com/community/viewtopic.php?f=24&t=327&p=3803</ref><br />
*Yeryüzünde dolaşan avlanabilir hayvanlar.<ref>https://projectzomboid.com/blog/2014/06/march-to-1-0/</ref><br />
*Hayvancılık:<ref>https://projectzomboid.com/blog/news/2022/02/holy-cow/</ref><ref>https://twitter.com/rj_pz/status/1504126873521074178</ref><br />
<br />
==Araçlar==<br />
[[File:Truck Fire Model.png|thumb|right|200px|İtfaiye kamyonu modeli [https://projectzomboid.com/blog/2017/09/thursdoid-rising/ Thursdoid'de 21 Eylül 2017 tarihinde ön gösterildi].]]<br />
[[File:Carmodconcept.png|300px|thumb|right|Thursdoid'de gösterilen araba modifikasyonu için konsept görseller[https://steamcommunity.com/games/108600/announcements/detail/2675590778917592354 "Beeverdoid"] .]]<br />
*Araba modifikasyonu/geliştirmesi.<ref>https://steamcommunity.com/games/108600/announcements/detail/2675590778917592354</ref><br />
*Görünür araç iç kısımları.<ref>https://projectzomboid.com/blog/news/2019/08/twisted/</ref><br />
*Daha fazla araç tipi ve modeli çeşitleri.<ref>https://projectzomboid.com/blog/2017/09/thursdoid-rising/</ref><br />
**İtfaiye kamyonu.<ref>https://projectzomboid.com/blog/2017/09/thursdoid-rising/</ref><br />
**Askeri araçlar.<ref>https://projectzomboid.com/blog/2017/05/parking-lots-of-zombies/</ref><br />
**Yeni araçlar, ekran alıntıları için galeriye bakınız.<br />
<br />
==Galleri==<br />
<gallery><br />
west point.png|{{ll|West Point}} inşaat şirketi Penn. S. Ham'ın aracı {{ll|build 42|sürüm 42}} için ön gösterildi.<br />
gas.png|Bir benzin şirketinin minibüsü {{ll|build 42|sürüm 42}} için ön gösterildi.<br />
van de mario.png|Tesisatçının minibüsü, ayrıca {{ll|build 42|sürüm 42}} için ön gösterildi.<br />
usl_stepvan02-1-768x364.png|Lojistik şirketi mibinbüsü {{ll|build 42|sürüm 42}} için ön gösterildi.<br />
image-55.png|Yaygın polis arabalarının üstünde yeni standart boyama ve yanda hasarlı SWAT Step Van aracı.<br />
image-54.png|Yeni polis arabalarının ve mahkum taşıma minibüslerinin hasar almamış modeli.<br />
nyala.png|{{ll|Chevalier Nyala}}'nın polis versiyonu üzerinde yeni boya.<br />
SWAT01-2.png|SWAT kıyafetleri.<br />
sWAT bag.png|SWAT çantası, askeri kılıfı, mühimmat kutuları, yeni ilk yardım çantası. SWAT keseleri ve kaskı giyen bir karakter. {{sup|gelecek|#006400}}<br />
Swat bag and caps.png|SWAT şapkaları ve SWAT çantasının arkası, SWAT Van'ı ile aynı logo gösteriliyor, ek mühimmat kutuları ve ordu silah çantası.{{sup|gelecek|#006400}}<br />
Sheriff-2.png|Şerif kıyafetleri ve şapkası.<br />
sherrfi 1.png|Şerif çantası ve kılıfı. Şerif şapkası giyen bir karakter.<br />
sherrif 2.png|Eşya adları.<br />
sherrif cap and jacket.png|Önden şerif şapkası.<br />
zombie police with a cap.png|Yeni polis şapkası giyen kadın polis zombi.<br />
cap in the ground.png|Ateş edildikten sonra yerdeki polis şapkası.<br />
</Gallery><br />
<br />
==Ayrıca bakınız==<br />
*{{ll|Upcoming versions}}<br />
*{{ll|Version history}}<br />
<br />
==Kaynakça==<br />
<References/></div>
Ksilem
https://pzwiki.net/wiki/Franklin_All-Terrain/tr
Franklin All-Terrain/tr
2024-03-15T18:53:08Z
<p>CalvyBot: Automatic formatting</p>
<hr />
<div>{{DISPLAYTITLE:Franklin All-Terrain}}<br />
{{Header|Project Zomboid|Vehicles|Heavy-duty vehicles}}<br />
{{Infobox vehicle<br />
|name=Franklin All-Terrain<br />
|name_colour=Mechanic<br />
|name_text_colour=Mechanic<br />
|image=Franklin All-Terrain.png<br />
|image_caption=Franklin All-Terrain<br />
|manufacturer=Franklin<br />
|vehicle_type=Ağır<br />
|weight=1330<br />
|engine_power=470<br />
|engine_loudness=50<br />
|seats=4<br />
|doors=4<br />
|trunk_storage=17-85<br />
|glove_box=10<br />
|vehicle_id=Base.SUV<br />
}}<br />
<br />
'''Franklin All-Terrain''' {{ll|Knox Country}} genelinde bulunan 4 kapılı, 4 koltuklı bir SUV araçtır. Son derece çok yönlüdür; ancak aynı zamanda aşırı nadirdir.<br />
<br />
==Nitelikler==<br />
{| class="wikitable theme-red"<br />
!Artılar<br />
!Eksiler<br />
|-<br />
|<br />
*Oyundaki bütün Ağır araçlar arasındaki en güçlü üçüncü motor.<br />
*Oyundaki bütün 4 koltuklu araçlar arasındaki en fazla yük kapasitesi.<br />
*Yüksek zemin açıklığı; asflatsız yüzeylerde süspansiyona, egzoz susturucusuna veya yakıt deposuna zarar vermeden sürülebilir.<br />
|<br />
*Oyundaki üçüncü en ağır araç.<br />
*Diğer çoğu araçtan daha gürültülüdür.<br />
*Bulabilmek için aşırı nadirdir.<br />
|}<br />
<br />
===4 tekerinde 4 marifet===<br />
{{ll|Chevalier Nyala}} standart araç modelleri için ne ise Franklin All-Terrain ağır araç modelleri için odur. İşlevsellik göz önüne alındığında esasen büyük bir Nyala'dır. Dört koltuğa, averaj sürüş istatistiklerine ve motor gücüne, ortalama bir yakıt tasarrufuna, ardında pek ses bırakmaması ve iyi bir bagaj kapasitesi All-Terrain'i hemen her görev için fantastik bir seçenek yapar. Bazı oyuncular bunun oyundaki en iyi araç olduğunu iddia eder.<br />
<br />
Tüm bunlar All-Terrain'in akıl almaz düzeyde nadir olması bedeliyle gelir. Eğer birini alıp götürecekseniz, bakmanız gereken yer {{ll|Gated Community|sitelerdir}}.<br />
<br />
==Bölgeler==<br />
Franklin All-Terrain {{ll|Knox Country}} genelinde {{ll|Gated Community|sitelerde}} çok nadiren bulunabilir. Ek olarak, yolun kenarında, bir lastiği eksik biçimde ve yerdeki lastik ve lastiği takmak için yerdeki gerekli aletlerle ortaya çıkabilir. Buna sık sık ''lastik değiştirme olayı'' denir. <br />
<br />
==Ivır zıvır bilgi==<br />
*Franklin All-Terrain [[wikipedia:tr:Ford Explorer|birinci-nesil Ford Explorer]] modelini temel alıyor gibi görünüyor.<br />
<br />
==Ayrıca bakınız==<br />
*{{ll|Mechanics}}<br />
*{{ll|Franklin}}<br />
<br />
{{Navbox vehicles}}</div>
Ksilem