Tire: Difference between revisions

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{{Infobox vehicle part
{{Infobox vehicle part
|name=Tire
|name=Tire
|name_colour=Mechanic
|model=Wheel_Model.png
|name_text_colour=Mechanic
|icon=CarTire.png
|image=CarTire.png
|category=Item
|category=Item
|weight=15
|weight=15
|function=Road friction
|function=Road friction
|tool=[[Jack]] and [[Lug Wrench]]
|part_tier=Valu
|func1=Wheel friction
|part_tier2=Regular
|func2=Degradation on road
|part_tier3=Performance
|func3=Degradation off-road
|wheel_friction={{Tooltip|1.2, 1.3, 1.3|Standard, Heavy-Duty, Sport}}
|part1=Type Standard
|wheel_friction2={{Tooltip|1.4, 1.5, 1.6|Standard, Heavy-Duty, Sport}}
|data1=1.2 <small>Valu-Tire</small><br> 1.4 <small>Regular Tire</small><br> 1.6 <small>Performance Tire</small>
|wheel_friction3={{Tooltip|1.6, 1.6, 1.8|Standard, Heavy-Duty, Sport}}
|data2=0.04 <small>Valu-Tire</small><br> 0.03 <small>Regular Tire</small><br> 0.02 <small>Performance Tire</small>
|pressure_max=30
|data3=0.5 <small>Valu-Tire</small><br> 0.4 <small>Regular Tire</small><br> 0.35 <small>Performance Tire</small>
|pressure_max2=35
|part2=Type Heavy-Duty
|pressure_max3=40
|data4=1.3 <small>Valu-Tire</small><br> 1.5 <small>Regular Tire</small><br> 1.6 <small>Performance Tire</small>
|chance_damaged=70
|data5=0.04 <small>Valu-Tire</small><br> 0.03 <small>Regular Tire</small><br> 0.02 <small>Performance Tire</small>
|chance_damaged_text=<small>(Valu)</small>
|data6=0.35 <small>Valu-Tire</small><br> 0.25 <small>Regular Tire</small><br> 0.15 <small>Performance Tire</small>
|chance_damaged2=50
|part3=Type Sport
|chance_damaged_text2=<small>(Regular)</small>
|data7=1.3 <small>Valu-Tire</small><br> 1.6 <small>Regular Tire</small><br> 1.8 <small>Performance Tire</small>
|chance_damaged3=30
|data8=0.08 <small>Valu-Tire</small><br> 0.05 <small>Regular Tire</small><br> 0.02 <small>Performance Tire</small>
|chance_damaged_text3=<small>(Performance)</small>
|data9=0.5 <small>Valu-Tire</small><br> 0.4 <small>Regular Tire</small><br> 0.35 <small>Performance Tire</small>
|tool=[[Jack]]
|class_name=[[#Item IDs|Item IDs]]}}
|tool2=[[Lug Wrench]]
|item_id=Base.OldTire1
|item_id2=Base.OldTire2
|item_id3=Base.OldTire3
|item_id4=Base.NormalTire1
|item_id5=Base.NormalTire2
|item_id6=Base.NormalTire3
|item_id7=Base.ModernTire1
|item_id8=Base.ModernTire2
|item_id9=Base.ModernTire3
|item_id_more=Item IDs
}}


{{quote|text=Low condition tire has less friction on the road. <br> A critical lack of condition or pressure can also make the tire burst.|author=In-game description}}A '''tire''' is an [[Items|item]] forming an integral part of a [[vehicles|vehicle]], and can be found in three different variants, '''valu-tire''', '''regular tire''' and '''performance tire'''. It is critical that they are well maintained and replaced once they degrade.
{{quote|text=Low condition tire has less friction on the road. <br> A critical lack of condition or pressure can also make the tire burst.|author=In-game description}}A '''tire''' is an [[Items|item]] forming an integral part of a [[vehicles|vehicle]], and can be found in three different variants, '''valu-tire''', '''regular tire''' and '''performance tire'''. It is critical that they are well maintained and replaced once they degrade.
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==Usage==
==Usage==
===Installing===
===Installing===
A tire is fitted onto the vehicle with the use of a [[Jack]] and [[Lug Wrench]], on top of the [[suspension]] and [[brake]]s. Therefore, the tire must first be removed to access either of these parts. This can be done at [[Mechanics]] 1 without possibility of damage.
A tire is fitted onto the vehicle with the use of a [[jack]] and [[Lug Wrench|lug wrench]], on top of the [[suspension]] and [[brake]]s. Therefore, the tire must first be removed to access either of these parts. This can be done at [[mechanics]] 1 without possibility of damage.


It is not possible to mix classes of car parts. For example, a ''standard'' class tire cannot be fitted onto a ''sport'' class vehicle. It is possible, however, to mix '''types''' of tires, as long as they are the same ''class''. For example, a ''standard'' class vehicle can have performance ''tires'' in the front and ''regular'' tires in the back, so long as they are all ''standard'' class parts. This is not recommended, however, as it can severely alter the driving dynamics of the vehicle.
It is not possible to mix classes of car parts. For example, a ''standard'' class tire cannot be fitted onto a ''sport'' class vehicle. It is possible, however, to mix '''types''' of tires, as long as they are the same ''class''. For example, a ''standard'' class vehicle can have performance ''tires'' in the front and ''regular'' tires in the back, so long as they are all ''standard'' class parts. This is not recommended, however, as it can severely alter the driving dynamics of the vehicle.
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It is possible to drive a vehicle with only three tires, but the handling characteristics will be severely compromised.
It is possible to drive a vehicle with only three tires, but the handling characteristics will be severely compromised.
===Condition===
===Condition===
Tire condition will constantly decrease while the vehicle is moving, and will decrease at a greater rate when driving off-road, with the exception of heavy duty tires, which degrade slower off-road than on-road. Tires can not be repaired, meaning the only source of new tires is either looting them from various places, or salvaging them from other vehicles.
Tire condition will constantly decrease while the vehicle is moving, and will decrease at a greater rate when driving off-road, with the exception of heavy duty tires, which degrade slower off-road than on-road. Tires can not be repaired, meaning the only source of new tires is either looting them from various places, or salvaging them from other vehicles. Tires with low condition have far less grip on the road and are more prone to bursting.  


Tires also have a ''pressure'' stat that must be maintained with the use of a [[Tire Pump]].
The below table shows the chance of losing condition for each tire when off-road and on road.  
{| class="wikitable theme-red"
!Tier
!Vehicle type
!Road
!Off-road
|-
|rowspan=3|Valu
|Standard
|0.04
|0.5
|-
|Heavy-Duty
|0.04
|0.35
|-
|Sport
|0.08
|0.5
|-
|rowspan=3|Regular
|Standard
|0.03
|0.4
|-
|Heavy-Duty
|0.03
|0.25
|-
|Sport
|0.05
|0.4
|-
|rowspan=3|Performance
|Standard
|0.02
|0.35
|-
|Heavy-Duty
|0.02
|0.15
|-
|Sport
|0.02
|0.35
|}


Tires with low condition have far less grip on the road and are more prone to bursting. Tires with low pressure will be more prone to bursting or falling off the vehicle.
Tires also have a ''pressure'' stat that must be maintained with the use of a [[Tire Pump|tire pump]]. Having low pressure will be more prone to bursting or falling off the vehicle.


==Distribution==
==Distribution==
Tires can be found in sheds, garages, mechanic shops, and in trunks of [[Vehicles]]. Note that tires found inside [[Trunk]]s are always flat and must be pumped up in order to be used.
Tires can be found in sheds, garages, mechanic shops, and in trunks of [[vehicles]]. Note that tires found inside [[trunk]]s are always flat and must be pumped up in order to be used.


==Item IDs==
==Item IDs==
{| class="wikitable theme-red"
{| class="wikitable theme-red"
!
!Item
!width=170px|Class name
!Item ID
!width=100px|Vehicle type
!Vehicle type
|-
|-
!rowspan=3|Old Tire
|rowspan=3|Valu-Tire
|Base.OldTire1
|Base.OldTire1
|Standard
|Standard
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|Sport
|Sport
|-
|-
!rowspan=3|Regular Tire
|rowspan=3|Regular Tire
|Base.NormalTire1
|Base.NormalTire1
|Standard
|Standard
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|Sport
|Sport
|-
|-
!rowspan=3|Performance<br>Tire
|rowspan=3|Performance Tire
|Base.ModernTire1
|Base.ModernTire1
|Standard
|Standard
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   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item OldTire1
item OldTire1
     {
     {
         DisplayCategory = VehicleMaintenance,
         DisplayCategory = VehicleMaintenance,
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         MechanicsItem = TRUE,
         MechanicsItem = TRUE,
         WorldStaticModel = Wheel,
         WorldStaticModel = Wheel,
     }
     }  
}}
}}


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   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item NormalTire1
item NormalTire1
     {
     {
         DisplayCategory = VehicleMaintenance,
         DisplayCategory = VehicleMaintenance,
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         MechanicsItem = TRUE,
         MechanicsItem = TRUE,
         WorldStaticModel = Wheel,
         WorldStaticModel = Wheel,
     }
     }  
}}
}}


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   | version = 41.78.16
   | version = 41.78.16
   | code =
   | code =
    item ModernTire1
item ModernTire1
     {
     {
         DisplayCategory = VehicleMaintenance,
         DisplayCategory = VehicleMaintenance,
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         MechanicsItem = TRUE,
         MechanicsItem = TRUE,
         WorldStaticModel = Wheel,
         WorldStaticModel = Wheel,
     }
     }  
}}
}}
}}
}}

Revision as of 13:52, 26 March 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Tire
Wheel Model.png
General
Category
Item
Encumbrance
Moodle Icon HeavyLoad.png
15
Function
Road friction
Properties
Wheel friction
1.2, 1.3, 1.3 (Valu)
1.4, 1.5, 1.6 (Regular)
1.6, 1.6, 1.8 (Performance)
Max pressure
30 (Valu)
35 (Regular)
40 (Performance)
Chance damaged
70% (Valu)
50% (Regular)
30% (Performance)
Install/Uninstall
Tool(s)
Technical
Item ID
Base.OldTire1
Base.OldTire2
Base.OldTire3
Base.NormalTire1
Base.NormalTire2
Base.NormalTire3
Base.ModernTire1
Base.ModernTire2
Base.ModernTire3

[See all]
Low condition tire has less friction on the road.
A critical lack of condition or pressure can also make the tire burst.
— In-game description

A tire is an item forming an integral part of a vehicle, and can be found in three different variants, valu-tire, regular tire and performance tire. It is critical that they are well maintained and replaced once they degrade.

Usage

Installing

A tire is fitted onto the vehicle with the use of a jack and lug wrench, on top of the suspension and brakes. Therefore, the tire must first be removed to access either of these parts. This can be done at mechanics 1 without possibility of damage.

It is not possible to mix classes of car parts. For example, a standard class tire cannot be fitted onto a sport class vehicle. It is possible, however, to mix types of tires, as long as they are the same class. For example, a standard class vehicle can have performance tires in the front and regular tires in the back, so long as they are all standard class parts. This is not recommended, however, as it can severely alter the driving dynamics of the vehicle.

Driving

The tires are used to transmit the power of the car onto the surface in order for it to move. Better tires have more grip, allowing faster acceleration and tighter and faster turns, and will wear out slower. The best to worst tires are performance, regular, and valu.

It is possible to drive a vehicle with only three tires, but the handling characteristics will be severely compromised.

Condition

Tire condition will constantly decrease while the vehicle is moving, and will decrease at a greater rate when driving off-road, with the exception of heavy duty tires, which degrade slower off-road than on-road. Tires can not be repaired, meaning the only source of new tires is either looting them from various places, or salvaging them from other vehicles. Tires with low condition have far less grip on the road and are more prone to bursting.

The below table shows the chance of losing condition for each tire when off-road and on road.

Tier Vehicle type Road Off-road
Valu Standard 0.04 0.5
Heavy-Duty 0.04 0.35
Sport 0.08 0.5
Regular Standard 0.03 0.4
Heavy-Duty 0.03 0.25
Sport 0.05 0.4
Performance Standard 0.02 0.35
Heavy-Duty 0.02 0.15
Sport 0.02 0.35

Tires also have a pressure stat that must be maintained with the use of a tire pump. Having low pressure will be more prone to bursting or falling off the vehicle.

Distribution

Tires can be found in sheds, garages, mechanic shops, and in trunks of vehicles. Note that tires found inside trunks are always flat and must be pumped up in order to be used.

Item IDs

Item Item ID Vehicle type
Valu-Tire Base.OldTire1 Standard
Base.OldTire2 Heavy-Duty
Base.OldTire3 Sport
Regular Tire Base.NormalTire1 Standard
Base.NormalTire2 Heavy-Duty
Base.NormalTire3 Sport
Performance Tire Base.ModernTire1 Standard
Base.ModernTire2 Heavy-Duty
Base.ModernTire3 Sport

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Base.OldTire1
Source: ProjectZomboid\media\scripts\vehicles\vehiclesitems.txt

Retrieved: Build 41.78.16
item OldTire1
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Valu-Tire,
        Icon	=	CarTire,
        VehicleType =   1,
        MaxCapacity = 30,
        ChanceToSpawnDamaged = 70,
        ConditionMax = 100,
        ConditionLowerStandard = 0.04,
        ConditionLowerOffroad = 0.5,
        WheelFriction = 1.2,
        MechanicsItem = TRUE,
        WorldStaticModel = Wheel,
    }

Base.NormalTire1
Source: ProjectZomboid\media\scripts\vehicles\vehiclesitems.txt

Retrieved: Build 41.78.16
item NormalTire1
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Regular Tire,
        Icon	=	CarTire,
        VehicleType =   1,
        MaxCapacity = 35,
        ChanceToSpawnDamaged = 50,
        ConditionMax = 100,
        ConditionLowerStandard = 0.03,
        ConditionLowerOffroad = 0.4,
        WheelFriction = 1.4,
        MechanicsItem = TRUE,
        WorldStaticModel = Wheel,
    }

Base.ModernTire1
Source: ProjectZomboid\media\scripts\vehicles\vehiclesitems.txt

Retrieved: Build 41.78.16
item ModernTire1
    {
        DisplayCategory = VehicleMaintenance,
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Performance Tire,
        Icon	=	CarTire,
        VehicleType =   1,
        MaxCapacity = 40,
        ChanceToSpawnDamaged = 30,
        WheelFriction = 1.6,
        ConditionMax = 100,
        ConditionLowerStandard = 0.02,
        ConditionLowerOffroad = 0.35,
        MechanicsItem = TRUE,
        WorldStaticModel = Wheel,
    }

See also