Trout
Trout
Properties
Days fresh
4 days
Days until rotten
8 days
Cooking
Time until cooked
20 minutes
Time until burned
80 minutes
Bad microwaved
True
Good hot
True
Bad cold
True
Technical
Item ID
Base.Trout
A trout is a perishable food item used in cooking.
Usage
Consumable properties
A trout can be eaten raw, which will provide the player with some positive effects, or improved by cooking, however these will become negative the longer it's left to perish.
Crafting
A trout can be used in various cooking recipes.
Cooking
- Main article: Cooking
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Fish Fillet x2 |
10 Cooking | none | (keep) |
(consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
butcher | displaycasebutcher | 4 | 1 |
Fishing
- Main article: Fishing
Trout can be caught using a fishing rod.
Vehicles
Trout can be found in the bed of a fisherman's truck.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_food.txt
item Trout
{
DisplayName = Trout,
DisplayCategory = Food,
Type = Food,
Weight = 0.4,
Icon = FishTrout,
BadCold = true,
BadInMicrowave = true,
DangerousUncooked = TRUE,
GoodHot = true,
IsCookable = true,
OnCreate = Fishing.OnCreateFish,
RemoveUnhappinessWhenCooked = true,
MinutesToCook = 20,
MinutesToBurn = 60,
DaysFresh = 4,
DaysTotallyRotten = 8,
HungerChange = -15,
UnhappyChange = 20,
Calories = 230,
Carbohydrates = 1,
Lipids = 10,
Proteins = 36,
WorldStaticModel = Trout,
}