Trunk Lid: Difference between revisions
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{{ | {{Languages}}{{Header|The Game World|Items|type=Mechanic|version=Version 41|incver=76}}{{Stub}}{{Infobox vehicle part | ||
{{ | |||
|display_name = Trunk Lid | |display_name = Trunk Lid | ||
|name_colour = mechanics | |name_colour = mechanics | ||
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|tool = [[Wrench]] | |tool = [[Wrench]] | ||
|class_name = [[#Item IDs|Item IDs]] | |class_name = [[#Item IDs|Item IDs]] | ||
}}{{ | }}{{Quote|text=A damaged trunk lid may result in objects falling from your vehicle.|author=In-game description}}A '''trunk lid''' is an [[items|item]] forming part of most [[vehicles]]. | ||
==Usage== | ==Usage== | ||
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==See also== | ==See also== | ||
*[[Vehicles | *[[Vehicles]] | ||
*[[Mechanics | *[[Mechanics]] | ||
{{Navbox vehicles}} | {{Navbox vehicles}} | ||
[[Category:Vehicles and Mechanics (Project)]] | [[Category:Vehicles and Mechanics (Project)]] |
Revision as of 17:49, 29 June 2023
A trunk lid is an item forming part of most vehicles.
Usage
A trunk lid is fitted onto the rear of a vehicle to prevent items in the trunk from falling out. The durability of the trunk determines the likeliness of items falling out of the vehicle. It is unknown whether this mechanic is present in the Chevalier D6, considering it cannot be fitted with a trunk lid.
Having a trunk lid fitted in a multiplayer game allows it to be locked using the car key, preventing other players from stealing items.
Item IDs
Vehicle type | Class name |
---|---|
Standard | Base.TrunkDoor1 |
Heavy-Duty | Base.TrunkDoor2 |
Sport | Base.TrunkDoor3 |
Code
From vehicleitems.txt (Project Zomboid directory/media/scripts/vehicles/) Retrieved: Build 41.78.16
item TrunkDoor1 { DisplayCategory = VehicleMaintenance, Weight = 15.0, Type = Normal, DisplayName = Trunk Lid, Icon = EngineDoor, VehicleType = 1, ChanceToSpawnDamaged = 25, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = CarTrunkLid, } item TrunkDoor2 { DisplayCategory = VehicleMaintenance, Weight = 15.0, Type = Normal, DisplayName = Trunk Lid, Icon = EngineDoor, VehicleType = 2, ChanceToSpawnDamaged = 25, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = CarTrunkLid, } item TrunkDoor3 { DisplayCategory = VehicleMaintenance, Weight = 15.0, Type = Normal, DisplayName = Trunk Lid, Icon = EngineDoor, VehicleType = 3, ChanceToSpawnDamaged = 25, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = CarTrunkLid, }