Water Bottle
- This article is about the basic water bottle. For other variants, see Water Bottle (disambiguation).
Water (full)
Base.WaterBottleFull
A water bottle is an essential water containing item in Project Zomboid.
Usage
A water bottle will automatically satiate the player's thirst, so long as it's in the player's main inventory (i.e., not in a bag).
Refilling
The contents will gradually deplete, therefore requiring to be refilled. A water bottle can be filled so long as it isn't full. To refill a water bottle, either:
- Right-click a water containing item in the player' inventory (e.g., cooking pot with water) and left-click "Pour into" > "Water Bottle".
- Right-click a water source (i.e., sink, well, rain collector, etc.) and left-click "Fill" > "Water Bottle".
Water from rivers or rain collector barrels will be tainted, causing the player to become sick. It can be boiled in a microwave oven to purify it.
After a random number of days, the waterworks will shut off, requiring the player to survive on scavenged water or what is left in cisterns and house systems.
Crafting
Engineering
- Main article: Electrical
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Fire Bomb |
Empty Bottle ×1 Gas Can ×4 unit(s) Ripped Sheets ×1 |
none | Engineer occupation |
none | none |
Distribution
The loot distributions can be found in the table(s) below.
Building / Room | Container | Rolls | Chance |
---|---|---|---|
all | bin | 4 | 2.0 |
bar | bin | 4 | 1.0 |
garagestorage | crate | 4 | 20.0 |
garagestorage | crate | 4 | 6.0 |
motelroomoccupied | bin | 4 | 2.0 |
Vehicle Type/Location | Rolls | Chance |
---|---|---|
AmbulanceTruckBed | 4 | 4 |
CarpenterTruckBed | 4 | 4 |
ClothingTruckBed | 4 | 4 |
ConstructionWorkerTruckBed | 4 | 4 |
DistilleryTruckBed | 4 | 4 |
DoctorTruckBed | 4 | 4 |
ElectricianTruckBed | 4 | 4 |
FarmerTruckBed | 4 | 4 |
FishermanTruckBed | 4 | 4 |
FossoilTruckBed | 4 | 4 |
GolfTruckBed | 4 | 4 |
GroceriesTruckBed | 4 | 4 |
HeraldsTruckBed | 4 | 4 |
MassGenFacTruckBed | 4 | 4 |
MetalWelderTruckBed | 4 | 4 |
PainterTruckBed | 4 | 4 |
PoliceTruckBed | 4 | 4 |
PostalTruckBed | 4 | 4 |
RadioTruckBed | 4 | 4 |
RangerTruckBed | 4 | 4 |
SurvivalistTruckBed | 4 | 4 |
TaxiTruckBed | 4 | 4 |
TransitTruckBed | 4 | 4 |
TrunkHeavy | 4 | 4 |
TrunkSports | 4 | 4 |
TrunkStandard | 4 | 4 |
Gallery
Code
WaterBottleFull
Source: ProjectZomboid\media\scripts\items_food.txt
item WaterBottleFull
{
DisplayName = Water Bottle,
DisplayCategory = Water,
Type = Drainable,
Weight = 0.8,
Icon = WaterBottle_Full,
CanStoreWater = TRUE,
FillFromDispenserSound = GetWaterFromDispenserPlasticMedium,
FillFromTapSound = GetWaterFromTapPlasticMedium,
IsWaterSource = TRUE,
ReplaceOnDeplete = WaterBottleEmpty,
ReplaceOnUseOn = WaterSource-WaterBottleFull,
UseDelta = 0.1,
UseWhileEquipped = FALSE,
CustomEatSound = DrinkingFromBottlePlastic,
StaticModel = WaterBottle,
WorldStaticModel = WaterBottleFull,
Tooltip = Tooltip_item_OnlyPurifyMicrowave,
}
WaterBottleEmpty
Source: ProjectZomboid\media\scripts\items.txt
item WaterBottleEmpty
{
DisplayCategory = WaterContainer,
Weight = 0.1,
CanStoreWater = TRUE,
Type = Normal,
DisplayName = Empty Bottle,
ReplaceOnUseOn = WaterSource-WaterBottleFull,
Icon = WaterBottle_Empty,
StaticModel = WaterBottle,
WorldStaticModel = WaterBottleEmpty,
Tags = EmptyPetrol,
ReplaceTypes = PetrolSource WaterBottlePetrol;WaterSource WaterBottleFull,
ToolTip = Tooltip_item_OnlyPurifyMicrowave,
}