Wire: Difference between revisions
m (Automated capitalisation) |
m (Updated distribution table) |
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! colspan="4" | Containers | ! colspan="4" | Containers | ||
|- | |- | ||
!Building/Room | ! Building/Room | ||
!Container | ! Container | ||
! style="width: 3.2em;" |Rolls | ! style="width: 3.2em;" | Rolls | ||
! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
| armyhanger | |armyhanger | ||
| [[counter]] | |[[counter]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
| bedroom | |bedroom | ||
| [[crate]] | |[[crate]] | ||
| 1 | |1 | ||
| 0.6 | |0.6 | ||
|- | |- | ||
| empty | |empty | ||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 6 | |6 | ||
|- | |- | ||
| rowspan="2"|factory | |rowspan="2"|factory | ||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|2 | |2 | ||
|- | |- | ||
| rowspan="2"|garagestorage | |rowspan="2"|garagestorage | ||
| [[counter]] | |[[counter]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[counter]] | |[[counter]] | ||
|4 | |4 | ||
|2 | |2 | ||
|- | |- | ||
| kitchen | |kitchen | ||
| [[counter]] | |[[counter]] | ||
| 4 | |4 | ||
| 6 | |6 | ||
|- | |- | ||
| toolstore | |toolstore | ||
| [[counter]] | |[[counter]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
| rowspan="2"|toolstorestorage | |rowspan="2"|toolstorestorage | ||
| [[metal_shelves]] | |[[metal_shelves]] | ||
| 4 | |4 | ||
| 8 | |8 | ||
|- | |- | ||
|[[metal_shelves]] | |[[metal_shelves]] | ||
|4 | |4 | ||
|8 | |8 | ||
|- | |- | ||
| rowspan="5"|wirefactory | |rowspan="5"|wirefactory | ||
| [[crate]] | |[[crate]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|1 | |1 | ||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|2 | |2 | ||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|2 | |2 | ||
|- | |- | ||
|[[crate]] | |[[crate]] | ||
|4 | |4 | ||
|5 | |5 | ||
|} | |} |
Revision as of 10:47, 20 March 2024
Wire
General
Function
Crafting traps
Properties
Contents
Wire
Capacity
5 units
Technical
Item ID
Base.Wire
Wire is an item used in crafting.
Crafting
Fishing
- Main article: Fishing
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Wire |
0 XP | none | Fishing Net Trap (consumed) |
||
Fishing Net Trap |
0 XP | none | Twine (10 units) (consumed) |
Wire (5 units) (consumed) |
Metalworking
- Main article: Metalworking
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 | Ingredient 6 |
---|---|---|---|---|---|---|---|---|---|
Wired Fence |
3.75 Metalworking | Metalworking 4 | Propane Torch (1 units) (keep) |
Welder Mask (keep) |
Metal Pipe x2 (consumed) |
Scrap Metal x1 (consumed) |
Wire (1 unit) (consumed) |
||
Big Wired Fence |
5 Metalworking | Metalworking 5 | Propane Torch (1 units) (keep) |
Welder Mask (keep) |
Metal Pipe x3 (consumed) |
Scrap Metal x4 (consumed) |
Wire (3 units) (consumed) |
||
Big Double Wired Gate |
6.25 Metalworking | Metalworking 7 | Propane Torch (2 units) (keep) |
Welder Mask (keep) |
Welding Rods (1 units) (consumed) |
Metal Pipe x8 (consumed) |
Scrap Metal x2 (consumed) |
Wire (4 units) (consumed) |
Trapping
- Main article: Trapping
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Cage Trap |
0 XP | Trapping 3 | Wire x5 (consumed) |
Distribution
Found in crates and metal shelves in toolsheds, hardware stores, garages, kitchens, and warehouses. There is also a wire factory called Aitor Wire Company located in the Louisville industrial estate.
The loot distributions can be found in the table below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
armyhanger | counter | 4 | 1 |
bedroom | crate | 1 | 0.6 |
empty | crate | 4 | 6 |
factory | crate | 4 | 1 |
crate | 4 | 2 | |
garagestorage | counter | 4 | 1 |
counter | 4 | 2 | |
kitchen | counter | 4 | 6 |
toolstore | counter | 4 | 1 |
toolstorestorage | metal_shelves | 4 | 8 |
metal_shelves | 4 | 8 | |
wirefactory | crate | 4 | 1 |
crate | 4 | 1 | |
crate | 4 | 2 | |
crate | 4 | 2 | |
crate | 4 | 5 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item Wire
{
DisplayCategory = Material,
Weight = 0.2,
Type = Drainable,
DisplayName = Wire,
Icon = Wire,
UseWhileEquipped = FALSE,
UseDelta = 0.2,
MetalValue = 20,
SurvivalGear = TRUE,
ConsolidateOption = ContextMenu_Merge,
WorldStaticModel = Wire,
}