Wire: Difference between revisions
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{{languages|Wire}} | {{languages|Wire}} | ||
[[ | {{header|The Game World|Items|type=Construction|version=Version 39|incver=67.5}}{{Notice|Improve}}{{Infobox drainable | ||
|display_name = Wire | |||
|name_colour = Construction | |||
|name_text_colour = Construction | |||
|image = Wire.png | |||
|weight = 1 | |||
|primary_use = Crafting [[trap]]s | |||
|max_units=5 | |||
|contents=Wire | |||
|class_name = Base.Wire | |||
}}'''Wire''' is an item used in [[crafting]]. | |||
==Usage== | |||
It is used to craft the [[Cage Trap|cage trap]] and [[Fishing Net Trap|fishing net trap]]. | |||
== Crafting == | == Crafting == | ||
{{Crafting table header}} | |||
{{RecipeLookup|6004}} | |||
{{RecipeLookup|6009}} | |||
{{RecipeLookup|4025}} | |||
{{Crafting table footer}} | |||
==Distribution== | |||
Found in toolsheds, garages, and warehouses. | |||
== Code == | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=39|incver=67.5}} | |||
<pre> item Wire | |||
{{ | Weight = 0.2, | ||
Type = Drainable, | |||
DisplayName = Wire, | |||
Icon = Wire, | |||
UseWhileEquipped = FALSE, | |||
UseDelta = 0.2, | |||
MetalValue = 20, | |||
cantBeConsolided = TRUE,</pre> | |||
==See also== | |||
*[[Fishing|Fishing Guide]] | |||
*[[Trapping|Trapping Guide]] | |||
[[Category:Spiffo's Construction Crew (Project)]] | [[Category:Spiffo's Construction Crew (Project)]] |
Revision as of 05:40, 23 July 2018
Wire | |
---|---|
General | |
Category | Item |
Encumbrance | 1 |
Function | Crafting traps |
Capacity | 5 units |
Contents | Wire |
Technical details | |
item ID | Base.Wire |
Wire is an item used in crafting.
Usage
It is used to craft the cage trap and fishing net trap.
Crafting
Template:Crafting table header
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Template:Crafting table footer
Distribution
Found in toolsheds, garages, and warehouses.
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 39.67.5
item Wire Weight = 0.2, Type = Drainable, DisplayName = Wire, Icon = Wire, UseWhileEquipped = FALSE, UseDelta = 0.2, MetalValue = 20, cantBeConsolided = TRUE,