Wire/pt-br: Difference between revisions

From PZwiki
< WireWire/pt-br
(Created page with "{{DISPLAYTITLE:Arame}} {{Header|Project Zomboid|Items|Materials}} {{Page version|41.78.16}} {{Infobox item |name=Arame |model=Wire_Model.png |icon=Wire.png |icon_name=Arame |weight=1 |primary_use=Crafting {{ll|trap}}s |max_units=5 |contents=Wire |item_id=Base.Wire }} '''Wire''' is an {{ll|Items|item}} used in {{ll|crafting}}. ==Crafting== ===Fishing=== {{Main|Fishing}} {{Crafting/sandbox2 |wire |fishing_net_trap }} ===Metalworking=== {{Main|Metalworking}} {{Crafting/sa...")
 
No edit summary
Line 8: Line 8:
|icon_name=Arame
|icon_name=Arame
|weight=1
|weight=1
|primary_use=Crafting {{ll|trap}}s
|primary_use=Criar {{ll|trapping|armadilhas}}
|max_units=5
|max_units=5
|contents=Wire
|contents=Wire
|item_id=Base.Wire
|item_id=Base.Wire
}}
}}
'''Wire''' is an {{ll|Items|item}} used in {{ll|crafting}}.
O "arame" é um {{ll|Items|item}} utilizado na {{ll|crafting|criação}}.


==Crafting==
==Crafting==

Revision as of 05:55, 22 April 2024

UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Arame
Wire Model.png
Geral
Peso
Moodle Icon HeavyLoad.png
1
Função
Propriedades
Conteúdo
Wire
Capacidade
5 unidades
Técnico
ID do Item
Base.Wire

O "arame" é um item utilizado na criação.

Crafting

Fishing

Artigo principal: Fishing/pt-br
Product Ingredients Tools Requirements Workstation XP
Wire.png
Arame
FishTrapBroken.png Broken Fishing Net Trap/pt-br ×1 none
MagazineFish2.png
Angler USA Magazine Vol.2/pt-br
none none
FishTrap.png
Fishing Net Trap/pt-br
Twine.png Barbante ×10 unit(s)
Wire.png Arame ×5 unit(s)
none
MagazineFish2.png
Angler USA Magazine Vol.2/pt-br
none none

Metalworking

Artigo principal: Metalworking/pt-br
Product Ingredients Tools Requirements Workstation XP
WiredFence Metalwork.png
Wired Fence/pt-br
MetalTube.png Metal Pipe/pt-br ×2
ScrapMetal.png Scrap Metal/pt-br ×1
Wire.png Arame ×1 unit(s)
BlowTorch.png
Propane Torch/pt-br
1 unit(s)
  
(and)
WeldingMask.png
Welding Mask/pt-br
Metalworking/pt-br 4
(and)
MagazineWelding3.png
The Metalwork Magazine Vol.3/pt-br
none 3.75 Metalworking/pt-br
BigWiredFence Metalwork.png
Big Wired Fence/pt-br
MetalTube.png Metal Pipe/pt-br ×3
ScrapMetal.png Scrap Metal/pt-br ×4
Wire.png Arame ×3 unit(s)
BlowTorch.png
Propane Torch/pt-br
2 unit(s)
  
(and)
WeldingMask.png
Welding Mask/pt-br
Metalworking/pt-br 5
(and)
MagazineWelding3.png
The Metalwork Magazine Vol.3/pt-br
none 5 Metalworking/pt-br
BigDoubleWiredGate Metalwork.png
Big Double Wired Gate/pt-br
MetalTube.png Metal Pipe/pt-br ×8
ScrapMetal.png Scrap Metal/pt-br ×2
Wire.png Arame ×4 unit(s)
BlowTorch.png
Propane Torch/pt-br
2 unit(s)
  
(and)
WeldingMask.png
Welding Mask/pt-br
(and)
WeldingRods.png
Welding Rods/pt-br
1 unit(s)
  
Metalworking/pt-br 7
(and)
MagazineWelding3.png
The Metalwork Magazine Vol.3/pt-br
none 6.25 Metalworking/pt-br

Trapping

Artigo principal: Caça
Product Ingredients Tools Requirements Workstation XP
TrapCage.png
Armadilha de Gaiola
Wire.png Arame ×5 unit(s) none Caça 3
(and)
MagazineHunting3.png
The Hunter Magazine Vol.3/pt-br
none none

Distribution

Found in crates and metal shelves in toolsheds, hardware stores, garages, kitchens, and warehouses. There is also a wire factory called Aitor Wire Company/pt-br located in the Louisville/pt-br industrial estate.

The loot distributions can be found in the table below.

Containers
Building/Room Container Rolls Chance
armyhanger counter/pt-br 4 1
bedroom crate/pt-br 1 0.6
empty crate/pt-br 4 6
factory crate/pt-br 4 1
crate/pt-br 4 2
garagestorage counter/pt-br 4 1
counter/pt-br 4 2
kitchen counter/pt-br 4 6
toolstore counter/pt-br 4 1
toolstorestorage metal_shelves/pt-br 4 8
metal_shelves/pt-br 4 8
wirefactory crate/pt-br 4 1
crate/pt-br 4 1
crate/pt-br 4 2
crate/pt-br 4 2
crate/pt-br 4 5

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16/pt-br
item Wire
    {
        DisplayCategory = Material,
        Weight	            =	        0.2,
        Type	            =	        Drainable,
        DisplayName	        =	        Wire,
        Icon	            =	        Wire,
        UseWhileEquipped	=           FALSE,
        UseDelta	        =	        0.2,
        MetalValue = 20,
        SurvivalGear = TRUE,
        ConsolidateOption = ContextMenu_Merge,
        WorldStaticModel = Wire,
    }

See also