Bowl
Base.WaterBowl
A bowl is a water container used in cooking.
Usage
Cooking
- Main article: Cooking
There are a variety of recipes requiring a bowl, which can be seen in the Crafting section below. Salad can only be created in a bowl, and a bowl is required to make cake batter, which is then used to make cake. A bowl can be used to separate soup, stew, pasta or rice, which will ultimately reduce more hunger, sadness, and boredom.
Rain
If left outside, a bowl can be filled with water while it is raining, producing a bowl of water. A bowl can be filled with water from any water source, however the water may be tainted if it isn't taken from a clean source. If the water is tainted, it should be boiled first, as consuming tainted water will make the player sick.
Crafting
Cooking
- Main article: Cooking
Distribution
Bowls can be found in kitchen counters.
Code
Code
Bowl
Source: ProjectZomboid\media\scripts\items.txt
item Bowl
{
DisplayCategory = WaterContainer,
Weight = 0.5,
CanStoreWater = TRUE,
Type = Normal,
DisplayName = Bowl,
ReplaceOnUseOn = WaterSource-WaterBowl,
Icon = Bowl,
RainFactor = 0.5,
Tooltip = Tooltip_item_RainFromGround,
StaticModel = Bowl,
WorldStaticModel = BowlGround,
}
WaterBowl
Source: ProjectZomboid\media\scripts\items_food.txt
item WaterBowl
{
DisplayName = Bowl of Water,
DisplayCategory = Water,
Type = Drainable,
Weight = 1.2,
Icon = BowlFull_Water,
CanStoreWater = TRUE,
EatType = Bowl,
FillFromDispenserSound = GetWaterFromDispenserCeramic,
FillFromTapSound = GetWaterFromTapCeramic,
IsCookable = TRUE,
IsWaterSource = TRUE,
RainFactor = 0.5,
ReplaceOnDeplete = Bowl,
ReplaceOnUseOn = WaterSource-WaterBowl,
Tooltip = Tooltip_item_RainFromGround,
UseDelta = 0.5,
UseWhileEquipped = FALSE,
StaticModel = Bowl,
WorldStaticModel = BowlWater_Ground,
}
Trivia
- In the earliest versions of the game, the bowl had different icons: for regular version and for full version.