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Note: This page was updated with Version 39.57 of Project Zomboid in mind. If the page turns out to be outdated please add an outdated Notice banner.
Screenshot of the in-game Key Bindings section of the Game Options - Version 39.57

The default controls are displayed below; most (not all) key bindings can be customised in the game options along with gamepad/controller configuration. In order to customise a key binding, the desired key change must be left-clicked, followed by the desired keystroke. If done correctly, the desired key will be displayed within the box.


Contextual Menu:RMB
Pressing will display the contextual menu, which will contain all available interactions with that object.
This is context specific and will vary depending on what it interacts with, such as picking up items, opening and closing of doors, windows curtains and light switches.
Camera Zoom: Zoom in EQUALS Zoom out MINUSorSCROLL
Zooms the camera in closer to the player, or out farther from the player, increasing or decreasing the field of view.
Manu Menu:ESCAPE
Pauses a singleplayer game.
Displays the pause menu, allowing the player to adjust options, exit game, etc.

Player Control

Movement: Forward W Backward S Left A Right D
The basic directional movement of the player. Holding both a horizontal and vertical movement key will cause the player to move diagonally.
Pressing the RMB and selecting move here, will cause the player to move to that location.
Press and hold (depending on the toggle run option) to increase movement speed, at the cost of generating more noise and exertion.
Pressing once will perform the first action on the contextual menu, without displaying it. (e.g. Opening a door, window...)
Holding will perform the follow up action on the contextual menu (e.g. Going through a window after opening).
Tapping rapidly will make an urgent action, causing the player to take drastic measures (e.g. Smashing a window with their arm).
Cancel Action:ESCAPE
Cancels any Action the player is currently performing.


Holding causes the player to face in the direction of the mouse cursor.
Moving while held causes the player to sneak, generating less noise.
The longer it's held down, the more accurate the attack will be.
Pressing will cause the player to fire or attack in the direction the player is facing.
Causes the player to perform an unarmed melee shove, or stomp in the direction the player is facing.
Rack Firearm:X
Reload Weapon:R
Reloads the currently equipped firearm.
Depending on the reloading difficulty, pressing will load/unload the magazine of a held pistol.
Holding will add bullets to a held magazine.
Equip/Unequip Weapon: Blunt weapon 1 Firearm 2 Stab weapon 3
Equips/Unequips the desired weapon type into the primary weapon slot, thus making it the active weapon/tool.
If there are multiple weapons of the same type, the chosen weapon is the one with the highest maximum damage. [citation needed]
Activate/Deactivate Light:F
Equips a light source as the secondary item if there is one available in the player's main inventory and activates it.
Activates/deactivates an already equipped light source.


Toggle Inventory:I
Toggles between the inventory windows being displayed and hidden.
Display Contextual Menu:RMB
Can be used on any item in the player's or a container's inventory to display their uses - whether they can be eaten, drunk, equipped or used in crafting recipes.
This will highlight the selected item.
Holding and dragging will select all items within the selection box.
After selecting an item, CTRL + LMB can be used when selecting a second item, highlighting the second item while keeping the initial one highlighted.
Alternatively, SHIFT + LMB can be used when selecting the second item, also highlighting all items between the two selections.

Build/Move Mode

Rotate building:R
Will rotate the selected item 90° each press when in build/move mode.
Toggle mode:TAB
Rotates through build/move modes: Pick Up, Place, Rotate.
Cancel Action:ESCAPE
Exits the build/move mode
Many world objects can be dismantled using RMB on the desired object and selecting dismantle.


Start Vehicle Engine:NorW
Attempts to start the engine, either by key or hotwiring.
Toggle Vehicle Headlights:F
Toggles the headlights between an on and off state.
Vehicle Heater:O
Vehicle Info:U
Vehicle Radial Menu:V
Switch Seat:Z


Time Controls

Pauses the game. Different to ESCAPE as it does not bring up the menu.
Changes the game speed back to the default speed.
Fast-Forward x2:F5orFFwd1Anim.gif
Increases game speed to 2x the default.
Fast-Forward x3:F6orFFwd2Anim.gif
Increases game speed to 3x the default.
Fast-Forward x4:F7orWaitAnim.gif
Increases game speed to the fastest possible. Ideal for waiting long periods of time.
Display time:Digital WatchorAlarm Clock
Having either a digital watch or Alarm clock in the player's main inventory, will display the in-game time, day and month in the upper-right corner. The date and time format can be adjusted in the options menu.

Left-side HUD Icons

1. Primary Item
Displays the primary equipped item.
2. Secondary Item
Displays the secondary equipped item.
3. Toggle Inventory UI:I
Hides/shows the inventory when left-clicked.
4. Toggle Health Panel:H
Hides/shows the player health panel, which can be used to navigate to the info J and skills C panels.
5. Toggle Crafting UI:B
Hides/shows the crafting panel, where the player's known recipes can be found.
6. Move Furniture
Enables furniture moving, allowing the player to pick-up/place or rotate furniture, so long as they have the required skills and tools.


Toggle Survival Guide:F1
Hides/shows the survival guide, which is an brief in-game contextual tutorial describing certain aspects of Project Zomboid.
Toggle UI:V
Will hide/show the HUD, excluding moodles. Ideal for taking uncluttered screenshots.
Note that this will not function when nearby a vehicle, and will instead trigger the vehicle radial menu.
Display FPS:K
Doesn't currently seem to do anything.
Toggle Lua Debugger:F11


Toggle Music:M
Turns the in-game music on/off.
Causes the player to shout, drawing nearby zombies.
Take screenshot:F10
Pressing will take a screenshot and store it in the \Users\USERNAME\Zomboid\Screenshots folder.
There is no in-game confirmation that a screenshot has been taken, therefore the player should be aware that each keystroke will save a new screenshot.
Toggle Moveable Panel Mode:RBRACKET
Locks/unlocks the ability to reposition panels, such as the inventory. [citation needed]
Doesn't currently seem to function.


Toggle Safety:P
Local Chat:T
Global Chat:Y
Push-to-Talk key:LALT


It is possible to use a gamepad rather than mouse and keyboard, which is ideal for local 4 player split-screen co-op. To use a controller, it must first be installed correctly in the operating system, then the controls can be configured in the options menu. [citation needed]