Jacket
- This article is about a regular jacket. For navy blue variant, see Jacket (navy blue).
Jacket
Properties
Material
Cotton
Run speed
95% (disabled)
Scratch defence
25%
Bite defence
10%
Neck protection
50%
Insulation
50%
Wind resistance
35%
Technical
Item ID
Base.Jacket_WhiteTINT
The jacket is a common, fairly protective clothing item that comes in many colors.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Crafting
Jackets can be used to make ripped sheets or sheet ropes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Ripped Sheets |
0.25 Tailoring | none | (consumed) | |
Sheet Rope |
0 XP | none | (consumed) |
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | clothingrack | 4 | 1 |
locker | 4 | 0.5 | |
locker | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
wardrobe | 4 | 0.5 | |
bathroom | locker | 4 | 0.5 |
bedroom | crate | 4 | 8 |
crate | 1 | 0.8 | |
closet | metal_shelves | 4 | 0.5 |
clothingstorage | clothingrack | 4 | 1 |
Buildings
Jackets can often be found in homes around Knox Country.
NPCs
Zombified civilians are commonly found with jackets on.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_WhiteTINT
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Jacket,
ClothingItem = Jacket_WhiteTINT,
BodyLocation = Jacket,
Icon = Jacket_White,
BloodLocation = Jacket,
RunSpeedModifier = 0.95,
BiteDefense = 10,
ScratchDefense = 25,
NeckProtectionModifier = 0.5,
Insulation = 0.5,
WindResistance = 0.35,
FabricType = Cotton,
Weight = 2,
WorldStaticModel = JacketCoat_Ground,
}