Mortar and Pestle

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Project ZomboidItemsEquipmentToolsFirst aid toolsMortar and Pestle
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Mortar and Pestle
MortarPestle Model.png
General
Category
First Aid
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Function
Creating poultices
Technical
Item ID
Base.MortarPestle

A mortar and pestle is a tool used in creating poultices.

Usage

A mortar and pestle is used to create poultices which can be used in first aid.

Crafting

Product Ingredients Tools Requirements Workstation XP
MortarPestle.png
Mortar and Pestle
Plank.png Plank ×1
Handsaw.png
Saw (tag)
Carpentry 2 none 0.25 Carpentry

Medical

Product Ingredients Tools Requirements Workstation XP
MashedHerbs.png
Plantain Poultice
PlantainPlantago.png Plantain ×5 MortarPestle.png
Mortar and Pestle
none none none
MashedHerbs.png
Comfrey Poultice
Comfrey.png Comfrey ×5 MortarPestle.png
Mortar and Pestle
none none none
MashedHerbs.png
Wild Garlic Poultice
WildGarlic.png Wild Garlic ×5 MortarPestle.png
Mortar and Pestle
none none none

Distribution

Mortar and pestles can be found in kitchens, otherwise than can be crafted using a saw and a plank.

Trivia

  • There is an unused mortar and pestle icon resembling a wooden plank MortarPestleWood.png. This hints that at some point the crafting recipe for a mortar and pestle was intended to result in this wooden variant, making the recipe more sensible.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16 item MortarPestle {

   DisplayCategory     = FirstAid,
   Weight              = 0.3,
   Type                = Normal,
   DisplayName         = Mortar and Pestle,
   Icon                = MortarPestle,
   StaticModel         = Mortar,
   WorldStaticModel    = Mortar_Ground,
   Tags                = MortarPestle,

}[[Category:Version 41.78.16 item MortarPestle {

   DisplayCategory     = FirstAid,
   Weight              = 0.3,
   Type                = Normal,
   DisplayName         = Mortar and Pestle,
   Icon                = MortarPestle,
   StaticModel         = Mortar,
   WorldStaticModel    = Mortar_Ground,
   Tags                = MortarPestle,

}]]

See also