Rope

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Rope
Rope Model.png
General
Category
Material
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Function
Technical
Tags
Rope
Item ID
Base.Rope

Rope is an item used in crafting.

Usage

Rope is used to craft a lamp on pillar and log wall.

It can also be used as a means of transporting logs. Using two ropes, the player can stack two to four logs to reduce the carry weight by two-thirds. Unstacking the logs will return the ropes to the player.

Crafting

Product Ingredients Tools Requirements Workstation XP
Logs2.png
Log Stack
One of:
Rope.png Rope ×2
Sheet Rope.png Sheet Rope ×2
Each of:
Logs.png Log ×3
none none none none
Logs3.png
Log Stack
One of:
Rope.png Rope ×2
Sheet Rope.png Sheet Rope ×2
Each of:
Logs.png Log ×4
none none none none
Logs4.png
Log Stack
One of:
Rope.png Rope ×2
Sheet Rope.png Sheet Rope ×2
Each of:
Logs.png Log ×4
none none none none
LamponPillar Carpentry.png
Lamp on Pillar
Plank.png Plank ×2
Nails.png Nails ×4
Rope.png Rope ×1
Flashlight.png Flashlight ×1

Hammer.png
Hammer (tag)
Carpentry 4 none 1.25 Carpentry
LogWall Carpentry.png
Log Wall
One of:
Ripped Sheets.png Ripped Sheets ×4
Twine.png Twine ×4
Rope.png Rope ×2
Each of:
Logs.png Log ×4

Hammer.png
Hammer (tag)
none none 1.25 Carpentry

Distribution

Rope is often found in hardware stores, warehouses, and sheds. The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all toolcabinet 4 8
armyhanger counter 4 8
armysurplus counter 4 1
counter 4 2
metal_shelves 4 1
metal_shelves 4 2
closet crate 4 8
crate 4 8
crate 4 8
metal_shelves 4 8
drugshack counter 4 8
firestorage metal_shelves 4 8
garagestorage counter 4 8
counter 4 8
generalstore metal_shelves 4 8
toolstore counter 4 1
counter 4 1

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Rope
    {
        DisplayCategory = Material,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	Rope,
        Icon	=	Rope,
        SurvivalGear = TRUE,
        WorldStaticModel = Rope,
        Tags    =   Rope,
    }

See also