Soap
Soap
General
Function
Clean clothing
Properties
Contents
Soap
Capacity
20 units
Technical
Item ID
Base.Soap2
Soap is a drainable miscellaneous item.
Usage
Soap, along with water, can be used to clean dirty or bloody clothing. Over the course of the zombie apocalypse, clothing will become dirty and bloody, which is dependent on the player's activities. If the player is wearing dirty or bloody clothing over an open wound, the chance of infection will increase.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Clothing (clean) |
0 XP | none | Clothing (consumed) |
(consumed) |
Water (3 units) (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bathroom | counter | 4 | 1 |
counter | 4 | 1 | |
shelves | 4 | 1 | |
changeroom | counter | 4 | 1 |
classroom | counter | 4 | 1 |
daycare | counter | 4 | 1 |
pharmacy | shelves | 4 | 4 |
prisoncells | wardrobe | 4 | 1 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\newitems.txt
item Soap2
{
DisplayCategory = Household,
Type = Drainable,
UseDelta = 0.05,
UseWhileEquipped = FALSE,
DisplayName = Soap,
Icon = Soap,
Weight = 0.1,
cantBeConsolided = TRUE,
WorldStaticModel = Soap,
}