Acorn

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Acorn
Acorn Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Days fresh
180 days
Days until rotten
365 days
Nutrition
HungerMoodle Icon Hungry.png
-10
CaloriesCalories
55
CarbohydratesCarbohydrates
12
ProteinsProteins
6
FatFat
24
Technical
Item ID
Base.Acorn

An acorn is a wild plant which can be used as a perishable food item.

Usage

Acorns can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Consumable properties

Acorns can be eaten, providing the player with some positive effects, however these will become more negative the longer it's left to perish. Their spoilage rate is exceptionally slow, allowing them to last a full year before rotting and making them the longest lasting perishable food in the game.

Fresh Stale Rotten

Acorn.png
Hunger: -10


Acorn.png
Hunger: -8
Boredom: +10
Unhappiness: +10

Acorn.png
Hunger: -4
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Distribution

Acorns will spawn naturally in stacks of 3-6 randomly throughout the world over time.

Foraging

Main article: Foraging

Acorns are only available March through November. They are scarce in March and April, and abundant in May, June, and July, like other wild plants.

Crafting

Evolved recipes

Acorns are a cooking ingredient

Product Nutrition
Soup
Soup
10
Roasted Vegetables
Roasted Vegetables
10
Bread
Bread
10

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Acorn
	{
		DisplayName = Acorn,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Acorn,
		EvolvedRecipe = Soup:10;Roasted Vegetables:10;Bread:10,
		FoodType = Nut,
		DaysFresh = 180,
		DaysTotallyRotten = 365,
		HungerChange = -10,
		Calories = 55,
		Carbohydrates = 12,
		Lipids = 24,
		Proteins = 6,
		WorldStaticModel = Acorn_Ground,
	}

See also