Acoustic Guitar
Acoustic Guitar | ||
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| ||
General | ||
Category | Weapon | |
Encumbrance | 2.3 | |
Equipped | Two-handed | |
Condition max. | 2 | |
Skill | Long Blunt | |
Attachment | Back | |
Damage | ||
Type | Blunt | |
Attack speed | 3.0 | |
Range | 0.61–1.3 tiles | |
Damage | 0.3–0.8 | |
Knockback | 0.3 | |
Knockdown | 1.5 | |
Technical details | ||
Base ID | GuitarAcoustic | |
An acoustic guitar is an improvised blunt weapon.
Usage
It cannot be played as of Build 41.
Weapon
An acoustic guitar can be used as an improvised weapon. It has poor durability and damage, but can hit two zombies simultaneously.
Breaking doors
An acoustic guitar deals little damage to doors, but can break them down. It does 3 damage per swing. For comparison, an axe does 35 damage per swing.
Chopping trees
An acoustic guitar is a surprisingly effective option when chopping trees. It does 10 damage per swing. For comparison, an axe does 35 damage per swing. It is only hindered by its low durability.
Distribution
Brooms can be found in general stores, kitchens, and Gigamarts.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item GuitarAcoustic MaxRange = 1.3, MinAngle = 0.8, WeaponSprite = Guitar_Acoustic, Type = Weapon, MinimumSwingTime = 3.0, KnockBackOnNoDeath = TRUE, Categories = Blunt, ConditionLowerChanceOneIn = 3, Weight = 2.3, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 2, MaxHitCount = 2, DoorDamage = 3, IdleAnim = Idle_Weapon2, SwingAnim = Bat, DisplayName = Acoustic Guitar, MinRange = 0.61, SwingTime = 3.0, HitAngleMod = -30, SplatSize = 5, KnockdownMod = 1.5, SplatBloodOnNoDeath = TRUE, Icon = GuitarAcoustic, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, BreakSound = BreakWoodItem, TreeDamage = 10, CriticalChance = 20, CritDmgMultiplier = 2, MinDamage = 0.3, MaxDamage = 0.8, BaseSpeed = 0.9, AttachmentType = GuitarAcoustic,