Aerosol Bomb: Difference between revisions
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{{header|Project Zomboid|Items|Weapons|Throwables|Bombs and Traps|type=Weapon|version=Version 40|incver=6}} | |||
{{Infobox weapon | |||
|display_name=Aerosol Bomb | |||
|name_colour=Weapon | |||
|name_text_colour=Weapon | |||
|image=Aerosolbomb_120px.png | |||
|alternate_image=AerosolbombTimer.png | |||
|alternate_name=Aerosol Bomb with Upgrade | |||
|alternate_link= | |||
<!--GENERAL--> | |||
|category=Weapon | |||
|weight=1.5 | |||
|equipped=One-handed | |||
<!--DAMAGE--> | |||
|type=[[Fire|Explosion]] | |||
|swing_time=1.5 | |||
|min_range=0 | |||
|max_range=10 | |||
|min_damage=0 | |||
|max_damage=0 | |||
|effect_power=70 | |||
|effect_range=6 | |||
|effect_timer=50 | |||
|effect_type=Explosion | |||
<!--TECHNICAL DETAILS--> | |||
|class_name=[[#Item IDs|Item IDs]] | |||
}}{{quote|text=Equip trap and perform basic attack to throw.|author=In-game tooltip}}An '''aerosol bomb''' is a [[Items#Bomb & Throwing Item|thrown bomb]] that can only be crafted by players with the [[Engineer]] profession. | |||
== Usage == | |||
When thrown, the aerosol bomb sets off a small explosion and several small [[fire]]s near where the bomb was thrown. This weapon is extremely effective for small hoards of 10 - 20 zombies, and can be a life saver in dire circumstances. The only downside to this weapon is the fact that there are few fires so taking out zombies with the fire is an unlikely prospect. The [[Flame trap]] is a better option if you are looking to take out much larger hoards using fire. | |||
= | |||
When thrown, the | |||
== Crafting == | == Crafting == | ||
===Obtaining=== | |||
The | The aerosol bomb requires several common items found in houses. | ||
<br /> | <br /> | ||
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{{RecipeLookup|7009}} | {{RecipeLookup|7009}} | ||
|} | |} | ||
=== Upgrades === | |||
=== | An aerosol bomb can also be upgraded with a [[Motion Sensor|motion sensor]], [[Crafted Timer|timer]], or [[Remote Controller|remote control]]. | ||
An | |||
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|} | |} | ||
==Distribution== | |||
Aerosol bombs are one of the rarest items in the game to find. Other than obtaining through [[#Crafting|crafting]], they can only be found in the [[trunk]] of a survivalist [[vehicles|vehicle]]. | |||
==Item IDs== | |||
{| class="wikitable" | |||
!Item | |||
!Class name | |||
|- | |||
|Aerosol Bomb | |||
|Base.Aerosolbomb | |||
|- | |||
|Aerosol Bomb with Timer | |||
|Base.AerosolbombTriggered | |||
|- | |||
|Aerosol Bomb with Sensor (V1) | |||
|Base.AerosolbombSensorV1 | |||
|- | |||
|Aerosol Bomb with Sensor (V2) | |||
|Base.AerosolbombSensorV2 | |||
|- | |||
|Aerosol Bomb with Sensor (V3) | |||
|Base.AerosolbombSensorV3 | |||
|- | |||
|Remote Aerosol Bomb | |||
|Base.AerosolbombRemote | |||
|} | |||
==Code== | |||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=40|incver=6}} | |||
<pre> item Aerosolbomb | |||
MaxRange = 10, | |||
KnockdownMod = 0, | |||
Type = Weapon, | |||
MinimumSwingTime = 1.5, | |||
SwingAnim = Bat, | |||
UseSelf = TRUE, | |||
DisplayName = Aerosol Bomb, | |||
SwingTime = 1.5, | |||
SwingAmountBeforeImpact = 0.1, | |||
PhysicsObject = Aerosolbomb, | |||
MinDamage = 0, | |||
Weight = 1.5, | |||
MaxDamage = 0, | |||
MaxHitCount = 0, | |||
Icon = Aerosolbomb, | |||
ExplosionPower = 70, | |||
ExplosionRange = 6, | |||
triggerExplosionTimer = 50, | |||
ExplosionSound = SmallExplosion, | |||
PlacedSprite = constructedobjects_01_32, | |||
Tooltip = Tooltip_Trap,</pre> | |||
==See also== | |||
*[[Flame Trap]] | |||
{{Navbox/Electricity and Engineering}} | |||
[[Category:Electricals and Transmission (Project)]] | [[Category:Electricals and Transmission (Project)]] | ||
[[Category:Guns and Explosives (Project)]] | [[Category:Guns and Explosives (Project)]] |
Revision as of 11:30, 16 August 2018
Aerosol Bomb | ||
---|---|---|
Aerosol Bomb | ||
| ||
General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Skill | Explosion | |
Damage | ||
Type | Explosion | |
Attack speed | 1.5 | |
Range | 0–10 tiles | |
Damage | 0–0 | |
Explosion power | 70 | |
Explosion range | 6 tiles | |
Explosion timer | 50 | |
Technical details | ||
Base ID | Item IDs | |
An aerosol bomb is a thrown bomb that can only be crafted by players with the Occupation profession.
Usage
When thrown, the aerosol bomb sets off a small explosion and several small fires near where the bomb was thrown. This weapon is extremely effective for small hoards of 10 - 20 zombies, and can be a life saver in dire circumstances. The only downside to this weapon is the fact that there are few fires so taking out zombies with the fire is an unlikely prospect. The Fire Bomb is a better option if you are looking to take out much larger hoards using fire.
Crafting
Obtaining
The aerosol bomb requires several common items found in houses.
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Upgrades
An aerosol bomb can also be upgraded with a motion sensor, timer, or remote control.
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Distribution
Aerosol bombs are one of the rarest items in the game to find. Other than obtaining through crafting, they can only be found in the trunk of a survivalist vehicle.
Item IDs
Item | Class name |
---|---|
Aerosol Bomb | Base.Aerosolbomb |
Aerosol Bomb with Timer | Base.AerosolbombTriggered |
Aerosol Bomb with Sensor (V1) | Base.AerosolbombSensorV1 |
Aerosol Bomb with Sensor (V2) | Base.AerosolbombSensorV2 |
Aerosol Bomb with Sensor (V3) | Base.AerosolbombSensorV3 |
Remote Aerosol Bomb | Base.AerosolbombRemote |
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.6
item Aerosolbomb MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Bat, UseSelf = TRUE, DisplayName = Aerosol Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = Aerosolbomb, ExplosionPower = 70, ExplosionRange = 6, triggerExplosionTimer = 50, ExplosionSound = SmallExplosion, PlacedSprite = constructedobjects_01_32, Tooltip = Tooltip_Trap,