Bandana: Difference between revisions
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| name_text_colour=Clothing | | name_text_colour=Clothing | ||
| alternate_image=Handkerchief.png | | alternate_image=Handkerchief.png | ||
| alternate_link=#BandanaFace | | alternate_link=#BandanaFace |
Revision as of 05:45, 21 February 2022
Bandana | ||||
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General | ||||
Category | Clothing | |||
Encumbrance | 0.1 | |||
Body location | See Variants | |||
Insulation | ||||
Insulation | 0.10 | |||
Technical details | ||||
Item ID | See Variants |
A bandana is an item of clothing that offers minimal insulation.
Usage
A bandana can be tied onto the player's face or head, depending on how it is worn when equipping. Offering 10% insulation it is more of a cosmetic item than utility clothing.
Distribution
A bandana can be found in clothing stores, on dead zombies, and in homes.
Body Location
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Variants
Trivia
- The tied bandana image files are called 'RamboBandanna', a reference to the Rambo movies wherein the main character wears a bandana in a similar style.
Code
From clothing_hats.txt (Project Zomboid directory/media/scripts/clothing)
Bandana (Face)
Retrieved: Build 41.65
item Hat_BandanaMask DisplayCategory = Accessory, Type = Clothing, DisplayName = Bandana (Face), ClothingItem = Hat_BandanaMask, BodyLocation = Mask, ClothingItemExtra = Hat_Bandana;Hat_BandanaTied, ClothingItemExtraOption = UntieBandana;TieBandana, IconsForTexture = Handkerchief_Black;Handkerchief_Blue;Handkerchief_Red, CanHaveHoles = false, ChanceToFall = 30, Insulation = 0.10, Weight = 0.1,
Bandana (Face, Multicoloured) Retrieved: Build 41.65
item Hat_BandanaMaskTINT DisplayCategory = Accessory, Type = Clothing, DisplayName = Bandana (Face), ClothingItem = Hat_BandanaMaskTINT, BodyLocation = Mask, ClothingItemExtra = Hat_BandanaTINT;Hat_BandanaTiedTINT, ClothingItemExtraOption = UntieBandana;TieBandana, Icon = Handkerchief, CanHaveHoles = false, ChanceToFall = 30, Insulation = 0.10, Weight = 0.1,
Bandana (Head) Retrieved: Build 41.65
item Hat_Bandana DisplayCategory = Accessory, Type = Clothing, DisplayName = Bandana (Head), ClothingItem = Hat_Bandana, BodyLocation = Hat, IconsForTexture = BandanaBlack;BandanaBlue;BandanaRed, ClothingItemExtra = Hat_BandanaTied;Hat_BandanaMask, ClothingItemExtraOption = TieBandana;TieBandanaFace, CanHaveHoles = false, ChanceToFall = 30, Insulation = 0.10, Weight = 0.1,
Bandana (Head, Multicoloured) Retrieved: Build 41.65
item Hat_BandanaTINT DisplayCategory = Accessory, Type = Clothing, DisplayName = Bandana (Head), ClothingItem = Hat_BandanaTINT, BodyLocation = Hat, Icon = BandanaBlack, ClothingItemExtra = Hat_BandanaTiedTINT;Hat_BandanaMaskTINT, ClothingItemExtraOption = TieBandana;TieBandanaFace, CanHaveHoles = false, ChanceToFall = 30, Insulation = 0.10, Weight = 0.1,
Bandana (Tied) Retrieved: Build 41.65
item Hat_BandanaTied DisplayCategory = Accessory, Type = Clothing, DisplayName = Bandana (Tied), ClothingItem = Hat_BandanaTied, BodyLocation = Hat, IconsForTexture = RamboBandanna_Black;RamboBandanna_Blue;RamboBandanna_Red, ClothingItemExtra = Hat_Bandana;Hat_BandanaMask, ClothingItemExtraOption = UntieBandana;TieBandanaFace, CanHaveHoles = false, ChanceToFall = 30, Insulation = 0.10, Weight = 0.1,
Bandana (Tied, Multicoloured) Retrieved: Build 41.65
item Hat_BandanaTiedTINT DisplayCategory = Accessory, Type = Clothing, DisplayName = Bandana (Tied), ClothingItem = Hat_BandanaTiedTINT, BodyLocation = Hat, ClothingItemExtra = Hat_BandanaTINT;Hat_BandanaMaskTINT, ClothingItemExtraOption = UntieBandana;TieBandanaFace, Icon = RamboBandanna, CanHaveHoles = false, ChanceToFall = 30, Insulation = 0.10, Weight = 0.1,