Battery: Difference between revisions
m (added header type) |
(adjustments to layout. Added new infobox and header. Removed "tools" navbox) |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{languages|Battery}} | {{languages|Battery}} | ||
{{header|The Game World|Items|Electricity and Engineering|type=Electric|version=Version 39|incver= | {{header|The Game World|Items|Electricity and Engineering|type=Electric|version=Version 39|incver=67.5}}{{Infobox drainable | ||
{{ | |display_name=Battery | ||
|image = Battery_120px.png | |name_colour = Electric | ||
|weight = 0.6 | |name_text_colour = Electric | ||
}} | |image=Battery_120px.png | ||
''' | |weight=0.6 | ||
|primary_use=Power small appliances | |||
|max_units=100,000 | |||
|contents=[[Electricity]] | |||
|class_name=Base.Battery | |||
}}A '''battery''' is a source of power for small household items. | |||
Batteries | ==Usage== | ||
Batteries are used to power the [[flashlight]], [[radio]], [[Radio|ham radio]], [[Radio|walkie talkie]] and [[Lamp on Pillar|lamp on pillar]]. | |||
Batteries will begin to drain when the device they're powering is ''on'', until it eventually dies, upon which it is destroyed/consumed. When used to power a flashlight, the player can tell when the battery is getting low, as the light will begin to flicker rapidly. | |||
== | ==Crafting== | ||
{ | {{Crafting table header}} | ||
{{RecipeLookup|4036}} | {{RecipeLookup|4036}} | ||
{{RecipeLookup|4037}} | {{RecipeLookup|4037}} | ||
{{Crafting table footer}} | |||
==Distribution== | |||
Batteries can be found in various places throughout the world, such as in [[Containers#Bins|garbage cans]], [[Containers#Wooden Crate|wooden crates]], [[Containers#Counters|counters]] and many other places. They can also be found inside [[radio]]s and [[flashlight]]s, so long as they haven't been left on. | |||
== Code == | == Code == | ||
'''''From items.txt (Project Zomboid directory/media/scripts/)''''' | '''''From items.txt (Project Zomboid directory/media/scripts/)''''' | ||
<nowiki> | {{Retrieved|version=39|incver=67.5}} | ||
<nowiki> item Battery | |||
Weight = 0.6, | Weight = 0.6, | ||
Type = Drainable, | Type = Drainable, | ||
Line 34: | Line 38: | ||
Icon = Battery, | Icon = Battery, | ||
MetalValue = 1, | MetalValue = 1, | ||
cantBeConsolided = TRUE, | cantBeConsolided = TRUE,</nowiki> | ||
</nowiki> | |||
== History == | == History == | ||
Line 58: | Line 60: | ||
|} | |} | ||
==See also== | |||
==See | |||
*[[Car Battery]] | *[[Car Battery]] | ||
*[[Generator]] | *[[Generator]] | ||
*[[Electrical]] | *[[Electrical]] | ||
{{Navbox/Electricity and Engineering}} | {{Navbox/Electricity and Engineering}} | ||
[[Category:Illumination]] | [[Category:Illumination]] |
Revision as of 13:00, 23 July 2018
Battery | |
---|---|
Battery | |
General | |
Category | Item |
Encumbrance | 0.6 |
Function | Power small appliances |
Capacity | 100,000 units |
Contents | Electricity |
Technical details | |
item ID | Base.Battery |
A battery is a source of power for small household items.
Usage
Batteries are used to power the flashlight, radio, ham radio, walkie talkie and lamp on pillar.
Batteries will begin to drain when the device they're powering is on, until it eventually dies, upon which it is destroyed/consumed. When used to power a flashlight, the player can tell when the battery is getting low, as the light will begin to flicker rapidly.
Crafting
Template:Crafting table header
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
Template:Crafting table footer
Distribution
Batteries can be found in various places throughout the world, such as in garbage cans, wooden crates, counters and many other places. They can also be found inside radios and flashlights, so long as they haven't been left on.
Code
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 39.67.5
item Battery Weight = 0.6, Type = Drainable, UseDelta = 0.00001, UseWhileEquipped = FALSE, DisplayName = Battery, Icon = Battery, MetalValue = 1, cantBeConsolided = TRUE,
History
Alpha | |
---|---|
0.2.0f | Batteries fittable / removable for flashlights. |
RC 2.9 | Slowly drain and is consumed automatically by Flashlights. |
2.9.9.16 | Flashlight can flicker, especially when they're almost out of batteries |
2.9.9.17 | You can now build light sources, requiring batteries |
Build 31 | Fixed infinite batteries from "Remove Battery > All" action. |
Build 33 | Radios will have battery that can be removed. |
Build 35 | Can't consolidate batteries, candle and torch. |