Battery: Difference between revisions

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{{header|The Game World|Items|Electricity and Engineering|type=Electric|version=Version 39|incver=67.5}}{{Infobox drainable
{{header|The Game World|Items|Electricity and Engineering|type=Electric|version=Version 39|incver=67.5}}{{Infobox drainable
|display_name=Battery
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|contents=[[Electricity]]
|contents=[[Electricity]]
|class_name=Base.Battery
|class_name=Base.Battery
}}{{About|batteries required to power small appliances|batteries that power vehicles|[[Car Battery]]}}
}}{{About|batteries required to power small appliances|batteries that power vehicles|Car Battery}}
A '''battery''' is a source of power for small household items.
A '''battery''' is a source of power for small household items.



Revision as of 11:25, 27 July 2021

Battery
Battery
General
Category Item
Encumbrance
Heavy Load
0.6
Function Power small appliances
Capacity 100,000 units
Contents Electricity
Technical details
item ID Base.Battery
PlushSpiffo.pngThis article is about batteries required to power small appliances. For batteries that power vehicles, see Car Battery.

A battery is a source of power for small household items.

Usage

Batteries are used to power the flashlight, radio, ham radio, walkie talkie and lamp on pillar.

Batteries will begin to drain when the device they're powering is on, until it eventually dies, upon which it is destroyed/consumed. When used to power a flashlight, the player can tell when the battery is getting low, as the light will begin to flicker rapidly.

Crafting

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Distribution

Batteries can be found in various places throughout the world, such as in garbage cans, wooden crates, counters and many other places. They can also be found inside radios and flashlights, so long as they haven't been left on.

If Zombie spawn Walkie Talkie as loot, you can take one full battery from it.

Code

From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 39.67.5

	item Battery
		Weight			= 0.6,
		Type			= Drainable,
		UseDelta		= 0.00001,
		UseWhileEquipped	= FALSE,
		DisplayName		= Battery,
		Icon			= Battery,
		MetalValue 		= 1,
		cantBeConsolided 	= TRUE,

History

Alpha
0.2.0f Batteries fittable / removable for flashlights.
RC 2.9 Slowly drain and is consumed automatically by Flashlights.
2.9.9.16 Flashlight can flicker, especially when they're almost out of batteries
2.9.9.17 You can now build light sources, requiring batteries
Build 31 Fixed infinite batteries from "Remove Battery > All" action.
Build 33 Radios will have battery that can be removed.
Build 35 Can't consolidate batteries, candle and torch.

See also

Template:Navbox/Electricity and Engineering