Battery: Difference between revisions

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{{languages}}
{{languages}}
{{items
{{header|The Game World|Items|Electricity and Engineering|type=Electric|version=Version 39|incver=67.5}}{{Infobox drainable
|image = Battery.png
|display_name=Battery
|weight = 0.6
|name_colour = Electric
|name_text_colour = Electric
|image=Battery_120px.png
|weight=0.6
|primary_use=Power small appliances
|max_units=100,000
|contents=[[Electricity]]
|class_name=Base.Battery
}}{{About|batteries required to power small appliances|batteries that power vehicles|Car Battery}}
A '''battery''' is a source of power for small household items.
 
==Usage==
Batteries are used to power the [[flashlight]], [[radio]], [[Ham Radio|ham radio]], [[Walkie Talkie|walkie talkie]] and [[Lamp on Pillar|lamp on pillar]].
 
Batteries will begin to drain when the device they're powering is ''on'', until it eventually dies, upon which it is destroyed/consumed. When used to power a flashlight, the player can tell when the battery is getting low, as the light will begin to flicker rapidly.
 
==Crafting==
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 4036 -->
{{Crafting header|ing=1}}
{{Crafting/core|ing=1
| product_image = [[File:Battery.png|link=Battery|Battery]] | product_name = [[Battery]] | product_quantity = x1
| xp = <!-- Not present in the old template. Please fill in manually. -->
| sl = ''none''
| req =
| f1 = [[File:Flashlight.png|link=Flashlight|Flashlight]] | i1 = [[Flashlight]] | q1 = x1
}}
|}
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 4037 -->
{{Crafting header|ing=2}}
{{Crafting/core|ing=2
| product_image = [[File:Flashlight.png|link=Flashlight|Flashlight]] | product_name = [[Flashlight]] | product_quantity = x1
| xp = <!-- Not present in the old template. Please fill in manually. -->
| sl = ''none''
| req =
| f1 = [[File:Flashlight.png|link=Flashlight|Flashlight]] | i1 = [[Flashlight]] | q1 = x1
| f2 = [[File:Battery.png|link=Battery|Battery]] | i2 = [[Battery]] | q2 = x1 | tag2 = (consumed)
}}
}}
Batteries are used to power both the handheld [[flashlight]] and the [[lamp on pillar]]. They can be found throughout the world as well as in the flashlight. The battery can be fitted and un-fitted and its power storage will gradually decrease as it is used in the flashlight.
|}
==Distribution==
Batteries can be found in various places throughout the world, such as in [[Containers#Bins|garbage cans]], [[Containers#Wooden Crate|wooden crates]], [[Containers#Counters|counters]] and many other places. They can also be found inside [[radio]]s and [[flashlight]]s, so long as they haven't been left on.<br>
<br>If [[Zombie]] spawn Walkie Talkie as loot, you can take one full battery from it.


== Code ==
'''''From items.txt (Project Zomboid directory/media/scripts/)'''''
{{Retrieved|version=41|incver=71}}
<nowiki> item Battery
DisplayCategory  = Electronics,
Weight         = 0.1,
Type      = Drainable,
UseDelta = 0.00001,
UseWhileEquipped = FALSE,
DisplayName = Battery,
Icon         = Battery,
MetalValue      = 1,
cantBeConsolided = TRUE,
WorldStaticModel = Battery,</nowiki>


== Code ==
<nowiki>item Battery
{
Weight = 0.6,
Type = Drainable,
UseWhileEquipped = FALSE,
DisplayName = Battery,
Icon = Battery,
}</nowiki>
== History ==
== History ==
 
{| class="pztable" width="550" style="text-align:center;"
{| class="wikitable" width="550" style="text-align:center;"
|-
! colspan="2" | Alpha
|-
|-
! Alpha ||
| 0.2.0f || Batteries fittable / removable for flashlights.
|-
|-
| RC 2.9 || Slowly drain and is consumed automatically by Flashlights.  
| RC 2.9 || Slowly drain and is consumed automatically by Flashlights.  
|-
| 2.9.9.16 || Flashlight can flicker, especially when they're almost out of batteries
|-
| 2.9.9.17 || You can now build light sources, requiring batteries
|-
| Build 31 || Fixed infinite batteries from "Remove Battery > All" action.
|-
| Build 33 || Radios will have battery that can be removed.
|-
| Build 35 || Can't consolidate batteries, candle and torch.
|}
|}


==See Also==
==See also==
* [[Flashlight]]
*[[Car Battery]]
*[[Generator]]
*[[Electrical]]
 
{{Navbox/Electricity and Engineering}}


{{Navbox/Tools}}
[[Category:Version 0.2.0p]]
[[Category:Illumination]]
[[Category:Illumination]]
[[Category:Tools]]
[[Category:Electricals and Transmission (Project)]]
[[Category:Items]]

Revision as of 22:19, 5 June 2022

Battery
Battery
General
Category Item
Encumbrance
Heavy Load
0.6
Function Power small appliances
Capacity 100,000 units
Contents Electricity
Technical details
item ID Base.Battery
PlushSpiffo.pngThis article is about batteries required to power small appliances. For batteries that power vehicles, see Car Battery.

A battery is a source of power for small household items.

Usage

Batteries are used to power the flashlight, radio, ham radio, walkie talkie and lamp on pillar.

Batteries will begin to drain when the device they're powering is on, until it eventually dies, upon which it is destroyed/consumed. When used to power a flashlight, the player can tell when the battery is getting low, as the light will begin to flicker rapidly.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1
Battery
Battery x1
none Flashlight
Flashlight x1
Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Flashlight
Flashlight x1
none Flashlight
Flashlight x1
Battery
Battery x1
(consumed)

Distribution

Batteries can be found in various places throughout the world, such as in garbage cans, wooden crates, counters and many other places. They can also be found inside radios and flashlights, so long as they haven't been left on.

If Zombie spawn Walkie Talkie as loot, you can take one full battery from it.

Code

From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.71

	item Battery
		DisplayCategory  = Electronics,
		Weight	         = 0.1,
		Type      	 = Drainable,
		UseDelta	 = 0.00001,
		UseWhileEquipped = FALSE,
		DisplayName	 = Battery,
		Icon	         = Battery,
		MetalValue       = 1,
		cantBeConsolided = TRUE,
		WorldStaticModel = Battery,

History

Alpha
0.2.0f Batteries fittable / removable for flashlights.
RC 2.9 Slowly drain and is consumed automatically by Flashlights.
2.9.9.16 Flashlight can flicker, especially when they're almost out of batteries
2.9.9.17 You can now build light sources, requiring batteries
Build 31 Fixed infinite batteries from "Remove Battery > All" action.
Build 33 Radios will have battery that can be removed.
Build 35 Can't consolidate batteries, candle and torch.

See also

Template:Navbox/Electricity and Engineering