Big Hiking Bag

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Big Hiking Bag
BigHikingBag Blue Model.png
Big Hiking Bag (Green)
Big Hiking Bag (Red)
General
Category
Container
Encumbrance
Moodle Icon HeavyLoad.png
1.5 (empty)
4.85 (full)
Equipped
Back
Properties
Capacity
22
Run speed
95% (disabled)
Technical
Item ID
Base.Bag_BigHikingBag

A big hiking bag is a container item. It can be worn on the player’s back to allow the player to carry more items while reducing their encumbrance on the player. The big hiking bag has blue, green and red color variants. It’s the larger version of the Hiking Bag.

Usage

The Big Hiking Bag an upper tier bag, and can hold 22 encumbrance while having a weight reduction of 80% (An item that has 2 encumbrance would only have 0.4 encumbrance when in the bag. Note that this does not change how much space it takes up in the backpack itself). This encumbrance and weight reduction level makes it one of the best bags in the game, only behind the Large Backpack and the Military Backpack.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all locker 4 0.05
locker 4 0.1
locker 4 0.05
wardrobe 4 0.05
wardrobe 4 0.05
wardrobe 4 0.05
wardrobe 4 0.05
wardrobe 4 0.05
armysurplus metal_shelves 4 2
metal_shelves 4 2
bedroom crate 1 0.05
locker 4 0.05
camping counter 4 2
counter 4 2
changeroom locker 4 0.05
closet crate 4 0.5
crate 4 2
crate 4 2
crate 4 0.05
metal_shelves 4 0.05

It can be found in residential areas in closets and dressers, and also in camping and hardware stores.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt

Retrieved: Build 41.78.16
item Bag_BigHikingBag
{
    DisplayCategory = Bag,
    WeightReduction = 80,
    Weight = 1.5,
    Type = Container,
    Capacity = 22,
    DisplayName = Big Hiking Bag,
    IconsForTexture = BigHiking_Blue;BigHiking_Green;BigHiking_Red,
    CanBeEquipped = Back,
    OpenSound = OpenBag,
    CloseSound = CloseBag,
    PutInSound = PutItemInBag,
    ClothingItem = Bag_BigHikingBag,
    BloodLocation = Bag,
    RunSpeedModifier = 0.95,
    AttachmentReplacement = Bag,
    ReplaceInSecondHand = Bag_BigHikingBag_LHand holdingbagleft,
    ReplaceInPrimaryHand = Bag_BigHikingBag_RHand holdingbagright,
    WorldStaticModel = BigHikingBag_Ground,
    SoundParameter = EquippedBaggageContainer HikingBag,
}