Boonie Hat

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Boonie Hat
BonnieHat Green Model.png
HatBonnieCamo Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Equipped
Hat
Properties
Insulation
50%
Wind resistance
30%
Technical
Item ID
Base.Hat_BonnieHat
Base.Hat_BonnieHat_CamoGreen

A boonie hat or a camo boonie hat is a hat that provides moderate insulation and low wind resistance.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all Outfit_Hunter 4 8
armysurplus counter 4 8
bedroom locker 4 8
changeroom locker 4 8
closet crate 4 8
crate 4 8
crate 4 8
clothingstorage crate 4 8
clothingstore counter 4 8

The hat can be found on various zombies and in clothing shops.

Body location

Protection Hat.png
  • Head

Trivia

  • Those items were previously incorrectly called bonnie hats, which is still visible in the code.

Code

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This section may be in need of improvement.
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Bonnie Hat (Green) Bonnie Hat (Green)

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.65
item Hat_BonnieHat
{
  DisplayCategory       = Accessory,
  Type                  = Clothing,
  DisplayName           = Bonnie Hat,
  ClothingItem          = Hat_BonnieHat,
  BodyLocation          = Hat,
  Icon                  = HatBonnieGreen,
  CanHaveHoles          = false,
  ChanceToFall          = 60,
  BloodLocation         = Head,
  Insulation            = 0.5,
  WindResistance        = 0.3,
  Weight                = 0.5,
}

Camo Boonie Hat (Camo) Boonie Hat (Camo)

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.65
item Hat_BonnieHat_CamoGreen
{
  DisplayCategory       = Accessory,
  Type                  = Clothing,
  DisplayName           = Bonnie Hat,
  ClothingItem          = Hat_BonnieHat_CamoGreen,
  BodyLocation          = Hat,
  Icon                  = HatBonnieCamo,
  CanHaveHoles          = false,
  ChanceToFall          = 60,
  BloodLocation         = Head,
  Insulation            = 0.5,
  WindResistance        = 0.3,
  Weight                = 0.5,
}