Bowl of Oatmeal
Bowl of Oatmeal | ||
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General | ||
Category | Food | |
Encumbrance | 0.8 | |
Days until stale | 1 days | |
Days until rotten | 1 days | |
Nutrition | ||
Hunger | -8 | |
Calories | 300 | |
Carbohydrates | 81 | |
Proteins | 15 | |
Fat | 9 | |
Technical details | ||
Item ID | Base.Oatmeal |
Bowl of oatmeal is a perishable food item.
Usage
Consumable properties
Bowl of oatmeal can be eaten, providing the player with some positive and negative effects, however these will become negative the longer it's left to perish. Consuming after being cooked will remove the unhappiness.
Note that the nutrition values depends on what ingredients is added. The figures below are based on no ingredients added.
Template:Consumables2
Crafting
- Main article: Cooking
Obtaining
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Bowl of Oatmeal |
0.75 Cooking | none | Bowl (consumed) |
Can of Oats (10 units) (consumed) |
Water (Hot) (1 unit) (consumed) |
What it can make
- Bowl of oatmeal can be added with ingredients.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Tumbler beverage |
0.75 Cooking | none | Tumbler (Base item) |
Tumbler beverage ingredients (1-2) (consumed) |
Gallery
Code
From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.73
item Oatmeal { DisplayName = Oatmeal, DisplayCategory = Food, Type = Food, Weight = 0.8, GoodHot = true, IsCookable = TRUE, MinutesToCook = 0, MinutesToBurn = 30, Icon = Oatmeal, EatType = 2hand, ReplaceOnUse = Bowl, DaysFresh = 1, DaysTotallyRotten = 2, HungerChange = -8, Calories = 300, Carbohydrates = 81, Lipids = 9, Proteins = 15, StaticModel = Bowl, WorldStaticModel = BowlRamen_Ground, Tags = AlreadyCooked;HideCooked, }