Broom: Difference between revisions
(Created page with "{{languages|Broom}} {{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 41|incver=39}}{{Infobox weapon |display_name=Broom |name_colour=Weapon |nam...") |
mNo edit summary |
||
Line 21: | Line 21: | ||
|class_name=Base.Broom | |class_name=Base.Broom | ||
}} | }} | ||
==Code== | |||
<pre> | |||
item Broom | |||
{ | |||
MaxRange = 1.6, | |||
WeaponSprite = Broom, | |||
MinAngle = 0.85, | |||
Type = Weapon, | |||
MinimumSwingTime = 2, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = Improvised;Blunt, | |||
ConditionLowerChanceOneIn = 2, | |||
Weight = 1, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Swinging, | |||
ConditionMax = 3, | |||
MaxHitCount = 2, | |||
DoorDamage = 1, | |||
SwingAnim = Bat, | |||
DisplayName = Broom, | |||
MinRange = 0.61, | |||
SwingTime = 2, | |||
KnockdownMod = 0, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = Pushbroom, | |||
RunAnim = Run_Weapon2, | |||
IdleAnim = Idle_Weapon2, | |||
BreakSound = BreakWoodItem, | |||
TreeDamage = 0, | |||
TwoHandWeapon = TRUE, | |||
CriticalChance = 5, | |||
CritDmgMultiplier = 1, | |||
MinDamage = 0.2, | |||
MaxDamage = 0.5, | |||
BaseSpeed = 1.2, | |||
AttachmentType = Shovel, | |||
} | |||
</pre> |
Revision as of 05:38, 16 July 2020
Broom | |
---|---|
General | |
Category | Weapon |
Encumbrance | 1 |
Function | Weapon |
Equipped | One-handed |
Condition max. | 15 |
Skill | Long Blunt |
Damage | |
Type | Blunt |
Attack speed | 2 |
Range | 0.61–1.6 tiles |
Damage | 0.2–0.5 |
Knockback | 0.3 |
Knockdown | 0 |
Technical details | |
Base ID | Base.Broom |
Code
item Broom { MaxRange = 1.6, WeaponSprite = Broom, MinAngle = 0.85, Type = Weapon, MinimumSwingTime = 2, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, ConditionLowerChanceOneIn = 2, Weight = 1, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 3, MaxHitCount = 2, DoorDamage = 1, SwingAnim = Bat, DisplayName = Broom, MinRange = 0.61, SwingTime = 2, KnockdownMod = 0, SplatBloodOnNoDeath = FALSE, Icon = Pushbroom, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakWoodItem, TreeDamage = 0, TwoHandWeapon = TRUE, CriticalChance = 5, CritDmgMultiplier = 1, MinDamage = 0.2, MaxDamage = 0.5, BaseSpeed = 1.2, AttachmentType = Shovel, }