Bucket: Difference between revisions
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(Corrected capacity (to 25 units) v41.68) |
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{{languages|Bucket}} | {{languages|Bucket}} | ||
{{header|The Game World|Items|Tools|type=Tool|version=Version | {{header|The Game World|Items|Tools|type=Tool|version=Version 41|incver=68}}{{Infobox drainable | ||
|display_name=Bucket | |display_name=Bucket | ||
|name_colour=Tool | |name_colour=Tool | ||
|name_text_colour=Tool | |name_text_colour=Tool | ||
|image= | |image=Bucket_Model.png | ||
|alternate_image= | |image_width=300px | ||
|alternate_name=Bucket | |alternate_image=Bucket_Empty.png | ||
|alternate_name=Bucket | |||
|alternate_link= | |alternate_link= | ||
|alternate_image2=Bucket_Water.png | |||
|alternate_name2=Bucket of Water | |||
|alternate_link2= | |||
|weight='''Empty:''' 1<br>'''Full:''' 4 | |weight='''Empty:''' 1<br>'''Full:''' 4 | ||
|function=[[Cooking]] utensil | |function=[[Cooking]] utensil | ||
|max_units= | |max_units=25 | ||
|contents=Water | |contents=Water | ||
|can_boil_water=False | |can_boil_water=False | ||
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==Usage== | ==Usage== | ||
===Water=== | ===Water=== | ||
The bucket can be used to carry up to [[Water#Containers| | The bucket can be used to carry up to [[Water#Containers|25 units of water]]. To fill a bucket with water, simply right-click the [[:Category:Water Source|water source]] and select "Fill Bucket", consuming the bucket and producing a '''bucket of water'''. If the source is considered ''unclean'', the water in the bucket will be [[Water#Tainted|tainted]] and displayed with a green skull icon ([[File:SkullPoison.png]]). Leaving the bucket on the ground outside while it is [[rain]]ing, will gradually fill it with [[Water#Tainted Water|tainted water]]. | ||
===Plaster=== | ===Plaster=== | ||
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===Recipes=== | ===Recipes=== | ||
{{Crafting | {{Crafting header|ing=3}}<!-- Automatically generated by ReLookup. Subject RecipeLookup: 4013 --> | ||
{{ | {{Crafting/core|ing=2 | ||
| product_image = [[File:Bucket_Water.png|link=Bucket with Water|Bucket with Water]] | product_name = [[Bucket with Water]] | product_quantity = x1 | |||
{{Crafting | | xp = <!-- Not present in the old template. Please fill in manually. --> | ||
| sl = ''none'' | |||
| req = | |||
| f1 = [[File:Bucket_Empty.png|link=Bucket|Bucket]] | i1 = [[Bucket]] | q1 = x1 | |||
| f2 = [[File:Water drop.png|link=Water|Water]] | i2 = [[Water]] | q2 = | tag2 = (consumed) | |||
}} | |||
<!-- Automatically generated by ReLookup. Subject RecipeLookup: 4014 --> | |||
{{Crafting/core|ing=3 | |||
| product_image = [[File:Bucket_with_plaster.png|link=Bucket with Plaster|Bucket with Plaster]] | product_name = [[Bucket with Plaster]] | product_quantity = x1 | |||
| xp = <!-- Not present in the old template. Please fill in manually. --> | |||
| sl = ''none'' | |||
| req = | |||
| f1 = [[File:Bucket_Empty.png|link=Bucket|Bucket]] | i1 = [[Bucket]] | q1 = x1 | |||
| f2 = [[File:Water drop.png|link=Water|Water]] | i2 = [[Water]] | q2 = (5 units) | tag2 = (consumed) | |||
| f3 = [[File:Bag_of_plaster_powder.png|link=Bag of Plaster Powder|Bag of Plaster Powder]] | i3 = [[Bag of Plaster Powder]] | q3 = x1 | tag3 = (consumed) | |||
}} | |||
|} | |||
==Distribution== | ==Distribution== | ||
Buckets are relatively rare as they can only be found in garden and storage areas at low frequency. | Buckets are relatively rare as they can only be found in garden and storage areas at low frequency. | ||
=== Buildings === | === Buildings === | ||
{| class=" | {| class="pztable" style="text-align:center;" | ||
|- | |- | ||
!Building/Room | !Building/Room | ||
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=== Vehicles === | === Vehicles === | ||
{| class=" | {| class="pztable" style="text-align:center;" | ||
|- | |- | ||
!Profession | !Profession |
Revision as of 10:41, 18 April 2022
Bucket | |||
---|---|---|---|
| |||
General | |||
Category | Item | ||
Encumbrance |
Empty: 1 Full: 4 | ||
Function | Cooking utensil | ||
Capacity | 25 units | ||
Contents | Water | ||
Can boil water | False | ||
Rain factor | 1 | ||
Technical details | |||
item ID |
Base.BucketEmpty Base.BucketWaterFull |
A bucket is a water container required in carpentry.
Usage
Water
The bucket can be used to carry up to 25 units of water. To fill a bucket with water, simply right-click the water source and select "Fill Bucket", consuming the bucket and producing a bucket of water. If the source is considered unclean, the water in the bucket will be tainted and displayed with a green skull icon (). Leaving the bucket on the ground outside while it is raining, will gradually fill it with tainted water.
Plaster
The bucket can be used with water and plaster powder to produce a bucket of plaster, which can be applied to a built wall, allowing it to be painted. A bucket of plaster can be filled with water, which will remove the plaster.
Recipes
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Bucket x1 |
none | Bucket x1 |
Water (consumed) | |||
Bucket of Plaster x1 |
none | Bucket x1 |
Water (5 units) (consumed) |
Bag of Plaster Powder Bag of Plaster Powder x1 (consumed) |
Distribution
Buckets are relatively rare as they can only be found in garden and storage areas at low frequency.
Buildings
Building/Room | Container | Rolls | Chance |
---|---|---|---|
All | Crate | 1 | 2 |
Shed | Counter | 1 | 10 |
Storage Unit | All | 3 | 1 |
Garden store | Crate | 3 | 2 |
Farm Storage | All | 3 | 2 |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
Construction Worker | Trunk | 5 | 1 |
Code
From items.txt (Project Zomboid directory/media/scripts/)
Bucket Retrieved: Build 40.11
item BucketEmpty Weight = 1, CanStoreWater = TRUE, Type = Normal, DisplayName = Bucket, Icon = Bucket_Empty, ReplaceOnUseOn = WaterSource-BucketWaterFull, MetalValue = 20, RainFactor = 1, Tooltip = Tooltip_item_RainFromGround,
Bucket of Water Retrieved: Build 40.11
item BucketWaterFull IsWaterSource = TRUE, Weight = 4, CanStoreWater = TRUE, Type = Drainable, DisplayName = Bucket of Water, UseWhileEquipped = FALSE, ReplaceOnDeplete = BucketEmpty, ReplaceOnUseOn = WaterSource-BucketWaterFull, Icon = Bucket_Water, RainFactor = 1, Tooltip = Tooltip_item_RainFromGround,