Cigarettes
Cigarettes are consumable items which reduce the stress and hunger of the player character while causing unhappiness. It is planned that characters will become addicted to cigarettes if they take too many. Cigarettes are relatively uncommon, but may be found in cabinets, and crates, and desks. A current oversight means that cigarettes are eaten instead of smoked.
Effects
Moodles: -5
Moodles: -1500
Moodles: 10
Code
item Cigarettes { Type = Food, DisplayName = Cigarettes, Icon = IckySticks, Weight = 0.2, Count = 20, RequireInHandOrInventory = Lighter, HungerChange = -5, StressChange = -15, UnhappyChange = 10, }
History
Alpha | |
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RC 2.9 | Added to the game. |