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'''Claustrophobic''' is a [[ | '''Claustrophobic''' is a [[Trait#Negative|negative trait]]. | ||
==Overview== | ==Overview== | ||
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==Effects== | ==Effects== | ||
*[[Panic]] increases while indoors, and can be avoided if the room is large enough. The | *[[Panic]] increases while indoors, and can be avoided if the room is large enough. The number of [[tiles]] required to lose panic while indoors is 64. 62 tiles is the minimum to still gain panic. 63 will completely halt all panic gain or loss. The size of the room determines how fast the panic gain will be, for example, in a 40 tile room, panic will increase at a slower rate than if in a 1 tile room. The speed of this has increments, so there is no noticeable difference between being inside a 2 tile room and a 1 tile room. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:trait_claustraphobic.png|Alternative icon using the same exclamation mark color as [[ | File:trait_claustraphobic.png|Alternative icon using the same exclamation mark color as [[agoraphobic]], still present in the game files | ||
</gallery> | </gallery> | ||
Latest revision as of 00:56, 4 August 2024
Claustrophobic
General
Claustrophobic is a negative trait.
Overview
“
Gets panicked when indoors.
This trait increases panic when indoors. It gives 4 points and can be selected during character creation.
Effects
- Panic increases while indoors, and can be avoided if the room is large enough. The number of tiles required to lose panic while indoors is 64. 62 tiles is the minimum to still gain panic. 63 will completely halt all panic gain or loss. The size of the room determines how fast the panic gain will be, for example, in a 40 tile room, panic will increase at a slower rate than if in a 1 tile room. The speed of this has increments, so there is no noticeable difference between being inside a 2 tile room and a 1 tile room.
Gallery
Alternative icon using the same exclamation mark color as agoraphobic, still present in the game files