Condition: Difference between revisions
Condition
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The condition is a property of various [[items]] which tells how much the item has been used, and how much more the item can be used before it will break permanently. A [[player]] or [[NPC]] with the correct skill will be able to repair an item, improving its condition. When an item such as a [[weapon]] becomes worn, its performance will generally decrease proportionally. | The condition is a property of various [[items]] which tells how much the item has been used, and how much more the item can be used before it will break permanently. A [[player]] or [[NPC]] with the correct skill will be able to repair an item, improving its condition. When an item such as a [[weapon]] becomes worn, its performance will generally decrease proportionally. The [[items]] condition is portrayed by the length of the green bar underneath an item. |
Revision as of 09:01, 6 June 2011
The condition is a property of various items which tells how much the item has been used, and how much more the item can be used before it will break permanently. A player or NPC with the correct skill will be able to repair an item, improving its condition. When an item such as a weapon becomes worn, its performance will generally decrease proportionally. The items condition is portrayed by the length of the green bar underneath an item.