Condition: Difference between revisions

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Condition
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The condition is a property of various [[Items]] which tells how much the item has been used, and how much more the item can be used before it will [[Break]] permanently. A [[Player]] or [[NPC]] with the correct [[Skill]] will be able to [[Repair]] an item, improving its condition. When an item such as a [[Weapon]] becomes worn, its performance will generally decrease proportionally.
The condition is a property of various [[items]] which tells how much the item has been used, and how much more the item can be used before it will break permanently. A [[player]] or [[NPC]] with the correct skill will be able to [[Repair]] an item, improving its condition. When an item such as a [[Weapon]] becomes worn, its performance will generally decrease proportionally.

Revision as of 12:40, 29 May 2011

The condition is a property of various items which tells how much the item has been used, and how much more the item can be used before it will break permanently. A player or NPC with the correct skill will be able to Repair an item, improving its condition. When an item such as a Weapons becomes worn, its performance will generally decrease proportionally.